dolphin/Languages/po/nl.po

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# Translation of dolphin-emu.pot to Dutch
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# MADCreations <http://www.dpro.freehosting.org>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-02-01 21:43-0600\n"
"PO-Revision-Date: 2013-01-16 21:41-0600\n"
"Last-Translator: Goost <dont_bother@mailing.me>\n"
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"Language-Team: DevPro Team. <Dpro.madcreations@gmail.com>\n"
"Language: Dutch\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Dutch\n"
"X-Poedit-Country: NETHERLANDS\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
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msgid " (too many to display)"
msgstr "(te veel om te weergeven)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:253
#: Source/Core/DolphinWX/Src/NetWindow.cpp:481
#: Source/Core/DolphinWX/Src/NetWindow.cpp:520
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msgid " Game : "
msgstr " Spel:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
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msgid "! NOT"
msgstr "! NIET"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:70
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" bestaat niet.\n"
"Wilt u een nieuwe 16MB geheugenkaart aanmaken?"
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#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" is een onjuist GCM/ISO bestand of het is geen GC/Wii ISO."
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:719
#, c-format
msgid "%08X: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:194
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopieer%1$s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:10
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#, fuzzy, c-format
msgid "%i connected"
msgstr "Verbinding Verbroken"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s bestaat al, wilt u het vervangen?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "Het lukte niet om %s te comprimeren. Waarschijnlijk is de image kapot."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:95
#, fuzzy, c-format
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msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"De geheugenkaart kon niet worden geladen\n"
"Kaart grootte is onjuist (%04X)"
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#: Source/Core/Core/Src/HW/GCMemcard.cpp:110
#, fuzzy, c-format
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msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"De geheugenkaart kon niet worden geladen\n"
"Kaart grootte is onjuist (%04X)"
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#: Source/Core/Core/Src/HW/GCMemcard.cpp:90
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#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "Kon %s niet openen"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s heeft een incorrecte hashcode.\n"
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"Wil je nu stoppen om het probleem op te lossen?\n"
"Als je \"Nee\" selecteert, dan zal het geluid vervormd klinken."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s is een 0 byte bestand"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s is al gecomprimeerd! Kan niet nog meer comprimeren."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s is te lang voor de bestandsnaam, maximaal aantal karakters is 45"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:200
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#, c-format
msgid "%sDelete%s"
msgstr "%sVerwijder%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:198
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#, c-format
msgid "%sExport GCI%s"
msgstr "%sExporteer GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:196
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#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporteer GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:776
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#, fuzzy, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%d Vrije Blokken; %d Vrije Bestands Ingangen"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
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msgid "&& AND"
msgstr "&& EN"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:295
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msgid "&About..."
msgstr "&Over..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:99
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msgid "&Boot from DVD Drive..."
msgstr "&Start van DVD Drive..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:231
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msgid "&Breakpoints"
msgstr "&Breekpunten"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
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msgid "&Browse for ISOs..."
msgstr "&Zoek voor ISOs..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
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msgid "&Cheats Manager"
msgstr "&Cheats Manager"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
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msgid "&DSP Settings"
msgstr "&DSP Instellingen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:942
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msgid "&Delete ISO..."
msgstr "&Verwijder ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:960
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msgid "&Delete selected ISOs..."
msgstr "&Verwijder geselecteerde ISOs ..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
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msgid "&Emulation"
msgstr "&Emulatie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
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msgid "&File"
msgstr "&Bestand"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:335
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msgid "&Frame Advance"
msgstr "&Frame Avanceren"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
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msgid "&Fullscreen"
msgstr "&Volledig Scherm"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
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msgid "&Graphics Settings"
msgstr "&Grafische Instellingen "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
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msgid "&Help"
msgstr "&Help"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:180
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msgid "&Hotkey Settings"
msgstr "&Sneltoets Instellingen "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:233
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:148
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msgid "&Load State"
msgstr "&Laad staat"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
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msgid "&Memcard Manager (GC)"
msgstr "&Geheugenkaart Manager (GC) "
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:232
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msgid "&Memory"
msgstr "&Geheugen "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:313
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msgid "&Open..."
msgstr "&Open..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
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msgid "&Options"
msgstr "&Opties "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
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msgid "&Pause"
msgstr "&Pauze"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
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msgid "&Play"
msgstr "&Speel "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:924
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msgid "&Properties"
msgstr "&Eigenschappen "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
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msgid "&Read-only mode"
msgstr "&Alleen-lezen modus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
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msgid "&Refresh List"
msgstr "&Lijst Vernieuwen "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
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msgid "&Registers"
msgstr "&Registers"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
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msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:234
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msgid "&Sound"
msgstr "&Geluid "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
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msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
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msgid "&Tools"
msgstr "&Gereedschap"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:235
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msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
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msgid "&View"
msgstr "&Bekijk "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:179
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msgid "&Wiimote Settings"
msgstr "&Wiimote Instellingen "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:925
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msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504
msgid "'"
msgstr ""
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zVer"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zDichtbij"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(ONBEKEND)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
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msgid "(off)"
msgstr "(uit) "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:652
msgid "0x44"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
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msgid "16 bit"
msgstr "16 bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
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msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
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msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:169
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msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<naam hier> "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
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msgid "<No resolutions found>"
msgstr "<Geen resoluties gevonden> "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
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msgid "<Nothing>"
msgstr "<Niks>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:162
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:162
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msgid "<Press Key>"
msgstr "<Druk een knop>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
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msgid "<System>"
msgstr "<Systeem>"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:693
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:184
#: Source/Core/DolphinWX/Src/NetWindow.cpp:218
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msgid "A NetPlay window is already open!!"
msgstr "Er is al een NetPlay venster geopend!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:364
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:398
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msgid "A game is not currently running."
msgstr "Er staat geen spel aan."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:208
#, fuzzy
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msgid ""
"A supported bluetooth device could not be found!\n"
"If you are not using Microsoft's bluetooth stack you must manually pair your "
"wiimotes and use only the \"Refresh\" button."
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msgstr ""
"Er is geen ondersteund bluetooth apparaat gevonden!\n"
"(Alleen de Microsoft bluetooth stack is ondersteund.)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
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msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ALERT:\n"
"\n"
"NetPlay zal op dit moment alleen goed werken wanneer u de volgende "
"instellingen gebruikt:\n"
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" - Dual Core [UIT]\n"
" - Audio Throttle [UIT]\n"
" - DSP-HLE met \"Null Audio\" of DSP-LLE\n"
" - Zet handmatig het exact aantal controller dat gebruikt word voor de "
"[Standaard Controller]\n"
"\n"
"Alle spelers moeten proberen om dezelfde Dolphin versie en instellingen te "
"gebruiken.\n"
"Schakel alle geheugenkaarten uit of stuur ze naar alle spelers voor het "
"spelen.\n"
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"Wiimote ondersteuning is niet geïmplementeerd.\n"
"\n"
"Je moet de TCP poort forwarden voor het hosten!!"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:100
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msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
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msgid "AR Codes"
msgstr "AR Codes"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Over Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
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msgid "Acceleration"
msgstr "Acceleratie"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:464
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
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msgid "Accurate VBeam emulation"
msgstr "Accurate VBeam emulatie"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
#, fuzzy
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msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
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msgstr ""
"Emuleer EFB kopiën nauwkeurig. \n"
"Sommige spellen zijn hiervan afhankelijk voor een aantal grafische effecten "
"of gameplay functionaliteit. \n"
"\n"
"In geval van twijfel leeg laten."
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:239
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msgid "Action"
msgstr "Actie"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Decodering Fout:\n"
"Pariteitscontrole mislukt\n"
"\n"
"Boosdoener Code:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:667
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#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Fout: Verkeerde grootte (%08x : address = %08x) in Voeg Code "
"Toe (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:755
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#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Fout: Verkeerde grootte (%08x : adres = %08x) in Vul en Schuif "
"(%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:547
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#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Fout: Verkeerde grootte (%08x : adres = %08x) in Ram Schrijf "
"En Vul (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:607
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#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Fout: Verkeerde grootte (%08x : adres = %08x) in Schrijf Naar "
"Pointer (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:802
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#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Fout: Verkeerde waarde (%08x) in Geheugen Kopie (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:682
#, fuzzy, c-format
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msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
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msgstr ""
"Action Replay Fout: Master Code en Schrijf naar CCXXXXXX niet "
"geimplementeerd (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Fout: foutive AR code regel: %s"
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#: Source/Core/Core/Src/ActionReplay.cpp:872
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#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditionele Code: Onjuiste Grootte %08x (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:945
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#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Onjuiste Normal Code Type %08x (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:896
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#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Onjuist subtype %08x (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:838
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#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Onjuist Subtype %08x (%s)"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:243
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msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
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msgid "Add"
msgstr "Voeg toe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1294
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msgid "Add ActionReplay Code"
msgstr "Voeg ActionReplay Code toe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1223
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msgid "Add Patch"
msgstr "Voeg Patch toe"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Voeg een nieuwe paneel toe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:413
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:435
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:795
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msgid "Add..."
msgstr "Voeg toe..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:70
2009-08-09 15:01:41 -06:00
msgid "Address :"
msgstr "Adres :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Voegt de specifieke waarde toe aan de zVer parameter. \n"
"Twee manieren om de floating point values te representeren. \n"
"Voorbeeld: het direct invoeren van \"200\" of \"0.0002\" levert het zelfde "
"effect, de uiteindelijke waarde zal \"0.0002\" zijn. \n"
"Waardes: (0 -> +/- Integer) of (0 -> +/-FP[6 decimalen van precisie])\n"
"\n"
"NB: Controleer de uiteindelijke waardes in LogWindow/Console."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Voegt de specifieke waarde toe aan de zDichtbij parameter. \n"
"Twee manieren om de floating point values te representeren. \n"
"Voorbeeld: het direct invoeren van \"200\" of \"0.0002\" levert het zelfde "
"effect, de uiteindelijke waarde zal \"0.0002\" zijn. \n"
"Waardes: (0 -> +/- Integer) of (0 -> +/-FP[6 decimalen van precisie])\n"
"\n"
"NB: Controleer de uiteindelijke waardes in LogWindow/Console."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:758
2009-08-09 15:01:41 -06:00
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Stel de vereiste analoge control druk in om de knop te activeren."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:510
2009-08-09 15:01:41 -06:00
msgid "Advanced"
msgstr "Geavanceerd"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:566
2009-08-09 15:01:41 -06:00
msgid "Advanced Settings"
msgstr "Geavanceerde Instellingen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:584
#, fuzzy
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
2009-08-09 15:01:41 -06:00
msgstr "Alle GC/Wii bestanden (elf, dol, gcm, iso, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800
#, fuzzy
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
2009-08-09 15:01:41 -06:00
msgstr "Alle GC/Wii images (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1247
2009-08-09 15:01:41 -06:00
msgid "All Gamecube GCM files (gcm)"
msgstr "Alle Gamecube GCM bestanden (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1395
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1409
2009-08-09 15:01:41 -06:00
msgid "All Save States (sav, s##)"
msgstr "Alle Opgeslagen Staten (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245
2009-08-09 15:01:41 -06:00
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO Bestanden (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1265
2009-08-09 15:01:41 -06:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle gecomprimeerde GC/Wii ISO-bestanden (GCZ)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:109
2009-08-09 15:01:41 -06:00
msgid "All files (*.*)|*.*"
msgstr "Alle Bestanden (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
#, fuzzy
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msgid ""
"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 "
"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n"
2009-08-09 15:01:41 -06:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Stelt je in staat sommige opties via de sneltoetsen 3, 4, 5, 6 en 7 in te "
"stellen binnen het emulatie venster. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
#, fuzzy
msgid "Alternate Wiimote Timing"
msgstr "Geëmuleerde Wiimote"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284
msgid "Analyze"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298
msgid "Angle"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:368
2009-08-09 15:01:41 -06:00
msgid "Anisotropic Filtering:"
msgstr "Anisotropic Filteren:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:351
2009-08-09 15:01:41 -06:00
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:309
2009-08-09 15:01:41 -06:00
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"Applader heeft de verkeerde grootte.. is het wel degelijk een applader?"
2009-08-09 15:01:41 -06:00
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:303
2009-08-09 15:01:41 -06:00
msgid "Apploader unable to load from file"
msgstr "Applader is niet in staat om van bestand te laden"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825
2009-08-09 15:01:41 -06:00
msgid "Apploader:"
msgstr "Applader:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
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msgid "Apply"
msgstr "Toepassen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
2009-08-09 15:01:41 -06:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Pas een Post-Processing effect toe na het verwerken van een frame. \n"
"\n"
"In geval van twijfel selecteer (uit)."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
2009-08-09 15:01:41 -06:00
msgid "Arabic"
msgstr "Arabisch"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:617
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Weet je zeker dat je \"%s\"? wilt verwijderen?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1071
2009-08-09 15:01:41 -06:00
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Weet je zeker dat je dit bestand wilt verwijderen?\n"
"Deze gegevens zijn niet terug te halen!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1062
2009-08-09 15:01:41 -06:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Weet je zeker dat je dit bestand wilt verwijderen? Deze gegevens zijn niet "
"terug te halen!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
2009-08-09 15:01:41 -06:00
msgid "Aspect Ratio:"
msgstr "Beeldverhouding:"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "Er moet tenminste één paneel open blijven."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538
2009-08-09 15:01:41 -06:00
msgid "Audio"
msgstr "Geluid"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:678
2009-08-09 15:01:41 -06:00
msgid "Audio Backend:"
msgstr "Geluid Backend:"
2009-08-09 15:01:41 -06:00
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
2009-08-09 15:01:41 -06:00
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Fout bij het openen van een AO toestel. \n"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
2009-08-09 15:01:41 -06:00
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
2009-08-09 15:01:41 -06:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Veelvoud van 640x528)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
2009-08-09 15:01:41 -06:00
msgid "Auto (Window Size)"
msgstr "Automatisch (Venster Grootte)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:298
2009-08-09 15:01:41 -06:00
msgid "Auto adjust Window Size"
msgstr "Venster grootte automatisch aanpassen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
2009-08-09 15:01:41 -06:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Past de venster grootte automatisch aan aan je interne resolutie.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:694
msgid "B"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:752
#, fuzzy
msgid "BP register "
msgstr "&Registers"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Terug"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
2009-08-09 15:01:41 -06:00
msgid "Backend Settings"
msgstr "Backend Instellingen"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:207
2009-08-09 15:01:41 -06:00
msgid "Backend:"
msgstr "Geluids backend:"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:318
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
2009-08-09 15:01:41 -06:00
msgid "Background Input"
msgstr "Achtergrond invoer"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Terug"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr "Verkeerde bestands header"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:304
2009-08-09 15:01:41 -06:00
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:528
2009-08-09 15:01:41 -06:00
msgid "Banner Details"
msgstr "Banner Details"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
2009-08-09 15:01:41 -06:00
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Balk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309
2009-08-09 15:01:41 -06:00
msgid "Basic"
msgstr "Basis"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
2009-08-09 15:01:41 -06:00
msgid "Basic Settings"
msgstr "Basis Instellingen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:186
2009-08-09 15:01:41 -06:00
msgid "Block Allocation Table checksum failed"
msgstr "Block Allocation Table checksum is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
2009-08-09 15:01:41 -06:00
msgid "Blocks"
msgstr "Blokken"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Blauw"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Blauw Links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Blauw Rechts"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:90
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
2009-08-09 15:01:41 -06:00
msgid "Bottom"
msgstr "Onder"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:241
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "Gekoppelde controls: %lu"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
2009-08-09 15:01:41 -06:00
msgid "Broken"
msgstr "Defect"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:422
2009-08-09 15:01:41 -06:00
msgid "Browse"
msgstr "Zoek"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:253
2009-08-09 15:01:41 -06:00
msgid "Browse for a directory to add"
msgstr "Zoek een folder om toe te voegen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:422
2009-08-09 15:01:41 -06:00
msgid "Browse for an ISO directory..."
msgstr "Zoek een ISO folder"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1137
2009-08-09 15:01:41 -06:00
msgid "Browse for output directory"
msgstr "Zoek een uitvoer folder"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:311
2009-08-09 15:01:41 -06:00
msgid "Buffer:"
msgstr "Buffer:"
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119
2009-08-09 15:01:41 -06:00
msgid "Buttons"
msgstr "Knoppen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695
msgid "C"
msgstr ""
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77
2009-08-09 15:01:41 -06:00
msgid "C Stick"
msgstr "C Stick"
2009-08-09 15:01:41 -06:00
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
2009-08-09 15:01:41 -06:00
msgid "C-Stick"
msgstr "C-Stick"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:761
msgid "CP reg"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
2009-08-09 15:01:41 -06:00
msgid "CPU Emulator Engine"
msgstr "CPU Emulatie Motor"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:491
2009-08-09 15:01:41 -06:00
msgid "Cache Display Lists"
msgstr "Activeer scherm lijst caching."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
2009-08-09 15:01:41 -06:00
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bereken belichting van 3D graphics per-pixel, in plaats van per vertex.\n"
"Verlaagt de emulatiesnelheid met een aantal procent (afhankelijk van je "
"grafische kaart).\n"
"Dit is meestal een veilige toevoeging, maar kan in sommige gevallen "
"problemen opleveren.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
2009-08-09 15:01:41 -06:00
msgid "Cancel"
msgstr "Annuleer"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Kan %s niet openen"
#: Source/Core/Core/Src/CoreTiming.cpp:141
2009-08-09 15:01:41 -06:00
msgid "Cannot unregister events with events pending"
msgstr "Kan geen events afmelden als er events in afwachting zijn"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1062
#, fuzzy, c-format
2009-08-09 15:01:41 -06:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Kan dat bestand niet als geheugenkaart gebruiken. \n"
"Probeer je hetzelfde bestand in beide slots te gebruiken?"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1092
2009-08-09 15:01:41 -06:00
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Kan dat bestand niet als geheugenkaart gebruiken. \n"
"Probeer je hetzelfde bestand in beide slots te gebruiken?"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1856
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "Kan WiiMOte niet via bd vinden: %02x:%02x:%02x:%02x:%02x:%02x"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "Kan WiiMote met verbinding handle %02x niet vinden"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/DVDInterface.cpp:679
#: Source/Core/Core/Src/HW/DVDInterface.cpp:689
2009-08-09 15:01:41 -06:00
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Kan niet lezen van DVD_Plugin - DVD-Interface: Fatal Error"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
2009-08-09 15:01:41 -06:00
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
2009-08-09 15:01:41 -06:00
msgid "Catalan"
msgstr "Catalaans"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
2009-08-09 15:01:41 -06:00
msgid "Center"
msgstr "Middelpunt"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:558
2009-08-09 15:01:41 -06:00
msgid "Change"
msgstr "Verander"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:316
2009-08-09 15:01:41 -06:00
msgid "Change &Disc..."
msgstr "Verander &Schijf"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:179
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:179
2009-08-09 15:01:41 -06:00
msgid "Change Disc"
msgstr "Verander Schijf"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
2009-08-09 15:01:41 -06:00
msgid "Change Game"
msgstr "Spel veranderen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
2009-08-09 15:01:41 -06:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Verander de taal van de gebruikersinterface.\n"
"Vereist een herstart."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Verandert teken van zVer parameter (na correctie)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Verandert teken van zDichtbij parameter (na correctie)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
2009-08-09 15:01:41 -06:00
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Het heeft geen effect als je dit veranderd wanneer de emulator draait!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:278
2009-08-09 15:01:41 -06:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Cheat Code"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
2009-08-09 15:01:41 -06:00
msgid "Cheat Search"
msgstr "Cheat Zoeken"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
2009-08-09 15:01:41 -06:00
msgid "Cheats Manager"
msgstr "Cheats Manager"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632
msgid "Check Partition Integrity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:873
msgid "Checking integrity..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
2009-08-09 15:01:41 -06:00
msgid "Chinese (Simplified)"
msgstr "Chinees (Vereenvoudigd)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
2009-08-09 15:01:41 -06:00
msgid "Chinese (Traditional)"
msgstr "Chinees (Traditioneel)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:802
2009-08-09 15:01:41 -06:00
msgid "Choose a DVD root directory:"
msgstr "Kies een DVD Station:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806
2009-08-09 15:01:41 -06:00
msgid "Choose a NAND root directory:"
msgstr "Kies een NAND basismap:"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799
2009-08-09 15:01:41 -06:00
msgid "Choose a default ISO:"
msgstr "Kies een standaard ISO:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1220
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msgid "Choose a directory to add"
msgstr "Kies een folder om toe te voegen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1049
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msgid "Choose a file to open"
msgstr "Kies een bestand om te openen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
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msgid "Choose a memory card:"
msgstr "Kies een geheugen kaart:"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803
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msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Kies Bestand te gebruiken als apploader: (geldt voor disks die alleen mappen "
"uit mappen zijn opgebouwd)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:776
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:815
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msgid "Choose the folder to extract to"
msgstr "Kies de folder om naar uit te pakken"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Cirkel Stick"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Klassiek"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:160
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
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msgid "Clear"
msgstr "Legen"
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Client is uitgeschakeld terwijl het spel draait! NetPlay is uitgeschakeld. "
"Je moet het spel handmatig stoppen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:297
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:245
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:561
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:579
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msgid "Close"
msgstr "Sluit"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
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msgid "Co&nfigure..."
msgstr "In&stellingen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
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msgid "Code Info"
msgstr "Code Info"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
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msgid "Code: "
msgstr "Code: "
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
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msgid "Command"
msgstr "Commando"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
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msgid "Comment"
msgstr "Reactie"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
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msgid "Comment:"
msgstr "Reactie:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:950
2009-08-09 15:01:41 -06:00
msgid "Compress ISO..."
msgstr "Comprimeer ISO ..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:962
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msgid "Compress selected ISOs..."
msgstr "Comprimeer geselecteerde ISO's ..."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
2009-08-09 15:01:41 -06:00
msgid "Compressing ISO"
msgstr "ISO wordt gecomprimeerd"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:429
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msgid "Config"
msgstr "Config"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Configureer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114
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msgid "Configure Control"
msgstr "Configureer Besturing"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:289
#: Source/Core/DolphinWX/Src/NetWindow.cpp:577
2009-08-09 15:01:41 -06:00
msgid "Configure Pads"
msgstr "Configureer Besturing Pads"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:429
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msgid "Configure..."
msgstr "Configureer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1177
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1205
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1275
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msgid "Confirm File Overwrite"
msgstr "Bevestig om bestand over te schrijven."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582
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#, fuzzy
msgid "Confirm on Stop"
msgstr "Bevestiging om te stoppen"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
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msgid "Connect"
msgstr "Verbind"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:767
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msgid "Connect USB Keyboard"
msgstr "Verbind USB Toetsenbord"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
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#, c-format
msgid "Connect Wiimote %i"
msgstr "Verbind Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195
2009-08-09 15:01:41 -06:00
msgid "Connect Wiimote 1"
msgstr "Verbind Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
2009-08-09 15:01:41 -06:00
msgid "Connect Wiimote 2"
msgstr "Verbind Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
2009-08-09 15:01:41 -06:00
msgid "Connect Wiimote 3"
msgstr "Verbind Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198
2009-08-09 15:01:41 -06:00
msgid "Connect Wiimote 4"
msgstr "Verbind Wiimote 4"
#: Source/Core/DolphinWX/Src/Main.cpp:629
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msgid "Connecting..."
msgstr "Verbinden..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Console"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Bestuur"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:187
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msgid "Convert to GCI"
msgstr "Omzetten naar GCI"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/CoreParameter.cpp:381
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msgid "Copy failed"
msgstr "Kopiëren mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopieer naar MemKaart %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
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msgid "Core"
msgstr "Core"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
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#, c-format
msgid "Could not create %s"
msgstr "Het volgende bestanden kon niet gemaakt worden %s "
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:73
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#, c-format
msgid "Could not initialize backend %s."
msgstr "Kon de %s backend niet initialiseren."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Kon het bestnad \"%s\" niet lezen. Er is geen schijf in de drive, of het is "
"geen GC/Wii backup.Meeste PC DVD drives kunnen geen originele Gamecube en "
"Wii schijven lezen!"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kon ISO bestand %s niet herkennen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:578
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Could not save %s"
msgstr "Kon %s niet opslaan"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:541
2009-08-09 15:01:41 -06:00
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"Kon de pads niet instellen. De speler heeft het spel verlaten, of het spel "
"draait nog!\n"
"(pads instellen terwijl het spel draait wordt nog niet ondersteund)"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:123
2009-08-09 15:01:41 -06:00
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"Kon niet naar geheugenkaart bestand %s schrijven. \n"
"\n"
"Draai je Dolphin vanaf een CD/DVD, of is het bestand misschien beveiligd "
"tegen schrijven?"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126
2009-08-09 15:01:41 -06:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Kon geen open commando vinden voor extensie 'ini'!"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/BootManager.cpp:148
2009-08-09 15:01:41 -06:00
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Kon de kern niet initialiseren.\n"
"Controleer je instellingen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:182
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
2009-08-09 15:01:41 -06:00
msgid "Count:"
msgstr "Tel:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:461
2009-08-09 15:01:41 -06:00
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
2009-08-09 15:01:41 -06:00
msgid "Create AR Code"
msgstr "Maak AR Code"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "Maak een nieuwe perspective"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
2009-08-09 15:01:41 -06:00
msgid "Creator: "
msgstr "Auteur:"
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
2009-08-09 15:01:41 -06:00
msgid "Crop"
msgstr "Bijsnijden"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
2009-08-09 15:01:41 -06:00
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Snijd de afbeelding bij van 4:3 naar 5:4 of van 16:9 naar 16:10.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:597
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "Huidige map veranderd van %s naar %s na wxFileSelector!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
2009-08-09 15:01:41 -06:00
msgid "Custom Projection Hack"
msgstr "Aangepaste Projectie Hack"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "Aangepaste Projectie Instellingen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
2009-08-09 15:01:41 -06:00
msgid "Customize some Orthographic Projection parameters."
msgstr "Pas sommige orthogonale projectie parameters aan."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
2009-08-09 15:01:41 -06:00
msgid "Czech"
msgstr "Tsjechisch"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695
msgid "D"
msgstr ""
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
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msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
2009-08-09 15:01:41 -06:00
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
2009-08-09 15:01:41 -06:00
msgid "DSP Emulator Engine"
msgstr "DSP Emulator Motor"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
2009-08-09 15:01:41 -06:00
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emulatie (snel)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
2009-08-09 15:01:41 -06:00
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE Interpreteer (Behoorlijk langzaam)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
2009-08-09 15:01:41 -06:00
msgid "DSP LLE on Thread"
msgstr "DSP LLE op Thread"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
2009-08-09 15:01:41 -06:00
msgid "DSP LLE recompiler"
msgstr "DSP LLE hercompileerder"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
2009-08-09 15:01:41 -06:00
msgid "DSP settings"
msgstr "DSP Instellingen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822
2009-08-09 15:01:41 -06:00
msgid "DVD Root:"
msgstr "DVD Station:"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:175
2009-08-09 15:01:41 -06:00
msgid "Data Size"
msgstr "Data grootte"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
2009-08-09 15:01:41 -06:00
msgid "Date:"
msgstr "Datum:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:562
2009-08-09 15:01:41 -06:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro bestanden(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Dode Zone"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
2009-08-09 15:01:41 -06:00
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522
2009-08-09 15:01:41 -06:00
#, fuzzy
msgid "Debugging"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:79
2009-08-09 15:01:41 -06:00
msgid "Decimal"
msgstr "Decimaal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:947
2009-08-09 15:01:41 -06:00
msgid "Decompress ISO..."
msgstr "Decomprimeer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:963
2009-08-09 15:01:41 -06:00
msgid "Decompress selected ISOs..."
msgstr "Decomprimeer geselecteerde ISOs"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
2009-08-09 15:01:41 -06:00
msgid "Decompressing ISO"
msgstr "Decomprimeer ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
2009-08-09 15:01:41 -06:00
msgid "Default"
msgstr "Standaard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819
2009-08-09 15:01:41 -06:00
msgid "Default ISO:"
msgstr "Standaard ISO:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:130
2009-08-09 15:01:41 -06:00
msgid "Default font"
msgstr "Standaard font"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
2009-08-09 15:01:41 -06:00
msgid "Delete"
msgstr "Verwijder"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
2009-08-09 15:01:41 -06:00
msgid "Delete Save"
msgstr "Verwijder Save"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Verwijder het bestaande bestand '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:672
2009-08-09 15:01:41 -06:00
msgid "Description"
msgstr "Beschrijving"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488
2009-08-09 15:01:41 -06:00
msgid "Detect"
msgstr "Detect"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327
2009-08-09 15:01:41 -06:00
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Poging gedecteerd om meer data af te lezen van een DVD dan dat er in de "
"buffer past. Klem"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:130
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:901
2009-08-09 15:01:41 -06:00
msgid "Device"
msgstr "Apparaat"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:782
2009-08-09 15:01:41 -06:00
msgid "Device Settings"
msgstr "Apparaat Instellingen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "Bellen"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
2009-08-09 15:01:41 -06:00
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
2009-08-09 15:01:41 -06:00
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:167
2009-08-09 15:01:41 -06:00
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Map checksum is mislukt\n"
" en map backup checksum is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476
2009-08-09 15:01:41 -06:00
#, fuzzy
msgid "Disable"
msgstr "Schakel Fog uit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:492
2009-08-09 15:01:41 -06:00
msgid "Disable Fog"
msgstr "Schakel Fog uit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
2009-08-09 15:01:41 -06:00
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Schakel elke XFB emulatie uit.\n"
"Versnelt emulatie enorm maar veroorzaakt heftige glitches in veel spellen "
"die ervan afhankelijk zijn (vooral homebrew applicaties).\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
2009-08-09 15:01:41 -06:00
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakel emulatie van EFB kopiën uit.\n"
"Dit wordt vaak gebruik voor post-processing of render-naar-texture effects, "
"hoewel deze instelling een hoge versnelling geeft, veroorzaakt het ook bijna "
"altijd problemen.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:552
2009-08-09 15:01:41 -06:00
msgid "Disc"
msgstr "Schijf"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Schijf Lees Fout"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
2009-08-09 15:01:41 -06:00
msgid "Display"
msgstr "Scherm"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
2009-08-09 15:01:41 -06:00
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Weergeef de gelezen inputs van de emulator.\n"
"\n"
"In geval van twijfel leeg laten."
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:80
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msgid "Divide"
msgstr "Verdelen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:989
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msgid "Do you want to stop the current emulation?"
msgstr "Wil je de emulatie stoppen?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:647
msgid "Dolby Pro Logic II decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:866
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msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:183
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#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafische Configuratie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
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msgid "Dolphin &Web Site"
msgstr "Dolphin &Web Site"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Dolphin Configuratie"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:186
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msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Geëmuleerde Wiimote configuratie"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
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msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1138
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GCPad Configuratie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:681
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1076
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msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Film (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:15
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msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote configuratie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:293
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msgid "Dolphin at &Google Code"
msgstr "Dolphin op &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:365
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msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin kan geen GC/Wii ISO's vinden. Dubbelklik om bestanden te zoeken..."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:369
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msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin is ingesteld om alle spellen te verbergen. Dubbelklik hier om alle "
"spellen te weergeven..."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303
msgid "Dolphin was unable to complete the requested action."
msgstr ""
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#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
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msgid "Down"
msgstr "Omlaag"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:53
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msgid "Download Codes (WiiRD Database)"
msgstr "Download Codes (WiiRD Database)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:296
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#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu codes gedownload. (%lu toegevoegd)"
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#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Drums"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
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msgid "Dummy"
msgstr "Pop"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:645
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msgid "Dump Audio"
msgstr "Dump Geluid"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:533
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msgid "Dump EFB Target"
msgstr "Dump EFB Doel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534
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msgid "Dump Frames"
msgstr "Dump Frames"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
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msgid "Dump Textures"
msgstr "Dump texturen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
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msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump alle gerenderde afbeeldingen naar een AVI bestand in User/Dump/Frames/\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
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msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump gedecodeerde spel textures naar User/Dump/Textures/<game id>/\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
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msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump de inhoud van de EFB kopiën naar User/Dump/Textures/\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
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msgid "Dutch"
msgstr "Nederlands"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:112
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msgid "E&xit"
msgstr "Sl&uiten"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
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msgid "EFB Copies"
msgstr "EFB Regio kopie"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:227
#, fuzzy, c-format
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msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
2009-08-09 15:01:41 -06:00
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FOUT: Deze versie van Dolphin vereist een TAP-Win32 driver van op zijn minst "
"versie %d. %d -- Als je recentelijk Dolphin hebt geupgrade is het mogelijk "
"dat je Windows moet herstarten om deze de driver te laten detecteren."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
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msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:155
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msgid "Early Memory Updates"
msgstr "Vroege Geheugen Updates"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
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msgid "Edit"
msgstr "Wijzig"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Wijzig ActionReplay Code"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
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msgid "Edit Config"
msgstr "Wijzig Configuratie"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Wijzig Patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
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msgid "Edit current perspective"
msgstr "Wijzig het huidige perspectief"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
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msgid "Edit..."
msgstr "Wijzig..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Effect"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
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msgid "Embedded Frame Buffer"
msgstr "Ingebedde Frame Buffer"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Core.cpp:202
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msgid "Emu Thread already running"
msgstr "Emu Thread draait al!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
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msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emuleer XFBs nauwkeurig. \n"
"Vertraagd de emulatie enorm en schakelt hoge resolutie rendering uit, maar "
"is noodzakelijke om een aantal spellen goed te kunnen emuleren.\n"
"\n"
"In geval van twijfel selecteer virtuele XFB emulatie."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
2009-08-09 15:01:41 -06:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emuleer XFBs met GPU texture objects. \n"
"Lost problemen op met spel die niet zonder XFB emulatie werken zonder zo "
"traag te zijn als echte XFB emulatie. Het kan echt nog steeds mislukken "
"(voornamelijk homebrew applicaties).\n"
"\n"
"In geval van twijfel geselecteerd laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
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msgid "Emulated Wiimote"
msgstr "Geëmuleerde Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
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msgid "Emulation State: "
msgstr "Emulatie Staat:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:20
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msgid "Enable"
msgstr "Activeer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
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msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakel 3D effecten in via Stereoscopie door gebruik te maken van Nvidia 3D "
"Vision technologie als het ondersteund wordt door je grafische kaart. \n"
"Kan wellicht problemen veroorzaken. \n"
"Volledig scherm moet ingeschakeld zijn om dit te laten werken.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
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msgid "Enable AR Logging"
msgstr "Activeer AR Logging"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
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msgid "Enable Block Merging"
msgstr "Activeer Block Merging"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:335
2011-12-18 12:40:09 -07:00
msgid "Enable Bounding Box Calculation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
#, fuzzy
msgid "Enable Cache"
msgstr "Activeer Cache"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
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msgid "Enable Cheats"
msgstr "Activeer Cheats"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
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msgid "Enable Dual Core"
msgstr "Activeer Dual Core"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
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msgid "Enable Dual Core (speedup)"
msgstr "Activeer Dual Core (verhoogt de snelheid)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:551
2009-08-09 15:01:41 -06:00
msgid "Enable Hotkeys"
msgstr "Activeer Sneltoetsen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
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msgid "Enable Idle Skipping"
msgstr "Activeer Idle Skipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
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msgid "Enable Idle Skipping (speedup)"
msgstr "Activeer Idle Skipping (verhoogt de snelheid)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
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msgid "Enable MMU"
msgstr "Activeer MMU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:555
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msgid "Enable Progressive Scan"
msgstr "Activeer Progressive Scan"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
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msgid "Enable Screen Saver"
msgstr "Activeer Schermbeveiliger"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
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msgid "Enable WideScreen"
msgstr "Activeer BreedBeeld"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517
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msgid "Enable Wireframe"
msgstr "Activeer Wireframe"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
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msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Schakel anisotropische filtering in.\n"
"Verbetert de visuele kwaliteit van textures die op de schuine kijkhoek. \n"
"Kan in enkele gevallen problemen opleveren met bepaalde spellen.\n"
"\n"
"In geval van twijfel selecteer 1x."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
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msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Activeer snelle schijf toegang. Nodig voor een aantal spelletjes. (AAN = "
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"Snel, UIT = Compatibel)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
2009-08-09 15:01:41 -06:00
msgid "Enable pages"
msgstr "Activeer Pagina's"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
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msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakel dit in als je het hele scherm wil gebruiken voor rendering.\n"
"Als dit uitgeschakeld is zal er een render venster worden aangemaakt.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
2009-08-09 15:01:41 -06:00
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakel dit in als je het hoofdvenster van Dolphin wil gebruiken voor "
"rendering, in plaats van een aparte render window.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
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msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Activeer dit om The Legend of Zelda: Twilight Princess te versnellen. "
"Uitschakelen voor elk ander spel."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
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msgid "Enables Custom Projection Hack"
msgstr "Schakelt aangepaste projectie hack in"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:513
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
"OSX."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend "
"only. May need to rename soft_oal.dll to OpenAL32.dll to make it work."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
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msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakelt progressive scan in als het ondersteund wordt door de geëmuleerde "
"software. \n"
"Meeste spellen geven hier niks om. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
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msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Schakel de Memory Management Unit in, die nodig is voor sommige games. (AAN "
"= Compatibel, UIT = Snel)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
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msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Encodeer frame dumps met de FFV1 codec. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
2009-08-09 15:01:41 -06:00
msgid "End"
msgstr "Einde"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
2009-08-09 15:01:41 -06:00
msgid "English"
msgstr "Engels"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
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msgid "Enhancements"
msgstr "Verbeteringen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Voeg een naam toe voor een nieuwe perspectief:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr "Toegang %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "Toegang 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
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msgid "Equal"
msgstr "Gelijk"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:154
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226
msgid "Error"
msgstr "Error (Fout)"
#: Source/Core/DolphinWX/Src/Main.cpp:378
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msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Fout bij het laden van de geselecteerde taal. Dolphin zal terugvallen op de "
"systeemtaal."
2009-08-09 15:01:41 -06:00
#: Source/Core/Common/Src/ChunkFile.h:251
2011-12-18 12:40:09 -07:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342
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#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Fout: Poging tot toegang krijgen van %s lettertypes maar deze zijn niet "
"geladen. Spellen kunnen wellicht lettertypes niet juist afbeelden, of "
"crashen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Verlaten"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euforie"
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Exception handler - toegang onder geheugen ruimte. %08llx%08llx"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
2009-08-09 15:01:41 -06:00
msgid "Execute"
msgstr "Uitvoeren"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:457
2009-08-09 15:01:41 -06:00
msgid "Export Failed"
msgstr "Exporteren Mislukt"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:648
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msgid "Export File"
msgstr "Exporteer Bestand"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
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msgid "Export Recording"
msgstr "Exporteer Opname..."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
2009-08-09 15:01:41 -06:00
msgid "Export Recording..."
msgstr "Exporteer Opname..."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
2009-08-09 15:01:41 -06:00
msgid "Export Save"
msgstr "Exporteer Save"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:931
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msgid "Export Wii save (Experimental)"
msgstr "Exporteer Wii save (Experimenteel)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
2009-08-09 15:01:41 -06:00
msgid "Export all saves"
msgstr "Exporteer alle saves..."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr "Uitpakken is mislukt, opnieuw proberen?"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:557
2009-08-09 15:01:41 -06:00
msgid "Export save as..."
msgstr "Exporteer save als..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297
2009-08-09 15:01:41 -06:00
msgid "Extension"
msgstr "Extensie"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
2009-08-09 15:01:41 -06:00
msgid "External Frame Buffer"
msgstr "Externe Frame Buffer"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "Extra Parameter"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Extra parameter, alleen nuttig in \"Metroid: Other M\"."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
2009-08-09 15:01:41 -06:00
msgid "Extract All Files..."
msgstr "Alle Bestanden Uitpakken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:625
2009-08-09 15:01:41 -06:00
msgid "Extract Apploader..."
msgstr "Apploader Uitpakken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626
2009-08-09 15:01:41 -06:00
msgid "Extract DOL..."
msgstr "DOL Uitpakken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
2009-08-09 15:01:41 -06:00
msgid "Extract Directory..."
msgstr "Map Uitpakken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
2009-08-09 15:01:41 -06:00
msgid "Extract File..."
msgstr "Bestand Uitpakken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:617
2009-08-09 15:01:41 -06:00
msgid "Extract Partition..."
msgstr "Partitie Uitpakken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:733
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Extracting %s"
msgstr "%s Uitpakken"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:716
2009-08-09 15:01:41 -06:00
msgid "Extracting All Files"
msgstr "Alle Bestanden Uitpakken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:716
2009-08-09 15:01:41 -06:00
msgid "Extracting Directory"
msgstr "Uitpakken van de map"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:719
2009-08-09 15:01:41 -06:00
msgid "Extracting..."
msgstr "Uitpakken..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889
2009-08-09 15:01:41 -06:00
msgid "FIFO Byte"
msgstr "FIFO Byte"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:44
2009-08-09 15:01:41 -06:00
msgid "FIFO Player"
msgstr "FIFO Speler"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
2009-08-09 15:01:41 -06:00
msgid "FRANCE"
msgstr "Frankrijk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
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msgid "FST Size:"
msgstr "FST Groote:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "Verbinden Mislukt!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:208
2009-08-09 15:01:41 -06:00
msgid "Failed to Listen!!"
msgstr "Luisteren Mislukt!!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:306
2009-08-09 15:01:41 -06:00
msgid "Failed to download codes."
msgstr "Mislukt om de codes te downloaden."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:836
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Mislukt om naar %s uit te pakken!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
"Kon de volgende DSP ROM niet laden:\t %s\n"
"\n"
"Dit bestand is vereist als je DSP LLE wil gebruiken.\n"
"Het bestand is niet toegevoegd aan Dolphin aangezien het materiaal valt dat "
"onder copyright valt.\n"
"Gebruik DSPSpy om deze bestanden van je fysieke console te dumpen. \n"
"\n"
"Je kunt wel de DSP HLE motor gebruiken die geen ROM dumps vereist.\n"
"(Stel deze in via de \"Audio\" tab of het configuratie scherm.)"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr "Kon bthprops.cpl niet laden"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr "Mislukt om hid.dll te laden"
#: Source/Core/Core/Src/Movie.cpp:792
#, fuzzy, c-format
msgid "Failed to read %s"
msgstr "Het schrijven van header voor %s is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Mislukt om banner.bin te lezen"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:223
#, fuzzy, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%llx"
msgstr ""
"Het lezen van de save data is mislukt\n"
"(0xA000-)\n"
"De geheugenkaart is wellicht afgeknot"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:148
2009-08-09 15:01:41 -06:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Het lezen van de block allocation table backup is mislukt\n"
"(0x8000-0x9FFF)"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:142
2009-08-09 15:01:41 -06:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Het lezen van de block allocation table is mislukt\n"
"(0x6000-0x7FFF)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr "Mislukt om gegevens uit %d te lezen"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:136
2009-08-09 15:01:41 -06:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Het lezen van de map backup is mislukt\n"
"(0x4000-0x5FFF)"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:130
2009-08-09 15:01:41 -06:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Het lezen van de map is mislukt\n"
"(0x2000-0x3FFF)"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:119
2009-08-09 15:01:41 -06:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Het lezen van de header is mislukt\n"
"(0x000-0x1FFF)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Het lezen van de unieke ID van de schijf image is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84
2009-08-09 15:01:41 -06:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Het schrijven van BT.DINF naar SYSCONF is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr "Mislukt om te schrijven bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Het schrijven van header voor %s is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr "Het schrijven van header voor bestanden %d is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Farsi"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468
msgid "Fast"
msgstr "Snel"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
2009-08-09 15:01:41 -06:00
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Snelle versie van de MMU. Werkt niet voor elk spel."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Movie.cpp:1046
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
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msgid "Fifo Player"
msgstr "Fifo Speler"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:98
2009-08-09 15:01:41 -06:00
msgid "File Info"
msgstr "Bestands Info"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:303
2009-08-09 15:01:41 -06:00
msgid "File contained no codes."
msgstr "Bestand bevat geen codes."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:411
2009-08-09 15:01:41 -06:00
msgid "File converted to .gci"
msgstr "Bestand geconverteerd naar .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:426
2009-08-09 15:01:41 -06:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Bestand kon niet geopend worden\n"
"of heeft geen valide extensie"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:84
2009-08-09 15:01:41 -06:00
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Bestand heeft de extensie \"%s\"\n"
"juiste extensie zijn (.raw/.gcp)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:423
2009-08-09 15:01:41 -06:00
msgid "File is not recognized as a memcard"
msgstr "Bestand is niet herkend als geheugenkaart"
2009-08-09 15:01:41 -06:00
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Bestand niet gecompressed"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:171
2009-08-09 15:01:41 -06:00
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Onbekende open mode: 0x%02x"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:540
2009-08-09 15:01:41 -06:00
msgid "Filesystem"
msgstr "Bestand systeem"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1119
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msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Bestandstype 'ini' is onbekend! Kan niet openen!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:264
msgid "Find next"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:265
msgid "Find previous"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:630
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msgid "First Block"
msgstr "Eerste Blok"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
2009-08-09 15:01:41 -06:00
msgid "Fix Checksums"
msgstr "Herstel Checksums"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
2009-08-09 15:01:41 -06:00
msgid "Force 16:9"
msgstr "Forceer 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
2009-08-09 15:01:41 -06:00
msgid "Force 4:3"
msgstr "Forceer 4:3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
2009-08-09 15:01:41 -06:00
#, fuzzy
msgid "Force Console as NTSC-J"
msgstr "Stel Console in als NTSC-J"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
2009-08-09 15:01:41 -06:00
msgid "Force Texture Filtering"
msgstr "Forceer Texture Filtering"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
2009-08-09 15:01:41 -06:00
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Forceert texture filtering zelfs als het spel het niet toe laat.\n"
2009-08-09 15:01:41 -06:00
"Verbetert de textuur kwaliteit (vooral bij gebruik van een hoge interne "
"resolutie) maar veroorzaakt glitches in sommige games. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
2009-08-09 15:01:41 -06:00
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Forceer het spel om in breedbeeld weer te geven.\n"
"Merk op dat dit beeldhaperingen zou kunnen veroorzaken. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
2009-08-09 15:01:41 -06:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"Forceert NTSC-J mode om het Japanese ROM lettertype te gebruiken. \n"
"Als dit veld leeggelaten wordt zal Dolphin automatisch NTSC-U kiezen, en "
"deze instelling automatisch aanzetten als je de Japanese versie van spellen "
"speelt."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:74
2009-08-09 15:01:41 -06:00
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formateer als ascii (NTSC\\{AL)? \n"
"Kies nee voor sjis (NTSC-J)"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Vooruit"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504
#, c-format
msgid "Found %d results for '"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:854
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:922
2009-08-09 15:01:41 -06:00
msgid "Frame"
msgstr ""
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:864
2009-08-09 15:01:41 -06:00
msgid "Frame "
msgstr ""
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185
2009-08-09 15:01:41 -06:00
msgid "Frame Advance"
msgstr "Frame Geavanceerd"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:537
2009-08-09 15:01:41 -06:00
msgid "Frame Dumps use FFV1"
msgstr "Frame Dumps gebruiken FFV1"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:226
#, fuzzy
msgid "Frame Info"
msgstr "Bestands Info"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:115
2009-08-09 15:01:41 -06:00
msgid "Frame Range"
msgstr "Frame Bereik"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
2009-08-09 15:01:41 -06:00
msgid "Frame S&kipping"
msgstr "Frame O&verslaan"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
2009-08-09 15:01:41 -06:00
msgid "Framelimit:"
msgstr "Framelimiet:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:203
2009-08-09 15:01:41 -06:00
msgid "Frames To Record"
msgstr "Frames om op te nemen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:535
2009-08-09 15:01:41 -06:00
msgid "Free Look"
msgstr "Vrije kijk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
2009-08-09 15:01:41 -06:00
msgid "French"
msgstr "Frans"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:117
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:136
2009-08-09 15:01:41 -06:00
msgid "From"
msgstr "Van"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:426
2009-08-09 15:01:41 -06:00
msgid "FullScr"
msgstr "Volledig scherm"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:257
2009-08-09 15:01:41 -06:00
#, fuzzy
msgid "Fullscreen resolution:"
msgstr "Volledige Scherm Resolutie:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:532
2009-08-09 15:01:41 -06:00
msgid "GCI File(*.gci)"
msgstr "GCI Bestand(*.gci)"
2011-12-18 12:40:09 -07:00
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "Logboek configuratie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
2009-08-09 15:01:41 -06:00
msgid "GCPad"
msgstr "GCPad"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:656
msgid "GX_CMD_INVL_VC"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:457
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msgid "Game ID:"
msgstr "Spel ID:"
#: Source/Core/Core/Src/NetPlay.cpp:229
2009-08-09 15:01:41 -06:00
msgid "Game is already running!"
msgstr "Het spel draait al!"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/NetPlay.cpp:259
2009-08-09 15:01:41 -06:00
msgid "Game isn't running!"
msgstr "Het spel draait niet!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:379
2009-08-09 15:01:41 -06:00
msgid "Game not found!!"
msgstr "Spel niet gevonden!!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:394
2009-08-09 15:01:41 -06:00
msgid "Game-Specific Settings"
msgstr "Spel Specifieke Instellingen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
2009-08-09 15:01:41 -06:00
msgid "GameConfig"
msgstr "Spel Config"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:523
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
2009-08-09 15:01:41 -06:00
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:178
2009-08-09 15:01:41 -06:00
msgid "Gamecube &Pad Settings"
msgstr "Gamecube &Pad Instellingen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:216
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1053
2009-08-09 15:01:41 -06:00
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Gamecube Memory Kaarten (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
2009-08-09 15:01:41 -06:00
msgid "Gamecube Pad settings"
msgstr "Gamecube Pad Instellingen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
2009-08-09 15:01:41 -06:00
msgid "Gecko Codes"
msgstr "Gecko Codes"
#: Source/Core/Core/Src/GeckoCode.cpp:222
#, fuzzy, c-format
2009-08-09 15:01:41 -06:00
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
2009-08-09 15:01:41 -06:00
msgstr ""
"GeckoCode kon niet draaien (CT%i CST%i) (%s)\n"
"(ofwel een onjuiste code of het type code is nog niet ondersteund.)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:198
2009-08-09 15:01:41 -06:00
msgid "General"
msgstr "Algemeen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:142
2009-08-09 15:01:41 -06:00
msgid "General Settings"
msgstr "Algemene Instellingen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
2009-08-09 15:01:41 -06:00
msgid "German"
msgstr "Duits"
#: Source/Core/Core/Src/ActionReplay.cpp:449
2009-08-09 15:01:41 -06:00
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Index is groter dan de grootte van de AR code lijst %lu"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:430
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msgid "Graphics"
msgstr "Grafische"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:430
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msgid "Graphics settings"
msgstr "Grafische instellingen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
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msgid "Greater Than"
msgstr "Grooter dan"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
#, fuzzy
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msgid ""
"Greatly increases quality of textures generated using render to texture "
2009-08-09 15:01:41 -06:00
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
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"\n"
"If unsure, leave this checked."
msgstr ""
"Verbeterd de kwaliteit van textures enorm die gegenereerd zijn met render-"
"naar-texture effecten.\n"
"Het ophogen van de interne resolutie zal het effect van deze instelling "
"verhogen.\n"
"\n"
"In geval van twijfel ingevuld laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
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msgid "Greek"
msgstr "Grieks"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Groen "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Groen Links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Groen Rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Gitaar"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1248
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msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY is opgeroepen, rapport dit alstubliefst!"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:422
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msgid "Hacks"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:158
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msgid "Header checksum failed"
msgstr "Header checksum is mislukt"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
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msgid "Hebrew"
msgstr "Hebreeuws"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:313
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msgid "Height"
msgstr "Hoogte"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:64
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msgid "Help"
msgstr "Help"
#: Source/Core/DolphinWX/Src/Main.cpp:207
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msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hoi,\n"
"\n"
"Dolphin vereist dat je CPU ondersteuning heeft voor SSE2 extensies \n"
"Helaas ondersteund je CPU deze niet, dus kan Dolphin niet draaien.\n"
"\n"
"Sayonara!\n"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:309
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msgid "Hide"
msgstr "Verberg"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300
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msgid "Hide Mouse Cursor"
msgstr "Verberg Muis Cursor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
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msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Verbergt de cursor als deze boven het emulatie venster is. \n"
"\n"
"In geval van twijfel leeg laten."
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
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msgid "Home"
msgstr "Thuis"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:65
#: Source/Core/DolphinWX/Src/NetWindow.cpp:118
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msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Sneltoets Configuratie"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:272
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:272
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:579
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msgid "Hotkeys"
msgstr "Hotkeys"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
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msgid "Hungarian"
msgstr "Hongaarse"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
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msgid "Hybrid Wiimote"
msgstr "Hybride Wiimote"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:531
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#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Poging tot verkrijgen van data van een onbekende ticket: "
"%08x/%08x"
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#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:785
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#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: Het spel probeerde het IOS of een titel die niet "
"beschikbaar is in je NAND dump te laten\n"
"TitleID %016llx.\n"
"Dolphin zal waarschijnlijk blijven hangen."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:312
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msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - onjuiste bestemming"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
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msgid "IPL Settings"
msgstr "IPL Instellingen"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282
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msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
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msgid "IR Pointer"
msgstr "IR Aanwijzer"
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98
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msgid "IR Sensitivity:"
msgstr "IR Gevoeligheid:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:511
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msgid "ISO Details"
msgstr "ISO Details"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:814
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msgid "ISO Directories"
msgstr "ISO Map"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
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msgid "ITALY"
msgstr "ITALIË"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
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msgid "Icon"
msgstr "Icoon"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
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msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
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msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Als de FPS onregelmatig is dan kan deze optie helpen. (AAN = Veilig, UIT = "
"Snel)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:490
#, fuzzy
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msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
"constant noise depending on the game)."
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msgstr ""
"Als je de Framelimiet hoger zet dan de snelheid van het spel (NTSC: 60, PAL: "
"50),\n"
"dan moet je ook Audio Throttle DSP uitschakelen om het effectief te maken."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
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msgid "Ignore Format Changes"
msgstr "Negeer formaat veranderingen."
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
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msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Negeer elke verandering aan het EFB formaat. \n"
"Verbeterd de performance in veel spelen zonder negatief effect. Veroorzaakt "
"echter in een klein aantal spellen grafische defecten.\n"
"\n"
"In geval van twijfel ingevuld laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
2009-08-09 15:01:41 -06:00
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Negeer elke poging van de CPU om te lezen van of te schrijven naar de EFB.\n"
"Verbeterd de prestaties in sommige spellen, maar kan enkele gameplay "
"gerelateerde features of grafische effecten uitschakelen. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
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msgid "Import Save"
msgstr "Importeer Save"
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr "Importeren is mislukt, opnieuw proberen?"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:452
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msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Geimporteerd bestand heeft gsc extensie\n"
"maar heeft niet de juiste header"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:440
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msgid "Imported file has invalid length"
msgstr "Geimporteerd bestand heeft een onjuiste lengte"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:449
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msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Geimporteerd bestand heeft sav extension\n"
"maar heeft geen juiste header"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
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msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Verbeterd prestaties, maar kan grafische glitches veroorzaken in spellen die "
"afhankelijk zijn van juiste mist emulatie. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
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msgid "In Game"
msgstr "In Game"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:588
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msgid "In-Game"
msgstr "In-Game"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
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msgid "Info"
msgstr "Info"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informatie"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:484
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msgid "Input"
msgstr "Invoer"
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:63
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msgid "Insert"
msgstr "Toevoegen"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Voer Gecodeerde of Gedecodeerde code hier in..."
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:766
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msgid "Insert SD Card"
msgstr "Schakel SD Card in"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Voeg naam hier toe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
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msgid "Install WAD"
msgstr "Installeer WAD"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:952
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msgid "Install to Wii Menu"
msgstr "Installeren in Wii-menu"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"InstallExceptionHandler opgeroepen, maar dit platform ondersteund dit nog "
"niet."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1298
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msgid "Installing WAD..."
msgstr "WAD aan het installeren..."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:894
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:900
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:891
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:537
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#, fuzzy
msgid "Interface"
msgstr "Interface Instellingen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630
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msgid "Interface Settings"
msgstr "Interface Instellingen"
#: Source/Core/Core/Src/State.cpp:240
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msgid "Internal LZO Error - compression failed"
msgstr "Interne LZO fout - compressie is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/State.cpp:348
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#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Interne LZO fout - decompressie is mislukt (%d) (%li, %li) \n"
"Probeer de staat opnieuw te laden"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/State.cpp:485
2009-08-09 15:01:41 -06:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Interne LZO fout - lzo_init() is mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345
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msgid "Internal Resolution:"
msgstr "Interne Resolutie:"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256
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msgid "Interpreter (VERY slow)"
msgstr "Interpreteer (Behoorlijk langzaam)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
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msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "Onjuiste grootte (%x) of Magic word (%x)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
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msgid "Invalid Value!"
msgstr "Onjuiste waarde!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:460
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msgid "Invalid bat.map or dir entry"
msgstr "Onjuiste bat.map of map vermelding"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/CoreTiming.cpp:548
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#, c-format
msgid "Invalid event type %i"
msgstr "Onjuist event type %i"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/DVDInterface.cpp:326
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msgid "Invalid file"
msgstr "Onjuist bestand"
2009-08-09 15:01:41 -06:00
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Onjuiste opening.bnr gevonden in gcm:\n"
"%s\n"
"Wellicht moet je dit spel opnieuw dumpen"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Movie.cpp:735
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msgid "Invalid recording file"
msgstr "Onjuist opname bestand"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:514
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msgid "Invalid state"
msgstr "Onjuiste staat"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
2009-08-09 15:01:41 -06:00
msgid "Italian"
msgstr "Italië"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:188
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msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257
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msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (aanbevolen)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258
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msgid "JITIL experimental recompiler"
msgstr "JITIL experimentele recompiler"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
2009-08-09 15:01:41 -06:00
msgid "Japanese"
msgstr "Japans"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:193
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
#, fuzzy
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Verbergt de cursor als deze boven het emulatie venster is. \n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299
msgid "Keep window on top"
msgstr ""
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:241
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:241
2009-08-09 15:01:41 -06:00
msgid "Key"
msgstr "Toets"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
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msgid "Korean"
msgstr "Koreaans"
#. i18n: Left
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#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
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msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L Knop"
#. i18n: Left-Analog
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
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msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:590
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msgid "Language:"
msgstr "Taal:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:152
2009-08-09 15:01:41 -06:00
msgid "Last Overwritten State"
msgstr "Laatste Overgeschreven Staat"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
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msgid "Last Saved State"
msgstr "Laatste Opgeslagen Staat"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680
msgid "Latency:"
msgstr ""
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#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
2009-08-09 15:01:41 -06:00
msgid "Left"
msgstr "Links"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:257
2009-08-09 15:01:41 -06:00
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Links-klik om sneltoetsen te detecteren.\n"
"Druk op spatie om te legen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:692
2009-08-09 15:01:41 -06:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Klik met de linkermuisknop om invoer te detecteren.\n"
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"Midden-klik om te wissen.\n"
"Klik met de rechtermuisknop voor meer opties."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:697
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msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Links / Rechts-klik voor meer opties.\n"
"Midden-klik om te wissen."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
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msgid "Less Than"
msgstr "Minder dan"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:550
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msgid "Limit by FPS"
msgstr "Limiteer met behulp van FPS"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
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msgid "Load"
msgstr "Laad"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532
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msgid "Load Custom Textures"
msgstr "Laad Aangepaste Textures"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
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msgid "Load State Slot 1"
msgstr "Laad staat 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
2009-08-09 15:01:41 -06:00
msgid "Load State Slot 2"
msgstr "Laad staat 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
2009-08-09 15:01:41 -06:00
msgid "Load State Slot 3"
msgstr "Laad staat 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203
2009-08-09 15:01:41 -06:00
msgid "Load State Slot 4"
msgstr "Laad staat 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
2009-08-09 15:01:41 -06:00
msgid "Load State Slot 5"
msgstr "Laad staat 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
2009-08-09 15:01:41 -06:00
msgid "Load State Slot 6"
msgstr "Laad staat 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
2009-08-09 15:01:41 -06:00
msgid "Load State Slot 7"
msgstr "Laad staat 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
2009-08-09 15:01:41 -06:00
msgid "Load State Slot 8"
msgstr "Laad staat 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
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msgid "Load State..."
msgstr "Laad staat..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1333
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#, fuzzy
msgid "Load Wii System Menu"
msgstr "Laad Wii System Menu(%d %c)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1328
2009-08-09 15:01:41 -06:00
#, fuzzy, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Laad Wii System Menu(%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
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msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Laad aangepasteresolutie textures van User/Load/Textures/<game id>/\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr "Laad vooraf ingestelde waardes van de beschikbare hack patronen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:586
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msgid "Local"
msgstr "Lokaal"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Logboek"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:25
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msgid "Log Configuration"
msgstr "Logboek configuratie"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:297
msgid "Log FPS to file"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:95
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msgid "Log Types"
msgstr "Log Types"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
#, fuzzy
msgid ""
"Log the number of frames rendered per second to User/Logs/fps.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Weergeef het aantal frames dat per seconde wordt gerendered als een meting "
"van de emulatie snelheid,\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
2009-08-09 15:01:41 -06:00
msgid "Logger Outputs"
msgstr "Logger Uitvoer"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Src/Frame.cpp:359
2009-08-09 15:01:41 -06:00
msgid "Logging"
msgstr "Logboek Bijhouden"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "Verbinding met de server verloren!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M Knop"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"Verkeerde MD5\n"
" %016llx%016llx != %016llx%016llx"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
2009-08-09 15:01:41 -06:00
msgid "MMU Speed Hack"
msgstr "MMU Snelheids Hack"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
2009-08-09 15:01:41 -06:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark bestanden(*.gcs)"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51
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msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
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msgid "Maker ID:"
msgstr "Maker ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
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msgid "Maker:"
msgstr "Maker:"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
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msgid "Max"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:446
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msgid "Memcard already has a save for this title"
msgstr "De geheugenkaart heeft al een save voor deze titel"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
2009-08-09 15:01:41 -06:00
msgid "Memcard already opened"
msgstr "De geheugenkaart is al geopend"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:909
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msgid "Memory Byte"
msgstr "Geheugen Byte"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:223
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:97
2009-08-09 15:01:41 -06:00
msgid "Memory Card"
msgstr "Geheugen Kaart"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Geheugenkaart Manager Waarschuwing - Maak backups voor gebruik, het zou "
"moeten werken"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/CoreParameter.cpp:373
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#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Geheugenkaart bestandsnaam in Slot %c is incorrect\n"
"De regio is niet aangegeven\n"
"\n"
"De bestandslokatie van Slot %c is veranderd naar\n"
"%s\n"
"Wil je de oude bestanden naar de nieuwe lokatie kopiëren?\n"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:124
2009-08-09 15:01:41 -06:00
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
2009-08-09 15:01:41 -06:00
msgid "Menu"
msgstr "Menu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
2009-08-09 15:01:41 -06:00
msgid "Mic"
msgstr "Microfoon"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
2009-08-09 15:01:41 -06:00
msgid "Min"
msgstr "Min"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:569
2009-08-09 15:01:41 -06:00
msgid "Misc"
msgstr "Overig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
2009-08-09 15:01:41 -06:00
msgid "Misc Settings"
msgstr "Overige Instellingen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
2009-08-09 15:01:41 -06:00
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pas textures aan om het formaat te weergeven waarin ze gecoderd zijn. "
"Vereist een reset van de emulatie in meeste gevallen.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
2009-08-09 15:01:41 -06:00
msgid "Monospaced font"
msgstr "Niet-proportioneel (monospace) lettertype"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305
2009-08-09 15:01:41 -06:00
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
2009-08-09 15:01:41 -06:00
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:655
2009-08-09 15:01:41 -06:00
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Plaats de cursor over een optie om de gedetaillerde beschrijving te "
"weergeven.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
2009-08-09 15:01:41 -06:00
msgid "Multiply"
msgstr "Vermenigvuldigen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
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msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
"Dempt de Wiimote speaker. Fixt willekeurige loskoppelingen van echte "
"wiimotes. Heeft geen effect op geëmuleerde wiimotes."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:648
msgid "NOP"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:627
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
2009-08-09 15:01:41 -06:00
msgid "NP Add"
msgstr "NP Toevoegen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
2009-08-09 15:01:41 -06:00
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
2009-08-09 15:01:41 -06:00
msgid "NP Decimal"
msgstr "NP Decimaal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
2009-08-09 15:01:41 -06:00
msgid "NP Delete"
msgstr "NP Verwijderen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
2009-08-09 15:01:41 -06:00
msgid "NP Divide"
msgstr "NP Verdalen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
2009-08-09 15:01:41 -06:00
msgid "NP Down"
msgstr "NP Omlaag"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
2009-08-09 15:01:41 -06:00
msgid "NP End"
msgstr "NP Einde"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:111
2009-08-09 15:01:41 -06:00
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
2009-08-09 15:01:41 -06:00
msgid "NP Equal"
msgstr "NP Gelijk"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
2009-08-09 15:01:41 -06:00
msgid "NP Home"
msgstr "NP Thuis"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
2009-08-09 15:01:41 -06:00
msgid "NP Insert"
msgstr "NP Invoegen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
2009-08-09 15:01:41 -06:00
msgid "NP Left"
msgstr "NP Links"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
2009-08-09 15:01:41 -06:00
msgid "NP Multiply"
msgstr "NP Vermenigvuldigen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
2009-08-09 15:01:41 -06:00
msgid "NP Page Down"
msgstr "NP Pagina Omlaang"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
2009-08-09 15:01:41 -06:00
msgid "NP Page Up"
msgstr "NP Pagina Omhoog"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
2009-08-09 15:01:41 -06:00
msgid "NP Right"
msgstr "NP Rechts"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
2009-08-09 15:01:41 -06:00
msgid "NP Separator"
msgstr "NP Scheiding"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:109
2009-08-09 15:01:41 -06:00
msgid "NP Space"
msgstr "NP Ruimte"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
2009-08-09 15:01:41 -06:00
msgid "NP Subtract"
msgstr "NP Aftrekken"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:110
2009-08-09 15:01:41 -06:00
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
2009-08-09 15:01:41 -06:00
msgid "NP Up"
msgstr "NP Omhoog"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:453
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr "Naam:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:294
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:24
2009-08-09 15:01:41 -06:00
msgid "Name: "
msgstr "Naam:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:524
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
2009-08-09 15:01:41 -06:00
msgid "Native GCI files(*.gci)"
msgstr "Native GCI-bestanden (*. GCI)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
2009-08-09 15:01:41 -06:00
msgid "New Scan"
msgstr "Nieuwe Scan"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:204
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:814
2009-08-09 15:01:41 -06:00
msgid "Next Page"
msgstr "Volgende Pagina"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
2009-08-09 15:01:41 -06:00
msgid "Next Scan"
msgstr "Volgende Scan"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:48
2009-08-09 15:01:41 -06:00
msgid "Nickname :"
msgstr "Gebruikersnaam :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:201
2009-08-09 15:01:41 -06:00
msgid "No Country (SDK)"
msgstr "Geen land (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:371
2009-08-09 15:01:41 -06:00
msgid "No ISOs or WADS found"
msgstr "Geen ISOs of WADS gevonden."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr "Geen banner gevonden voor titel %s"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:758
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765
msgid "No description available"
msgstr ""
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "Geen docking"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:856
2009-08-09 15:01:41 -06:00
msgid "No file loaded"
msgstr "Geen bestand geladen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:437
2009-08-09 15:01:41 -06:00
msgid "No free dir index entries"
msgstr "Geen vrije map indexes"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:892
2009-08-09 15:01:41 -06:00
msgid "No recorded file"
msgstr "Geen opgenomen bestand"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr "Geen save map gevonden voor titel %s"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#: Source/Core/DolphinWX/Src/NetWindow.cpp:594
2009-08-09 15:01:41 -06:00
msgid "None"
msgstr "Geen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
2009-08-09 15:01:41 -06:00
msgid "Norwegian Bokmaal"
msgstr "Noorweegse Bokmaal"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
2009-08-09 15:01:41 -06:00
msgid "Not Equal"
msgstr "Niet gelijk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861
2009-08-09 15:01:41 -06:00
msgid "Not Set"
msgstr "Niet ingesteld"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/Main.cpp:628
2009-08-09 15:01:41 -06:00
msgid "Not connected"
msgstr "Niet verbonden"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:310
2009-08-09 15:01:41 -06:00
msgid "Notes"
msgstr "Opmerkingen"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:25
2009-08-09 15:01:41 -06:00
msgid "Notes: "
msgstr "Opmerkingen:"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:43
2009-08-09 15:01:41 -06:00
msgid "Notice"
msgstr "Opmerkingen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
2009-08-09 15:01:41 -06:00
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
2009-08-09 15:01:41 -06:00
msgid "Number Of Codes: "
msgstr "Aantal Codes:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
2009-08-09 15:01:41 -06:00
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
2009-08-09 15:01:41 -06:00
msgid "Nunchuk Acceleration"
msgstr "Nunchuk Acceleratie"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:874
2009-08-09 15:01:41 -06:00
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:134
2009-08-09 15:01:41 -06:00
msgid "Object Range"
msgstr "Object Bereik"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
2009-08-09 15:01:41 -06:00
msgid "Off"
msgstr "Uit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Afstand:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587
msgid "On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:434
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Only %d blocks available"
msgstr "Er zijn maar %d blocks beschikaarr"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:420
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178
2009-08-09 15:01:41 -06:00
msgid "Open"
msgstr "Open"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:933
2009-08-09 15:01:41 -06:00
msgid "Open &containing folder"
msgstr "Open &bevattende map"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:930
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msgid "Open Wii &save folder"
msgstr "Open Wii &save map"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:420
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msgid "Open file..."
msgstr "Open Bestand..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:61
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#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kan geen context aanmaken voor device %s"
2009-08-09 15:01:41 -06:00
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:72
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msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan geen geluids devices vinden"
2009-08-09 15:01:41 -06:00
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:66
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#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan device %s niet openen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494
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msgid "OpenCL Texture Decoder"
msgstr "OpenCL Texture Decodeerder"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495
2009-08-09 15:01:41 -06:00
msgid "OpenMP Texture Decoder"
msgstr "OpenMP Texture Decodeerder"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:317
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
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msgid "Options"
msgstr "Opties"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Oranje"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:466
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msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"De volgorde van bestanden in de map komt niet overeen met de volgorde van "
"blokken\n"
"Rechts-klik en exporteer alle save bestanden,\n"
"en importeer de saves naar een nieuwe geheugenkaart\n"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
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msgid "Other"
msgstr "Overige"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"De andere client is losgekoppeld terwijl het spel draait!! NetPlay is "
"uitgeschakeld. Je moet het spel handmatig stoppen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:484
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msgid "Output"
msgstr "Uitgang"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
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msgid "P&lay Recording..."
msgstr "Opname afspelen"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/GCPad.cpp:30
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msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:596
2009-08-09 15:01:41 -06:00
msgid "Pad "
msgstr "Pad"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
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msgid "Page Down"
msgstr "Page Down"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
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msgid "Page Up"
msgstr "Page Up"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:73
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msgid "Pair Up"
msgstr "Verbinden"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraaf"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "Parameters"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:227
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#, c-format
msgid "Partition %i"
msgstr "Partitie %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
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msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
2009-08-09 15:01:41 -06:00
msgid "Paths"
msgstr "Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1543
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1544
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
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msgid "Pause"
msgstr "Pauze"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
msgid "Pause at end of movie"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
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msgid "Per-Pixel Lighting"
msgstr "Per-Pixel Belichting"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
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msgid "Perfect"
msgstr "Perfect"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Perspectief %d"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Src/FrameTools.cpp:424
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1552
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1553
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msgid "Play"
msgstr "Speel"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
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msgid "Play Recording"
msgstr "Speel Opname"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
2009-08-09 15:01:41 -06:00
msgid "Play/Pause"
msgstr "Spel/Pauze"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
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msgid "Playable"
msgstr "Speelbaar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
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msgid "Playback Options"
msgstr "Terugspeel Opties"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:284
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msgid "Players"
msgstr "Spelers"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:990
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msgid "Please confirm..."
msgstr "Bevestig alsjeblieft..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Maak een perspectief voor het opslaan"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Ongeveer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
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msgid "Polish"
msgstr "Pools"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716
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msgid "Port 1"
msgstr "Poort 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:717
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msgid "Port 2"
msgstr "Poort 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:718
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msgid "Port 3"
msgstr "Poort 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:719
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msgid "Port 4"
msgstr "Poort 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:77
#: Source/Core/DolphinWX/Src/NetWindow.cpp:110
2009-08-09 15:01:41 -06:00
msgid "Port :"
msgstr "Poort :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
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msgid "Portuguese"
msgstr "Portugees"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
2009-08-09 15:01:41 -06:00
msgid "Portuguese (Brazilian)"
msgstr "Portugees (Braziliaans)"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:392
2009-08-09 15:01:41 -06:00
msgid "Post-Processing Effect:"
msgstr "Post-Processing Effect:"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Movie.cpp:936
2011-12-18 12:40:09 -07:00
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1055
2011-12-18 12:40:09 -07:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1032
2011-12-18 12:40:09 -07:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "Presets: "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
2009-08-09 15:01:41 -06:00
msgid "Prev Page"
msgstr "Vorige Pagina"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:813
2009-08-09 15:01:41 -06:00
msgid "Previous Page"
msgstr "Vorige Pagina"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195
2009-08-09 15:01:41 -06:00
msgid "Previous Value"
msgstr "Vorige waarden"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
2009-08-09 15:01:41 -06:00
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:897
2009-08-09 15:01:41 -06:00
msgid "Profile"
msgstr "Profiel"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Eigenschappen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:283
2009-08-09 15:01:41 -06:00
msgid "Purge Cache"
msgstr "Cache leegmaken"
2009-08-09 15:01:41 -06:00
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Vraag"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:142
#: Source/Core/DolphinWX/Src/NetWindow.cpp:299
2009-08-09 15:01:41 -06:00
msgid "Quit"
msgstr "Stoppen"
#. i18n: Right
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
2009-08-09 15:01:41 -06:00
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R Knop"
#. i18n: Right-Analog
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
2009-08-09 15:01:41 -06:00
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436
2009-08-09 15:01:41 -06:00
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:180
2009-08-09 15:01:41 -06:00
msgid "RUSSIA"
msgstr "RUSLAND"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:531
2009-08-09 15:01:41 -06:00
msgid "Range"
msgstr "Afstand"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190
2009-08-09 15:01:41 -06:00
msgid "Read-only mode"
msgstr "Alleen-lezen modus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478
2009-08-09 15:01:41 -06:00
msgid "Real"
msgstr "Echt"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
2009-08-09 15:01:41 -06:00
msgid "Real Wiimote"
msgstr "Echte Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
2009-08-09 15:01:41 -06:00
#, fuzzy
msgid "Real Wiimotes"
msgstr "Echte Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:124
2009-08-09 15:01:41 -06:00
msgid "Reconnect Wiimote Confirm"
msgstr "Bevestig herverbinding van Wiimote "
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95
2009-08-09 15:01:41 -06:00
#, fuzzy
msgid "Reconnect Wiimote on State Loading"
msgstr "Herverbind Wiimote Bij Staat Laden"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:192
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:216
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:788
2009-08-09 15:01:41 -06:00
msgid "Record"
msgstr "Speel Opnemen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:173
2009-08-09 15:01:41 -06:00
msgid "Recording Info"
msgstr "Opname Informatie"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
2009-08-09 15:01:41 -06:00
msgid "Recording Options"
msgstr "Opname Opties"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Rood"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Rood Links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Rood Rechts"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
2009-08-09 15:01:41 -06:00
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"Vermindert de hoeveelheid aliasing veroorzaakt door rasteren 3D-graphics.\n"
"Dit maakt de gerenderde afbeelding minder hoekig. \n"
"Vermindert de emulatie snelheid enorm, en kan soms problemen veroorzaken.\n"
"\n"
"In geval van twijfel selecteer Geen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69
#: Source/Core/DolphinWX/Src/FrameTools.cpp:421
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906
2009-08-09 15:01:41 -06:00
msgid "Refresh"
msgstr "Ververs"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180
2009-08-09 15:01:41 -06:00
msgid "Refresh List"
msgstr "Lijst Verversen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:421
2009-08-09 15:01:41 -06:00
msgid "Refresh game list"
msgstr "Ververs de speellijst"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:414
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:436
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796
2009-08-09 15:01:41 -06:00
msgid "Remove"
msgstr "Verwijder"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
2009-08-09 15:01:41 -06:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Maak de scène als een wireframe.\n"
"Dit is alleen handig voor debugging doeleinden.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
2009-08-09 15:01:41 -06:00
msgid "Render to Main Window"
msgstr "Geef weer op hoofdscherm"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:918
2009-08-09 15:01:41 -06:00
msgid "Reset"
msgstr "Opnieuw"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:189
2009-08-09 15:01:41 -06:00
msgid "Results"
msgstr "Resultaten"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Enter"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
2009-08-09 15:01:41 -06:00
msgid "Right"
msgstr "Rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "Rechter Stick"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
2009-08-09 15:01:41 -06:00
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
2009-08-09 15:01:41 -06:00
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Zet DSP LLE op een aparte core (niet aanbevolen)."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
2009-08-09 15:01:41 -06:00
msgid "Russian"
msgstr "Russisch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
2009-08-09 15:01:41 -06:00
msgid "Sa&ve State"
msgstr "S&la Staat Op"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:466
msgid "Safe"
msgstr "Opslaan"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:195
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
2009-08-09 15:01:41 -06:00
msgid "Save"
msgstr "Opslaan"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:530
2009-08-09 15:01:41 -06:00
msgid "Save GCI as..."
msgstr "Sla GCI op als..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 1"
msgstr "Sla Staat 1 Op"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 2"
msgstr "Sla Staat 2 Op"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 3"
msgstr "Sla Staat 3 Op"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:212
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 4"
msgstr "Sla Staat 4 op"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 5"
msgstr "Sla Staat 5 Op"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 6"
msgstr "Sla Staat 6 Op"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 7"
msgstr "Sla Staat 7 Op"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
2009-08-09 15:01:41 -06:00
msgid "Save State Slot 8"
msgstr "Sla Staat 8 Op"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
2009-08-09 15:01:41 -06:00
msgid "Save State..."
msgstr "Sla staat op als..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:591
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
2009-08-09 15:01:41 -06:00
msgid "Save as..."
msgstr "Opslaan als..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1261
2009-08-09 15:01:41 -06:00
msgid "Save compressed GCM/ISO"
msgstr "Sla gecomprimeerde GCM / ISO op"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
2009-08-09 15:01:41 -06:00
msgid "Save current perspective"
msgstr "Sla huidige perspectief op"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
2009-08-09 15:01:41 -06:00
msgid "Save decompressed GCM/ISO"
msgstr "Sla gedecomprimeerd GCM / ISO op"
#: Source/Core/Core/Src/Movie.cpp:801
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Save staat film %s is corrupt, het opnemen van de film is gestopt..."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:397
#, fuzzy
msgid "Scaled EFB Copy"
msgstr "EFB Verkleinde Kopie"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:613
#, c-format
2009-08-09 15:01:41 -06:00
msgid "Scanning %s"
msgstr "Scannen van %s"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:596
2009-08-09 15:01:41 -06:00
msgid "Scanning for ISOs"
msgstr "Scannen voor ISO's"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:597
2009-08-09 15:01:41 -06:00
msgid "Scanning..."
msgstr "Scannen..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:427
2009-08-09 15:01:41 -06:00
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
2009-08-09 15:01:41 -06:00
msgid "Scroll Lock"
msgstr "Scroll Slot"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:263
#, fuzzy
msgid "Search"
msgstr "Cheat Zoeken"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:226
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msgid "Search Filter"
msgstr "Zoekfilter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:794
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msgid "Search Subfolders"
msgstr "Zoeken in submappen"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:249
#, fuzzy
msgid "Search current Object"
msgstr "Sla huidige perspectief op"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253
msgid "Search for hex Value:"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
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#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Sectie %s niet gevonden in SYSCONF"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
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msgid "Select"
msgstr "Selecteer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:679
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1074
msgid "Select The Recording File"
msgstr "Selecteer de opname Bestand"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1286
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msgid "Select a Wii WAD file to install"
msgstr "Selecteer een Wii WAD bestand om te installeren"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
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msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Selecteer de te gebruiken hardware-adapter.\n"
"\n"
"In geval van twijfel, gebruik de eerste."
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:518
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msgid "Select a save file to import"
msgstr "Selecteer een save file om te importeren"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "Selecteer zwevende vensters"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:582
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msgid "Select the file to load"
msgstr "Selecteer het bestand om het te laden"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1243
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msgid "Select the save file"
msgstr "Selecteer het save - bestand"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1393
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msgid "Select the state to load"
msgstr "Selecteer de Staat om te laden"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1407
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msgid "Select the state to save"
msgstr "Selecteer de Staat om op te slaan"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
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msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Selecteer welke beeldverhouding te gebruiken bij het renderen:\n"
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"Auto: Gebruik de native aspect ratio (4:3)\n"
"Force 16:9: Strek de afbeelding baar een beeldverhouding van 16:9\n"
"Force 4:3: Strek de afbeelding naar een beeldverhouding van 4:3\n"
"Stretch naar het venster: Stretch de afbeelding naar je venster grootte."
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/InputConfig.cpp:61
#, fuzzy
msgid "Selected controller profile does not exist"
msgstr "Het opgegeven bestand \"%s\" bestaat niet"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:132
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msgid "Selected font"
msgstr "Geselecteerde font"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71
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msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
"Selecteert de weergave resolutie die wordt gebruikt in volledige scherm "
"modus.\n"
"Dit moet altijd groter of gelijk zijn dan de interne resolutie. Deze optie "
"heeft weinig impact op de prestaties.\n"
"\n"
"In geval van twijfel, gebruik je desktop resolutie. \n"
"Als je nog steeds twijfelt, gebruik de hoogste resolutie die voor jou werkt."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:69
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msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
"Selecteer de intern te gebruiken grafische API.\n"
"Direct3D 9 is meestal de snelste. OpenGL is echter nauwkeuriger. Direct3D 11 "
"zit ergens tussenin.\n"
"Let erop dat de Direct3D backends alleen op Windows beschikbaar zijn.\n"
"\n"
"In geval van twijfel gebruik Direct3D 9."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:271
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msgid "Send"
msgstr "Verzend"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
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msgid "Sensor Bar Position:"
msgstr "Sensor Bar Positie:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
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msgid "Separator"
msgstr "Scheidingsteken"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:315
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msgid "Serbian"
msgstr "Servisch"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
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msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Serial Port 1 - Dit is de poort die apparaten zoals de net-adapter gebruiken"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
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msgid "Set"
msgstr "Stel"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:934
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msgid "Set as &default ISO"
msgstr "Ingesteld als &standaard ISO"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
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#, c-format
msgid "Set as default Memcard %c"
msgstr "Ingesteld als standaard memcard% c"
#: Source/Core/Core/Src/ActionReplay.cpp:460
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#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: Index is groter dan de grootte van de AR Code lijst %lu"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:520
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
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msgid "Settings..."
msgstr "Instellingen..."
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:222
2009-08-09 15:01:41 -06:00
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Kan het instellingen bestand niet vinden"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:291
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msgid "Shake"
msgstr "Schudden"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:486
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msgid "Short Name:"
msgstr "Korte Naam:"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103
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msgid "Shoulder Buttons"
msgstr "Schouder Knoppen"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:217
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msgid "Show &Console"
msgstr "Toon &Console"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:215
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msgid "Show &Log"
msgstr "Toon &Log"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
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msgid "Show &Statusbar"
msgstr "Toon &Statusbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
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msgid "Show &Toolbar"
msgstr "Toon &Toolbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
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msgid "Show Drives"
msgstr "Toon Schijven"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518
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msgid "Show EFB Copy Regions"
msgstr "Weergeef EFB Kopie Regios"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:296
2009-08-09 15:01:41 -06:00
msgid "Show FPS"
msgstr "Toon FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
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msgid "Show France"
msgstr "Toon Frans"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:257
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msgid "Show GameCube"
msgstr "Toon Gamecube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
2009-08-09 15:01:41 -06:00
msgid "Show Input Display"
msgstr "Toon Input Venster"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
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msgid "Show Italy"
msgstr "Toon Italië"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
2009-08-09 15:01:41 -06:00
msgid "Show JAP"
msgstr "Toon JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
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msgid "Show Korea"
msgstr "Toon Korea"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
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msgid "Show Language:"
msgstr "Toon Taal:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:216
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msgid "Show Log &Configuration"
msgstr "Bekijk Log &Configuratie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
2009-08-09 15:01:41 -06:00
msgid "Show PAL"
msgstr "Toon PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:254
2009-08-09 15:01:41 -06:00
msgid "Show Platforms"
msgstr "Toon Platformen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:263
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msgid "Show Regions"
msgstr "Toon Regio"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519
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msgid "Show Statistics"
msgstr "Weergeef statistieken"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
2009-08-09 15:01:41 -06:00
msgid "Show Taiwan"
msgstr "Toon Taiwan"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
2009-08-09 15:01:41 -06:00
msgid "Show USA"
msgstr "Toon USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:259
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msgid "Show Wad"
msgstr "Toon Wad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:255
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msgid "Show Wii"
msgstr "Toon Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
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msgid "Show a confirmation box before stopping a game."
msgstr "Toon een bevestigingsvenster voordat u stopt met een spel."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
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msgid ""
"Show a message box when a potentially serious error has occurred.\n"
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"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Toon een bericht wanneer er een mogelijk ernstige fout is opgetreden.\n"
"Als je dit uitschakeld zie je geen irritante berichten, maar het betekend "
"ook dat Dolphin spontaan uit kan vallen zonder enige reden."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:829
2009-08-09 15:01:41 -06:00
msgid "Show first block"
msgstr "Toon eerste blok"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
#, fuzzy
msgid "Show lag counter"
msgstr "Toon save commentaar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid ""
"Show messages on the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:828
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msgid "Show save blocks"
msgstr "Toon save blocks"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:826
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msgid "Show save comment"
msgstr "Toon save commentaar"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:827
2009-08-09 15:01:41 -06:00
msgid "Show save icon"
msgstr "Toon save icon"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:825
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msgid "Show save title"
msgstr "Toon save titel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
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msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Weergeef het aantal frames dat per seconde wordt gerendered als een meting "
"van de emulatie snelheid,\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
2009-08-09 15:01:41 -06:00
msgid "Show unknown"
msgstr "Toon onbekend"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
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msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Weergeef een aantal verschillende statistieken.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:319
2009-08-09 15:01:41 -06:00
msgid "Sideways Wiimote"
msgstr "Zijdelings Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
2009-08-09 15:01:41 -06:00
msgid "Simplified Chinese"
msgstr "Vereenvoudigd Chinees"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:312
2009-08-09 15:01:41 -06:00
msgid "Size"
msgstr "Grootte"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
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msgid "Skip BIOS"
msgstr "Sla BIOS Over"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Skip DCBZ clearing"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493
2009-08-09 15:01:41 -06:00
#, fuzzy
msgid "Skip Dest. Alpha Pass"
msgstr "Schakel Dest. Alpha Pass uit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445
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msgid "Skip EFB Access from CPU"
msgstr "Sla EFB toegang van de CPU over"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
2009-08-09 15:01:41 -06:00
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sla de destination alpha pass over die in veel spellen voor verschillende "
"grafische effecten gebruikt wordt.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:374
#: Source/Core/DolphinWX/Src/FrameTools.cpp:386
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703
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msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
2009-08-09 15:01:41 -06:00
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:62
2009-08-09 15:01:41 -06:00
msgid "Snapshot"
msgstr "Snapshot"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:55
2009-08-09 15:01:41 -06:00
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Software Rendering is een heel stuk trager dan de andere backends.\n"
"Het is alleen nuttig om te debuggen.\n"
"Weet je zeker dat je software rendering aan wil zetten? In geval van "
"twijfel, selecteer 'Nee'."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
2009-08-09 15:01:41 -06:00
msgid "Sound Settings"
msgstr "Geluids Instellingen"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:75
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#, c-format
msgid "Sound backend %s is not valid."
msgstr "Geluids backend %s is niet juist."
2009-08-09 15:01:41 -06:00
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Het aanmaken van de geluids buffer is mislukt: %s"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Ruimte"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:316
2009-08-09 15:01:41 -06:00
msgid "Spanish"
msgstr "Spaans"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
2009-08-09 15:01:41 -06:00
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
2009-08-09 15:01:41 -06:00
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
"Specificeert de resolutie die gebruikt wordt voor het renderen. Een hoge "
"resolutie verbeterd de visuele kwaliteit enorm, maar zorgt voor een flinke "
"deuk in de prestaties en kan glitches veroorzaken in sommige spellen.\n"
"\"Meervouden van 640x528\" is een stuk trager dan \"Venster Grootte\" maar "
"veroorzaakt minder problemen. Over het algemeen geld dat hoe lager de "
"interne resolutie, hoe beter de prestaties.\n"
"\n"
"In geval van twijfel selecteer 640x528"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
2009-08-09 15:01:41 -06:00
msgid "Speed up Disc Transfer Rate"
msgstr "Versnel Disc Transfer Rate"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91
2009-08-09 15:01:41 -06:00
msgid "Standard Controller"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:305
2009-08-09 15:01:41 -06:00
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:194
2009-08-09 15:01:41 -06:00
msgid "Start &NetPlay"
msgstr "Start &netplay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
2009-08-09 15:01:41 -06:00
msgid "Start Re&cording"
msgstr "Start Op&nemen"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
2009-08-09 15:01:41 -06:00
msgid "Start Recording"
msgstr "Start Opnemen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:313
2009-08-09 15:01:41 -06:00
msgid "State"
msgstr "Staat"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173
2009-08-09 15:01:41 -06:00
msgid "State Saves"
msgstr "Opgeslage Staten"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:92
msgid "Steering Wheel"
msgstr ""
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419
#: Source/Core/DolphinWX/Src/FrameTools.cpp:425
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
#: Source/Core/DolphinWX/Src/NetWindow.cpp:308
2009-08-09 15:01:41 -06:00
msgid "Stop"
msgstr "Stop"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:276
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msgid "Stretch to Window"
msgstr "Uitrekken naar Venster"
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#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:78
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msgid "Subtract"
msgstr "Onttrekken "
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr "Bestand succesvol gexporteerd naar %s"
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr "Succesvol save games geimporteerd"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285
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msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:728
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
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msgid "System Language:"
msgstr "Systeem Taal:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:196
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msgid "TAIWAN"
msgstr "TAIWAN"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
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msgid "TAS Input"
msgstr "TAS Ingang"
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "Tab split"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Linker Tabel"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Rechter Tabel"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
#: Source/Core/DolphinWX/Src/FrameTools.cpp:427
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
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msgid "Take Screenshot"
msgstr "Neem een Schermafdruk"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93
2011-12-18 12:40:09 -07:00
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488
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msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
msgid "Texture"
msgstr "Textuur"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
#, fuzzy
msgid "Texture Cache"
msgstr "Zuiveren van de Cache"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520
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msgid "Texture Format Overlay"
msgstr "Textuur Formaat Overlay"
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#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr "De WAD is succesvol geinstalleerd"
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#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "Het adres is onjuist"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:507
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msgid "The checksum was successfully fixed"
msgstr "De checksum was met succes gefixt"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226
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msgid "The chosen directory is already in the list"
msgstr "De gekozen map is al in de lijst"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1175
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1274
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#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Het bestand %s bestaat al.\n"
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"Wilt u het vervangen?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Het bestand %s kon niet worden geopend om te schrijven. Controleer of het "
"niet open is in een ander programma."
2009-08-09 15:01:41 -06:00
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"Het bestand %s was al open, de bestands header zal niet worden weggeschreven."
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#: Source/Core/Core/Src/Boot/Boot.cpp:332
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#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Het opgegeven bestand(%s) bestaat niet"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "De naam mag niet leeg zijn"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "De naam mag niet het volgende teken bevatten ','"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "De resulterende gedecodeerde AR code bevat geen regels."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:443
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msgid "The save you are trying to copy has an invalid file size"
msgstr ""
"Het save bestand dat je probeert te kopiëren heeft een onjuiste bestands "
"grootte"
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#: Source/Core/DolphinWX/Src/Main.cpp:385
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msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"De geselecteerde taal wordt niet door je systeem ondersteund. Dolphin zal "
"terugvallen op je systeems taal."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "De NetPlay versie van de server en client zijn incompatibel!"
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#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "De server is vol!"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "De server reageerde: het spel draait al!"
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#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "De server verstuurde een onbekende foutmelding!"
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#: Source/Core/Core/Src/CoreParameter.cpp:121
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#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Het opgegeven bestand \"%s\" bestaat niet"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "De waarde is onjuist"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:626
#, fuzzy
msgid "Theme:"
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msgstr "Thema"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:475
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msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Er moet een ticket zijn voor 00000001/00000002. Je NAND dump is "
"waarschijnlijk incompleet."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
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msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Deze instellingen overschrijven interne Dolphin instellingen.\n"
"Onbepaald betekent dat het spel maakt gebruik van Dolphin's instellingen."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/ActionReplay.cpp:355
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msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Deze action replay simulator ondersteund geen codes die de Action Replay "
"zelf aanpassen."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510
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msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dit kan leiden tot vertraging van het Wii-menu en een aantal games."
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
#, fuzzy
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msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
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"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deze functie stelt je in staat de camera van het spel te veranderen. \n"
"Houd de rechter muisknop ingedrukt en beweeg de muis om de camera te "
"verschuiven. Houd SHIFT ingedrukt en druk op een van de WASD knoppen om de "
"camera met een stap afstand te bewegen (SHIFT+0 om sneller te bewegen en "
"SHIFT+9 om langzamer te bewegen). Druk SHIFT+R om de camera te resetten.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:489
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msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Dit splitst de Video-en CPU-threads, zodat ze kunnen worden uitgevoerd op "
2009-08-09 15:01:41 -06:00
"afzonderlijke cores.\n"
"Leidt tot grote snelheid verbeteringen op pc's met meer dan een kern, maar "
"kan ook leiden tot crashes / glitches zo nu en dan."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
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msgid "This will let you Manually Edit the INI config file"
msgstr "Dit laat je handmatig het INI configuratie bestand wijzigen"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Drempelwaarde"
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#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288
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msgid "Tilt"
msgstr "Kantelen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:305
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msgid "Title"
msgstr "Titel"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
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msgid "To"
msgstr "Naar"
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#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:71
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msgid "Toggle All Log Types"
msgstr "Zet Alle Log Types Aan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:426
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
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msgid "Toggle Fullscreen"
msgstr "Volledig Scherm Inschakelen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:90
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:278
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msgid "Top"
msgstr "Boven"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
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msgid "Traditional Chinese"
msgstr "Chinees (Traditioneel)"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Boot/Boot.cpp:426
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msgid "Tried to load an unknown file type."
msgstr "Poging tot het laden van een onbekend bestands type."
2009-08-09 15:01:41 -06:00
2011-12-18 12:40:09 -07:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
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msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
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msgid "Trying to read from invalid SYSCONF"
msgstr "Poging tot het inlezen van een ongeldige SYSCONF"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44
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msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Poging tot het inlezen van een ongeldige SYSCONF\n"
"Wiimote bt ids zijn niet beschikbaar"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:317
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msgid "Turkish"
msgstr "Turks"
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#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Draaischijf"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:28
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msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:10
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msgid "UDP Wiimote"
msgstr "UDP Wiimote "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:204
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msgid "UNKNOWN"
msgstr "ONBEKEND"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:753
#, fuzzy, c-format
msgid "UNKNOWN_%02X"
msgstr "ONBEKEND"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:183
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msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Niet in staat om regel %lu van de ingevoerde AR code te verwerken als een "
"geldige gecodeerde of gedecodeerde code. Controleer of je deze op de juiste "
"manier hebt ingevoerd. \n"
"Wil je deze regel negeren en verder gaan met verwerken?"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:391
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#, c-format
msgid "Undefined %i"
msgstr "Onbepaalde %i"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
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msgid "Undo Load State"
msgstr "Ongedaan maken van Load staat"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:715
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
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msgid "Unknown"
msgstr "Onbekend"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:971
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#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Onbekend DVD commando %08x - fatale fout"
2009-08-09 15:01:41 -06:00
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Onbekende vermeldingstype %i in SYSCONF (%s@%x)!"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Onbekend bericht ontvangen met id : %d"
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#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Onbekend bericht ontvagen met id : %d ontvangen van speler: %d Speler "
"eruitgeschopt!"
2009-08-09 15:01:41 -06:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
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msgid "Up"
msgstr "Omhoog"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:15
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msgid "Update"
msgstr "Update"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:320
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msgid "Upright Wiimote"
msgstr "Wiimote rechtop"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:761
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msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Gebruik EuRGB60 Mode (PAL60)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:287
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msgid "Use Fullscreen"
msgstr "Gebruik &Volledig Scherm"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
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msgid "Use Hex"
msgstr "Gebruik Hex"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585
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msgid "Use Panic Handlers"
msgstr "Gebruik Panic Handlers"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
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msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Gebruik meerdere threads om textures te decoderen. \n"
"Kan resulteren in betere prestaties (vooral op CPUs met meer dan twee "
"cores).\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
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msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Als shader compilatie mislukt wordt gebruikelijk een foutmelding weergeven.\n"
"Men kan echter de popups overslaan zodat je zonder interrupties kan spelen "
"door deze optie in te schakelen. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
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msgid "Utility"
msgstr "Hulpprogramma"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286
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msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:208
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msgid "Value"
msgstr "Waarde"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "Waarde:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
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msgid "Value: "
msgstr "Waarde:"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
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msgid "Verbosity"
msgstr "Breedsprakigheid"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:386
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msgid "Video"
msgstr "Video"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
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msgid "Virtual"
msgstr "Virtueel"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
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msgid "Volume"
msgstr "Volume"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
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#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD installatie mislukt: fout bij het creëren van %s"
2009-08-09 15:01:41 -06:00
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
#, fuzzy
msgid "WAD installation failed: error creating ticket"
msgstr "WAD installatie mislukt: fout bij het creëren van %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
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msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Wacht op vertical blanks om het scheuren te voorkomen. \n"
"Verlaagt de prestaties als de emulatie snelheid onder 100% is.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:45
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
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msgid "Warning"
msgstr "Waarschuwing"
#: Source/Core/Core/Src/Boot/Boot.cpp:291
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msgid "Warning - starting DOL in wrong console mode!"
msgstr "Waarschuwing - DOL wordt in de verkeerde console mode gestart!"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Boot/Boot.cpp:341
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msgid "Warning - starting ELF in wrong console mode!"
msgstr "Waarschuwing - ELF wordt in de verkeerde console mode gestart!"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Boot/Boot.cpp:221
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msgid "Warning - starting ISO in wrong console mode!"
msgstr "Waarschuwing - ISO wordt in de verkeerde console mode gestart!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Waarschuwing! het wordt geadviseerd om een backup te maken van alle "
"bestanden in map: \n"
"%s\n"
"Weet je zeker dat je door wil gaan?"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:583
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#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Waarschuwing: Dit zal bestaande saves overschrijven in de map: \n"
"%s\n"
"en heeft dezelfde naam als een bestand op je geheugenkaart\n"
"Doorgaan?"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/Movie.cpp:844
2011-12-18 12:40:09 -07:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:861
2011-12-18 12:40:09 -07:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:870
2011-12-18 12:40:09 -07:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
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#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:129
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msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - bestand niet open."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405
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msgid "Widescreen Hack"
msgstr "Breedbeeld Hack"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
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msgid "Width"
msgstr "Breedte"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
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msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:375
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msgid "Wii Console"
msgstr "Wii Console "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:828
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msgid "Wii NAND Root:"
msgstr "Wii NAND basismap:"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
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msgid "Wii Save Import"
msgstr "Wii Save Importeren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1245
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msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii save bestanden (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Kon het bestand niet lezen"
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#: Source/Core/Core/Src/HW/Wiimote.cpp:17
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
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msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
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#, fuzzy, c-format
msgid "Wiimote %i"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:123
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#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wiimote %i is losgekoppeld door het systeem.\n"
"Wellicht ondersteunt dit spel geen multi-Wiimote,\n"
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"of misschien is het te wijten aan een time-out of een andere reden.\n"
"Wilt u meteen opnieuw verbinden?"
#: Source/Core/DolphinWX/Src/Main.cpp:630
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msgid "Wiimote Connected"
msgstr "Wiimote Connected"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94
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msgid "Wiimote Motor"
msgstr "Wiimote Motor"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
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msgid "Wiimote settings"
msgstr "Wiimote instellingen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:55
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#, fuzzy
msgid "Wiimotes"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
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msgid "Windows Left"
msgstr "Venster Links"
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:136
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msgid "Windows Menu"
msgstr "Venster Menu"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:135
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msgid "Windows Right"
msgstr "Venster Rechts"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:147
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msgid "Word Wrap"
msgstr "Regelafbreking"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1299
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:873
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1283
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msgid "Working..."
msgstr "Werken..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:58
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msgid "Write to Console"
msgstr "Schrijf naar Console"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
#, fuzzy
msgid "Write to Debugger"
msgstr "Schrijf naar Bestand"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:56
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msgid "Write to File"
msgstr "Schrijf naar Bestand"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:60
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msgid "Write to Window"
msgstr "Schrijf naar venster"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice is mislukt: %#X"
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#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 initialisatie mislukt: %#X"
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#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 master voice creatie mislukt: %#X"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763
msgid "XF reg"
msgstr ""
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#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Geel"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "U kunt geen panelen sluiten die paginas bevatten."
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:190
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msgid "You must choose a game!!"
msgstr "Je moet een spel kiezen!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
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msgid "You must enter a name!"
msgstr "Je moet een naam invoeren!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:449
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msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Je moet een juiste decimale, hexadecimale of octale waarde opgeven"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:606
2009-08-09 15:01:41 -06:00
msgid "You must enter a valid profile name."
msgstr "Je moet een geldige profiel naam invoeren!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:920
2009-08-09 15:01:41 -06:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Je moet Dolphin herstarten voordat deze optie effect zal hebben."
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Je GCM/ISO bestand lijkt ongeldig (ongeldig land).\n"
"Doorgaan met PAL regio?"
2009-08-09 15:01:41 -06:00
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Je SYSCONF bestand heeft een onjuiste grootte. \n"
"Het zou 0x%04x moet zijn, maar is 0x%04llx \n"
"Wil je een nieuwe genereren?"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
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msgid "ZTP hack"
msgstr "ZTP hack"
#: Source/Core/Core/Src/ActionReplay.cpp:387
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msgid "Zero 3 code not supported"
msgstr "Zero 3 code niet ondersteund"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/ActionReplay.cpp:408
2009-08-09 15:01:41 -06:00
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Zero code onbekend voor Dolphin: %08x"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:439
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:463
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msgid "[ waiting ]"
msgstr "[ wachten ]"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
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msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[KAPOT]\n"
"Toont de regios waar de EFB vanaf was gekopieerd.\n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[Aangepast]"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
2009-08-09 15:01:41 -06:00
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EXPERIMENTEEL]Probeert de emulatie te versnellen door texture decodering "
"via de GPU te doen door gebruik te maken van de OpenCL framework. \n"
"Het veroorzaakt echter texture defecten in verschillende spellen. Het is ook "
"trager dan normale CPU texture decoding in veel gevallen. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
2009-08-09 15:01:41 -06:00
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EXPERIMENTEEL]\n"
"Versnelt emulatie een beetje door display lijsten te cachen.\n"
"Veroorzaakt wellicht probleem. \n"
"\n"
"In geval van twijfel leeg laten."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
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msgid "^ ADD"
msgstr "^ ERBIJ"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804
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msgid "apploader (.img)"
msgstr "applader (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "bk header lezen mislukt"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr "kon geen data lezen van bestand: %s"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr "kon de header niet lezen"
2009-08-09 15:01:41 -06:00
#: Source/Core/Core/Src/HW/Memmap.cpp:492
2009-08-09 15:01:41 -06:00
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Lezen van Opcode vanaf %x. Graag rapporteren."
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
"geen wii save of het lezen van de grootte van bestandsheader %x is mislukt"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:932
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msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:456
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#, c-format
msgid "unknown cmd 0x%08x"
msgstr "onbekend commando 0x%08x"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1129
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msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute retourneerde -1 bij het draaien van de applicatie!"
2009-08-09 15:01:41 -06:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr "zVer correctie:"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr "zDichtbij correctie:"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:496
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msgid "| OR"
msgstr "| OF"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "%d Hz"
#~ msgstr "%d Hz"
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#~ msgid "&Frame Stepping"
#~ msgstr "&Frame Stepping"
#~ msgid "(Default)"
#~ msgstr "(Standaard)"
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D Vision (Vereist volledig scherm) "
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "&Geluid "
#~ msgid "Accurate Texture Cache"
#~ msgstr "Nauwkeurige Textuur Cache"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "Venster Groote:"
#~ msgid ""
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
#~ "Hunter Tri),\n"
#~ "but enabling this option can also have a huge negative impact on "
#~ "performance if the game uses this functionality heavily."
#~ msgstr ""
#~ "Hiermee kan de CPU naar de EFB lezen of schrijven (render buffer).\n"
#~ "Dit is nodig voor bepaalde gameplay-functionaliteit (bijv. sterren "
#~ "aanwijzer in Super Mario Galaxy), als ook voor bepaalde visuele effecten "
#~ "(bv Monster Hunter Tri),\n"
#~ "maar het inschakelen van deze optie kan ook een enorme negatieve invloed "
#~ "op de prestaties hebben als het spel gebruik maakt van deze "
#~ "functionaliteit."
#~ msgid "Alternate RFI"
#~ msgstr "Alternatieve RFI"
#~ msgid "Auto [recommended]"
#~ msgstr "Auto [aanbevolen]"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid ""
#~ "Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
#~ "In contrast to pixel lighting (which is merely an enhancement), per-pixel "
#~ "depth calculations are necessary to properly emulate a small number of "
#~ "games.\n"
#~ "\n"
#~ "If unsure, leave this checked."
#~ msgstr ""
#~ "Bereken diepte waardes van 3D graphics per-pixel, in plaats van per "
#~ "vertex. \n"
#~ "In tegenstelling tot pixel verlichting (wat enkel een toevoeging is) zijn "
#~ "per-pixel berekeningen nodig om een klein aantal spellen goed te "
#~ "emuleren.\n"
#~ "\n"
#~ "In geval van twijfel leeg laten."
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#~ msgid ""
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
#~ "vertex.\n"
#~ "This is the more accurate behavior but reduces performance."
#~ msgstr ""
#~ "Berekent verlichting van 3D-graphics op een per-pixel basis in plaats van "
#~ "per vertex.\n"
#~ "Dit is nauwkeuriger, maar vermindert de prestaties."
#~ msgid "Clear failed."
#~ msgstr "Legen mislukt."
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#~ msgid "Config..."
#~ msgstr "Config..."
#~ msgid "Configuration profile"
#~ msgstr "Configureer Profiel"
#~ msgid "Configuration profile:"
#~ msgstr "Configureer Profiel:"
#~ msgid "Connected"
#~ msgstr "Verbonden"
#~ msgid "Connected to %i Wiimotes"
#~ msgstr "Verbonden met %i Wiimotes"
#~ msgid "Copy"
#~ msgstr "Kopieer"
#~ msgid "Could not copy %s to %s"
#~ msgstr "Kan %s niet naar %s kopieeren"
#, fuzzy
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Het volgende bestanden kon niet gemaakt worden %s "
#~ msgid "Created by KDE-Look.org"
#~ msgstr "Gemaakt door KDE-Look.org"
#~ msgid ""
#~ "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#~ msgstr "Gemaakt door [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#~ msgid "Created by VistaIcons.com"
#~ msgstr "Gemaakt door VistaIcons.com"
#~ msgid ""
#~ "Created by black_rider and published on ForumW.org > Web Developments"
#~ msgstr ""
#~ "Gemaakt door black_rider and published on ForumW.org > Web Developments"
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#~ msgid "DList Cache"
#~ msgstr "Dlijst Cache"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "&Geluid "
#~ msgid "Danish"
#~ msgstr "Deens"
#~ msgid "Disable Lighting"
#~ msgstr "Schakel Lighting uit"
#~ msgid "Disable Per-Pixel Depth"
#~ msgstr "Schakel Pixel Diepte uit"
#~ msgid "Disable Textures"
#~ msgstr "Schakel Textures uit"
#~ msgid "Disable Wiimote Speaker"
#~ msgstr "Schakel Wiimote speaker uit"
#~ msgid ""
#~ "Disable texturing.\n"
#~ "\n"
#~ "If unsure, leave this unchecked."
#~ msgstr ""
#~ "Schakel texturing uit.\n"
#~ "\n"
#~ "In geval van twijfel leeg laten."
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#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Uitschakelen texturing.\n"
#~ "Dit is alleen handig voor debugging doeleinden."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Deactiveer alfa-instellingen passeren.\n"
#~ "Breekt bepaalde effecten, maar kan de prestaties helpen."
#~ msgid "Distance Alpha Pass"
#~ msgstr "Afstand Alpha Pass"
#, fuzzy
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin"
#~ msgid "EFB"
#~ msgstr "EFB"
#~ msgid ""
#~ "Emulate frame buffer copies directly to textures.\n"
#~ "This is not so accurate, but it's good enough for the way many games use "
#~ "framebuffer copies."
#~ msgstr ""
#~ "Emuleer frame buffer kopieën rechtstreeks naar texturen.\n"
#~ "Dit is niet zo nauwkeurig, maar het is goed genoeg voor de manier waarop "
#~ "veel spellen gebruiken maken van de framebuffer kopieën."
#~ msgid "Emulator Display Settings"
#~ msgstr "Emulator Scherm Instellingen"
#~ msgid "Enable Audio Throttle"
#~ msgstr "Activeer Audio Throttle"
#~ msgid "Enable BAT"
#~ msgstr "Activeer BAT"
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#~ msgid "Enable CPU Access"
#~ msgstr "Activeer CPU Toegang"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Activeer Kopie naar EFB"
#~ msgid "Enable DTK Music"
#~ msgstr "Activeer DTK Muziek"
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#~ msgid "Enable EFB To Texture"
#~ msgstr "Activeer EFB To Texture"
#~ msgid "Enable HLE Audio"
#~ msgstr "Activeer HLE Audio"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Activeer JIT Dynarec"
#~ msgid "Enable OpenCL"
#~ msgstr "Activeer OpenCL"
#~ msgid "Enable Screen Saver (burn-in reduction)"
#~ msgstr "Activeer Screen Saver (burn-in reduction)"
#~ msgid ""
#~ "Enables Block Address Translation (BAT); a function of the Memory "
#~ "Management Unit. Accurate to the hardware, but slow to emulate. (ON = "
#~ "Compatible, OFF = Fast)"
#~ msgstr ""
#~ "Schakel Block Address Translation (BAT) in, een functie van de Memory "
#~ "Management Unit. Nauwkeurig voor de hardware, maar langzaam te emuleren. "
#~ "(AAN = Compatibel, UIT = Snel)"
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#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Schakel dynamische hercompilatie van de DSP-code in.\n"
#~ "Veranderen zal geen effect hebben terwijl de emulator draait!"
#~ msgid ""
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
#~ "them.\n"
#~ "Games often need this for post-processing or other things, but if you can "
#~ "live without it, you can sometimes get a big speedup."
#~ msgstr ""
#~ "Schakel emulatie van Embedded Frame Buffer exemplaren in, als het spel ze "
#~ "gebruikt.\n"
#~ "Games hebben vaak behoefte aan dit voor post-processing of andere dingen, "
#~ "maar als je kan leven zonder haar, soms vindt je een grote snelheidswinst."
#~ msgid ""
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
#~ "changes.\n"
#~ "Some games depend on this function for certain effects, so enable it if "
#~ "you're having glitches.\n"
#~ "Depending on how the game uses this function, the speed hits caused by "
#~ "this option range from none to critical."
#~ msgstr ""
#~ "Schakel herinterpreteren in van de gegevens in de EFB, wanneer de pixel-"
#~ "formaat verandert.\n"
#~ "Sommige spellen zijn afhankelijk van deze functie voor bepaalde effecten, "
#~ "dus inschakelen als je met glitches.\n"
#~ "Afhankelijk van hoe het spel gebruik maakt van deze functie, hits van de "
#~ "snelheid veroorzaakt door deze optie variëren van geen tot kritisch."
#~ msgid "Exit Dolphin with emulator"
#~ msgstr "Sluit Dolphin met emulator"
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#~ msgid "Failed to load DSP ROM: %s"
#~ msgstr "Mislukt om DSP ROM te laden vanuit: %s"
#, fuzzy
#~ msgid "Fast Mipmaps"
#~ msgstr "Laad Native Mipmaps"
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#~ msgid ""
#~ "Faster variants look at fewer pixels and thus have more potential for "
#~ "errors.\n"
#~ "Slower variants look at more pixels and thus are safer."
#~ msgstr ""
#~ "Sneller varianten blik op minder pixels en hebben dus meer kans op "
#~ "fouten.\n"
#~ "Langzamer varianten kijken naar meer pixels en dus veiliger zijn."
#~ msgid "Force Bi/Trilinear Filtering"
#~ msgstr "Forceer Bi/Trilinear Filtering"
#~ msgid "Fractional"
#~ msgstr "Breuk"
#~ msgid ""
#~ "Fully emulate embedded frame buffer copies.\n"
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
#~ "to work properly, but it can also be very slow."
#~ msgstr ""
#~ "Volledig na bootsen van de embedded frame buffer exemplaren.\n"
#~ "Dit is nauwkeuriger dan EFB Kopiëren naar Textuur, en sommige games "
#~ "hebben dit nodig om het goed te laten werken, maar het kan ook zeer traag "
#~ "zijn."
#~ msgid "GFX Config"
#~ msgstr "GFX Configuratie"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "Grafische"
#~ msgid "Hide Shader Errors"
#~ msgstr "Verberg Shader Fouten"
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#~ msgid ""
#~ "Hide the cursor when it is over the rendering window and the rendering "
#~ "window has focus."
#~ msgstr ""
#~ "Verberg de cursor wanneer het voorbij is bij de rendering venster\n"
#~ " en de rendering venster de focus heeft."
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Als een spel hangt, werkt alleen in de Interpreter anders crasht Dolphin, "
#~ "Deze optie kan het spel fixen"
#~ msgid ""
#~ "Improves performance but causes lighting to disappear in most games.\n"
#~ "\n"
#~ "If unsure, leave this unchecked."
#~ msgstr ""
#~ "Verbeterd performance, maar zorgt ervoor dat belichting in meeste games "
#~ "verdwijnt. \n"
#~ "\n"
#~ "In geval van twijfel leeg laten."
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#~ msgid "Input Source"
#~ msgstr "Invoer bron"
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#~ msgid "Installing WAD to Wii Menu..."
#~ msgstr "Het installeren van WAD naar de Wii Menu ..."
#~ msgid "Integral [recommended]"
#~ msgstr "Integraal [aanbevolen]"
#~ msgid ""
#~ "Keeps track of textures based on looking at the actual pixels in the "
#~ "texture.\n"
#~ "Can cause slowdown, but some games need this option enabled to work "
#~ "properly."
#~ msgstr ""
#~ "Houdt van texturen op basis om te kijken naar de werkelijke pixels in de "
#~ "textuur.\n"
#~ "Kan leiden tot vertraging, maar sommige spellen hebben deze optie nodig "
#~ "om goed te werken."
#~ msgid "Load Script..."
#~ msgstr "Laad Script..."
#~ msgid ""
#~ "Loads native mipmaps instead of generating them.\n"
#~ "Loading native mipmaps is the more accurate behavior, but might also "
#~ "decrease performance (your mileage might vary though)."
#~ msgstr ""
#~ "Laad native mipmaps in plaats van het genereren van ze.\n"
#~ "Laden native mipmaps is het nauwkeuriger gedrag, maar kan ook de "
#~ "prestaties doen afnemen (uw kilometerstand kan zich evenwel verschillen)."
#~ msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
#~ msgstr "Laad het opgegeven bestand (DOL, ELF, GCM, ISO, WAD)"
#~ msgid "Lock Threads to Cores"
#~ msgstr "Vergrendel Threads aan CPU cores"
#~ msgid "Low level (LLE) or high level (HLE) audio"
#~ msgstr "Laag niveau (LLE) of Hoog niveau (HLE) audio"
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#~ msgid "Lua Script Console"
#~ msgstr "Lua Script Console"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid ""
#~ "Modify textures to show the format they're using.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Het wijzigen van texturen om de de formaat te laten zien die ze "
#~ "gebruiken.\n"
#~ "Dit is alleen handig voor debugging doeleinden."
#~ msgid "New &Lua Console"
#~ msgstr "Nieuwe &Lua Console"
#~ msgid "Normal"
#~ msgstr "Normaal"
#~ msgid "OK"
#~ msgstr "Oke"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "Open"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Open"
#~ msgid "Opens the debugger"
#~ msgstr "Open de debugger"
#~ msgid "Opens the logger"
#~ msgstr "Open de logger"
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#~ msgid "Plugins"
#~ msgstr "Plugins"
#~ msgid "Projection Stats"
#~ msgstr "Projectie Staaten"
#~ msgid "Render to main window."
#~ msgstr "Geef weer op hoofdscherm"
#~ msgid "Rendering"
#~ msgstr "Weergave"
#~ msgid "Required for using the Japanese ROM font."
#~ msgstr "Nodig voor de Japanse ROM font."
#~ msgid "Run"
#~ msgstr "Start"
#~ msgid "Running script...\n"
#~ msgstr "Draaiend script ...\n"
#~ msgid "Sample Rate:"
#~ msgstr "Sample Rate:"
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#~ msgid "Scale:"
#~ msgstr "Schaal:"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "Selecteer resolutie voor fullscreen mode"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr "Selecteer de System Menu wad uit de update partitie van een schijf"
#~ msgid "Select the script to load"
#~ msgstr "Selecteer het script om te laden"
#~ msgid ""
#~ "Show projection statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Toon projectie statistieken.\n"
#~ "Dit is alleen handig voor debugging doeleinden."
#~ msgid "Show save banner"
#~ msgstr "Toon save banner"
#~ msgid "Show the number of frames rendered per second."
#~ msgstr "Toon het aantal frames per seconde."
#~ msgid "Show this help message"
#~ msgstr "Toon dit help bericht"
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#~ msgid ""
#~ "Show various statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Diverse statistieken tonen.\n"
#~ "Dit is alleen handig voor debugging doeleinden."
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#, fuzzy
#~ msgid "Slot"
#~ msgstr "Slot A"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid ""
#~ "Specifies the resolution used to render at. A high resolution will "
#~ "improve visual quality but is also quite heavy on performance and might "
#~ "cause glitches in certain games.\n"
#~ "Fractional: Uses your display resolution directly instead of the native "
#~ "resolution. The quality scales with your display/window size, as does the "
#~ "performance impact.\n"
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
#~ "of the native resolution. Should give a more accurate look but is usually "
#~ "slower.\n"
#~ "The other options are fixed resolutions for choosing a visual quality "
#~ "independent of your display size."
#~ msgstr ""
#~ "Hiermee geeft u de resolutie die wordt gebruikt op te maken. Een hoge "
#~ "resolutie zal verbeteren visuele kwaliteit, maar is ook vrij zwaar op de "
#~ "prestaties en kan leiden tot storingen in bepaalde spellen.\n"
#~ "Fractionele: Gebruikt uw beeldscherm resolutie direct in plaats van de "
#~ "native resolutie. De kwaliteit schalen met uw scherm / venster grootte, "
#~ "evenals de invloed op de prestaties.\n"
#~ "Integraal: Dit is hetzelfde als Fractional, maar rondes tot een geheel "
#~ "veelvoud van de native resolutie. Moeten een nauwkeurige blik geven, maar "
#~ "is meestal langzamer.\n"
#~ "De andere opties zijn vaste resoluties voor het kiezen van een visuele "
#~ "kwaliteit, onafhankelijk van uw beeldscherm grootte."
#~ msgid "Specify a video backend"
#~ msgstr "Geef een video-plugin aan"
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#~ msgid "Specify an audio plugin"
#~ msgstr "Geef een audio-plugin"
#~ msgid "Start Renderer in Fullscreen"
#~ msgstr "Start de weergave-venster in volledige scherm"
#~ msgid "Start the rendering window in fullscreen mode."
#~ msgstr "Start de weergave-venster in volledige scherm modus."
#~ msgid "The file "
#~ msgstr "Het bestand"
#~ msgid "Theme selection went wrong"
#~ msgstr "Thema selectie ging fout"
#~ msgid ""
#~ "This is used to control game speed by sound throttle.\n"
#~ "Disabling this could cause abnormal game speed, such as too fast.\n"
#~ "But sometimes enabling this could cause constant noise.\n"
#~ "\n"
#~ "Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
#~ msgstr ""
#~ "Dit wordt gebruikt om de snelheid van het spel te bepalen via geluids "
#~ "throttle. \n"
#~ "Als je dit uitschakelt kan het abnormale snelheden veroorzaken, waardoor "
#~ "het spel te snel afspeelt. \n"
#~ "Maar soms veroorzaakt dit constante noise.\n"
#~ "\n"
#~ "Sneltoets <TAB>: Houd ingedrukt om throttle gelijk uit te zetten."
#~ msgid "This is used to play music tracks, like BGM."
#~ msgstr "Dit wordt gebruikt om muziek af te spelen, zoals achtergrondmuziek."
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#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr ""
#~ "Dit wordt meestal gebruikt om spraak-en geluidseffecten af te spelen."
2011-12-18 12:40:09 -07:00
#~ msgid ""
#~ "Unknown pointer %#08x\n"
#~ "Continue?"
#~ msgstr ""
#~ "Onbekende pointer %#08x\n"
#~ "Doorgaan?"
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#~ msgid "Use FPS For Limiting"
#~ msgstr "Gebruik fps voor Beperkingen."
#~ msgid "Use XFB"
#~ msgstr "Gebruik XFB"
#~ msgid ""
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
#~ "them down to native resolution.\n"
#~ "Vastly improves visual quality in games which use EFB copies but might "
#~ "cause glitches in some games."
#~ msgstr ""
#~ "Maakt gebruik van de hoge-resolutie render buffer voor EFB kopieen in "
#~ "plaats van schaalvergroting ze naar native resolutie.\n"
#~ "Sterk verbetert visuele kwaliteit van games die EFB kopieën gebruiken, "
#~ "maar kan misschien glitches veroorzaken in sommige games."
#~ msgid "Video Backend:"
#~ msgstr "Geluid terug halend:"
#~ msgid ""
#~ "Wait for vertical blanks.\n"
#~ "Reduces tearing but might also decrease performance"
#~ msgstr ""
#~ "Wachten op verticale spaties.\n"
#~ "Vermindert scheuren maar kans op vermindering van de prestaties"
#~ msgid ""
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
#~ "texture, which is a very time-consuming task.\n"
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
#~ "change.\n"
#~ "This results in a nice speedup, but possibly causes glitches.\n"
#~ "If you have any problems with this option enabled you should either try "
#~ "increasing the safety of the texture cache or disable this option.\n"
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
#~ msgstr ""
#~ "Bij het gebruik van EFB naar RAM moeten de RAM gegevens gedecodeerd "
#~ "worden naar een VRAM textuur, dat is een zeer tijdrovende taak.\n"
#~ "Met deze optie ingeschakeld, slaan we het decoderen van de textuur over "
#~ "als het niet veranderd.\n"
#~ "Dit resulteert in een mooie versnelling, maar veroorzaakt mogelijk "
#~ "glitches.\n"
#~ "Als je problemen hebt met deze optie, dan zou je de texture cache "
#~ "veiliger moeten zetten of deze optie uitzetten.\n"
#~ "(PASOP: Hoe veiliger de texture cashe is ingesteld hoe trager de speedup "
#~ "is; nauwkeurige texture cache ingesteld op \"veilige \" is misschien wel "
#~ "langzamer!)"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wiimote"
#~ msgid "Wiimote Settings"
#~ msgstr "Wiimote Instellingen"
#~ msgid "Will enable progressive scan option if supported by software."
#~ msgstr ""
#~ "In staat om zelf de optie progressive scan in te schakelen als dit wordt "
#~ "ondersteund door de software."
#~ msgid "Window Size:"
#~ msgstr "Venster Groote:"
#~ msgid "Window height for windowed mode"
#~ msgstr "Vensterhoogte voor windowed modus"
#~ msgid "Window width for windowed mode"
#~ msgstr "Vensterbreedte voor windowed modus"
#~ msgid "XFB"
#~ msgstr "XFB"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Zelda Twilight Princess Bloom hack"