dolphin/Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
/////////////////////////////
// What does SJP stand for???
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯¯
#include "Common.h"
#include <wx/button.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/listctrl.h>
#include <wx/thread.h>
#include <wx/mstream.h>
#include <wx/tipwin.h>
#include <wx/fontdlg.h>
// ugly that this lib included code from the main
#include "../../DolphinWX/Src/Globals.h"
#include "../../DolphinWX/Src/WxUtils.h"
#include "Host.h"
#include "Debugger.h"
#include "DebuggerUIUtil.h"
#include "RegisterWindow.h"
#include "BreakpointWindow.h"
#include "MemoryWindow.h"
#include "JitWindow.h"
#include "FileUtil.h"
#include "CodeWindow.h"
#include "CodeView.h"
#include "Core.h"
#include "HLE/HLE.h"
#include "Boot/Boot.h"
#include "LogManager.h"
#include "HW/CPU.h"
#include "PowerPC/PowerPC.h"
#include "Debugger/PPCDebugInterface.h"
#include "Debugger/Debugger_SymbolMap.h"
#include "PowerPC/PPCAnalyst.h"
#include "PowerPC/Profiler.h"
#include "PowerPC/PPCSymbolDB.h"
#include "PowerPC/SignatureDB.h"
#include "PowerPC/PPCTables.h"
#include "PowerPC/Jit64/Jit.h"
#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()
#include "PluginManager.h"
#include "ConfigManager.h"
extern "C" // Bitmaps
{
#include "../resources/toolbar_play.c"
#include "../resources/toolbar_pause.c"
#include "../resources/toolbar_add_memorycheck.c"
#include "../resources/toolbar_delete.c"
#include "../resources/toolbar_add_breakpoint.c"
}
///////////////////////////////////
void CCodeWindow::CreateSymbolsMenu()
{
wxMenu *pSymbolsMenu = new wxMenu;
pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols"));
// pSymbolsMenu->Append(IDM_CLEANSYMBOLS, _T("&Clean symbols (zz)"));
pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _T("&Generate symbol map"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"),
wxString::FromAscii("Save the entire disassembled code. This may take a several seconds"
" and may require between 50 and 100 MB of hard drive space. It will only save code"
" that are in the first 4 MB of memory, if you are debugging a game that load .rel"
" files with code to memory you may want to increase that to perhaps 8 MB, you can do"
" that from SymbolDB::SaveMap().")
);
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _T("&Patch HLE functions"));
pSymbolsMenu->Append(IDM_RENAME_SYMBOLS, _T("&Rename symbols from file..."));
pMenuBar->Append(pSymbolsMenu, _T("&Symbols"));
wxMenu *pJitMenu = new wxMenu;
pJitMenu->Append(IDM_CLEARCODECACHE, _T("&Clear code cache"));
pJitMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
pJitMenu->Append(IDM_SEARCHINSTRUCTION, _T("&Search for an op"));
pMenuBar->Append(pJitMenu, _T("&JIT"));
wxMenu *pProfilerMenu = new wxMenu;
pProfilerMenu->Append(IDM_PROFILEBLOCKS, _T("&Profile blocks"), wxEmptyString, wxITEM_CHECK);
pProfilerMenu->AppendSeparator();
pProfilerMenu->Append(IDM_WRITEPROFILE, _T("&Write to profile.txt, show"));
pMenuBar->Append(pProfilerMenu, _T("&Profiler"));
}
void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
{
if (Core::GetState() == Core::CORE_RUN) {
event.Skip();
return;
}
switch (event.GetId())
{
case IDM_PROFILEBLOCKS:
jit.ClearCache();
Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
break;
case IDM_WRITEPROFILE:
Profiler::WriteProfileResults("profiler.txt");
WxUtils::Launch("profiler.txt");
break;
}
}
void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
{
if (Core::GetState() == Core::CORE_UNINITIALIZED)
{
// TODO: disable menu items instead :P
return;
}
std::string mapfile = CBoot::GenerateMapFilename();
switch (event.GetId())
{
case IDM_CLEARSYMBOLS:
g_symbolDB.Clear();
Host_NotifyMapLoaded();
break;
case IDM_CLEANSYMBOLS:
g_symbolDB.Clear("zz");
Host_NotifyMapLoaded();
break;
case IDM_SCANFUNCTIONS:
{
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
SignatureDB db;
if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
db.Apply(&g_symbolDB);
// HLE::PatchFunctions();
NotifyMapLoaded();
break;
}
case IDM_LOADMAPFILE:
if (!File::Exists(mapfile.c_str()))
{
g_symbolDB.Clear();
PPCAnalyst::FindFunctions(0x81300000, 0x81800000, &g_symbolDB);
SignatureDB db;
if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
db.Apply(&g_symbolDB);
} else {
g_symbolDB.LoadMap(mapfile.c_str());
}
HLE::PatchFunctions();
NotifyMapLoaded();
break;
case IDM_SAVEMAPFILE:
g_symbolDB.SaveMap(mapfile.c_str());
break;
case IDM_SAVEMAPFILEWITHCODES:
g_symbolDB.SaveMap(mapfile.c_str(), true);
break;
case IDM_RENAME_SYMBOLS:
{
wxString path = wxFileSelector(
_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
_T("Dolphin Symbole Rename File (*.sym)|*.sym;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
this);
if (path)
{
FILE *f = fopen(path.mb_str(), "r");
if (!f)
return;
bool started = false;
while (!feof(f))
{
char line[512];
fgets(line, 511, f);
if (strlen(line) < 4)
continue;
u32 address, type;
char name[512];
sscanf(line, "%08x %02i %s", &address, &type, name);
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(address);
if (symbol) {
symbol->name = line+12;
}
}
fclose(f);
Host_NotifyMapLoaded();
}
}
break;
case IDM_CREATESIGNATUREFILE:
{
wxTextEntryDialog input_prefix(this, wxString::FromAscii("Only export symbols with prefix:"), wxGetTextFromUserPromptStr, _T("."));
if (input_prefix.ShowModal() == wxID_OK) {
std::string prefix(input_prefix.GetValue().mb_str());
wxString path = wxFileSelector(
_T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
this);
if (path) {
SignatureDB db;
db.Initialize(&g_symbolDB, prefix.c_str());
std::string filename(path.mb_str()); // PPCAnalyst::SaveSignatureDB(
db.Save(path.mb_str());
}
}
}
break;
case IDM_USESIGNATUREFILE:
{
wxString path = wxFileSelector(
_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
this);
if (path) {
SignatureDB db;
db.Load(path.mb_str());
db.Apply(&g_symbolDB);
}
}
NotifyMapLoaded();
break;
case IDM_PATCHHLEFUNCTIONS:
HLE::PatchFunctions();
Update();
break;
}
}
void CCodeWindow::NotifyMapLoaded()
{
g_symbolDB.FillInCallers();
//symbols->Show(false); // hide it for faster filling
symbols->Freeze(); // HyperIris: wx style fast filling
symbols->Clear();
for (PPCSymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++)
{
int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str()));
symbols->SetClientData(idx, (void*)&iter->second);
}
symbols->Thaw();
//symbols->Show(true);
Update();
}
void CCodeWindow::OnSymbolListChange(wxCommandEvent& event)
{
int index = symbols->GetSelection();
if (index >= 0) {
Symbol* pSymbol = static_cast<Symbol *>(symbols->GetClientData(index));
if (pSymbol != NULL)
{
if(pSymbol->type == Symbol::SYMBOL_DATA)
{
if(m_MemoryWindow && m_MemoryWindow->IsVisible())
m_MemoryWindow->JumpToAddress(pSymbol->address);
}
else
{
JumpToAddress(pSymbol->address);
}
}
}
}
void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
{
}
// Change the global DebuggerFont
void CCodeWindow::OnChangeFont(wxCommandEvent& event)
{
wxFontData data;
data.SetInitialFont(GetFont());
wxFontDialog dialog(this, data);
if ( dialog.ShowModal() == wxID_OK )
DebuggerFont = dialog.GetFontData().GetChosenFont();
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Toogle windows
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
wxWindow * CCodeWindow::GetNootebookPage(wxString Name)
{
if (!m_NB0 || !m_NB1) return NULL;
for(u32 i = 0; i <= m_NB0->GetPageCount(); i++)
{
if (m_NB0->GetPageText(i).IsSameAs(Name)) return m_NB0->GetPage(i);
}
for(u32 i = 0; i <= m_NB1->GetPageCount(); i++)
{
if (m_NB1->GetPageText(i).IsSameAs(Name)) return m_NB1->GetPage(i);
}
return NULL;
}
#ifdef _WIN32
wxWindow * CCodeWindow::GetWxWindow(wxString Name)
{
HWND hWnd = ::FindWindow(NULL, Name.c_str());
if (hWnd)
{
wxWindow * Win = new wxWindow();
Win->SetHWND((WXHWND)hWnd);
Win->AdoptAttributesFromHWND();
return Win;
}
else if (GetParent()->GetParent()->FindWindowByName(Name))
{
return GetParent()->GetParent()->FindWindowByName(Name);
}
else if (GetParent()->GetParent()->FindWindowByLabel(Name))
{
return GetParent()->GetParent()->FindWindowByLabel(Name);
}
else if (GetNootebookPage(Name))
{
return GetNootebookPage(Name);
}
else
return NULL;
}
#endif
void CCodeWindow::OpenPages()
{
if (bRegisterWindow) OnToggleRegisterWindow(true, m_NB0);
if (bBreakpointWindow) OnToggleBreakPointWindow(true, m_NB1);
if (bMemoryWindow) OnToggleMemoryWindow(true, m_NB0);
if (bJitWindow) OnToggleJitWindow(true, m_NB0);
if (bSoundWindow) OnToggleSoundWindow(true, m_NB1);
if (bVideoWindow) OnToggleVideoWindow(true, m_NB1);
}
void CCodeWindow::OnToggleWindow(wxCommandEvent& event)
{
DoToggleWindow(event.GetId(), GetMenuBar()->IsChecked(event.GetId()));
}
void CCodeWindow::DoToggleWindow(int Id, bool Show)
{
switch (Id)
{
case IDM_REGISTERWINDOW: OnToggleRegisterWindow(Show, m_NB0); break;
case IDM_BREAKPOINTWINDOW: OnToggleBreakPointWindow(Show, m_NB1); break;
case IDM_MEMORYWINDOW: OnToggleMemoryWindow(Show, m_NB0); break;
case IDM_JITWINDOW: OnToggleJitWindow(Show, m_NB0); break;
case IDM_SOUNDWINDOW: OnToggleSoundWindow(Show, m_NB1); break;
case IDM_VIDEOWINDOW: OnToggleVideoWindow(Show, m_NB1); break;
}
}
void CCodeWindow::OnToggleRegisterWindow(bool Show, wxAuiNotebook * _NB)
{
if (Show)
{
if (m_RegisterWindow && _NB->GetPageIndex(m_RegisterWindow) != wxNOT_FOUND) return;
if (!m_RegisterWindow) m_RegisterWindow = new CRegisterWindow(GetParent()->GetParent());
_NB->AddPage(m_RegisterWindow, wxT("Registers"), true, aNormalFile );
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_RegisterWindow != NULL);
//if (m_RegisterWindow) m_RegisterWindow->Hide();
if (m_RegisterWindow)
{
if (m_NB0->GetPageIndex(m_RegisterWindow) != wxNOT_FOUND)
m_NB0->RemovePage(m_NB0->GetPageIndex(m_RegisterWindow));
else
m_NB1->RemovePage(m_NB1->GetPageIndex(m_RegisterWindow));
m_RegisterWindow->Hide();
}
}
}
void CCodeWindow::OnToggleBreakPointWindow(bool Show, wxAuiNotebook * _NB)
{
if (Show)
{
if (m_BreakpointWindow && _NB->GetPageIndex(m_BreakpointWindow) != wxNOT_FOUND) return;
if (!m_BreakpointWindow) m_BreakpointWindow = new CBreakPointWindow(this, GetParent()->GetParent());
_NB->AddPage(m_BreakpointWindow, wxT("Breakpoints"), true, aNormalFile );
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_BreakpointWindow != NULL);
if (m_BreakpointWindow)
{
if (m_NB0->GetPageIndex(m_BreakpointWindow) != wxNOT_FOUND)
m_NB0->RemovePage(m_NB0->GetPageIndex(m_BreakpointWindow));
else
m_NB1->RemovePage(m_NB1->GetPageIndex(m_BreakpointWindow));
m_BreakpointWindow->Hide();
}
}
}
void CCodeWindow::OnToggleJitWindow(bool Show, wxAuiNotebook * _NB)
{
if (Show)
{
if (m_JitWindow && _NB->GetPageIndex(m_JitWindow) != wxNOT_FOUND) return;
if (!m_JitWindow) m_JitWindow = new CJitWindow(GetParent()->GetParent());
_NB->AddPage(m_JitWindow, wxT("JIT"), true, aNormalFile );
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_JitWindow != NULL);
if (m_JitWindow)
{
if (m_NB0->GetPageIndex(m_JitWindow) != wxNOT_FOUND)
m_NB0->RemovePage(m_NB0->GetPageIndex(m_JitWindow));
else
m_NB1->RemovePage(m_NB1->GetPageIndex(m_JitWindow));
m_JitWindow->Hide();
}
}
}
void CCodeWindow::OnToggleMemoryWindow(bool Show, wxAuiNotebook * _NB)
{
if (Show)
{
if (m_MemoryWindow && _NB->GetPageIndex(m_MemoryWindow) != wxNOT_FOUND) return;
if (!m_MemoryWindow) m_MemoryWindow = new CMemoryWindow(GetParent()->GetParent());
_NB->AddPage(m_MemoryWindow, wxT("Memory"), true, aNormalFile );
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_MemoryWindow != NULL);
if (m_MemoryWindow)
{
if (m_NB0->GetPageIndex(m_MemoryWindow) != wxNOT_FOUND)
m_NB0->RemovePage(m_NB0->GetPageIndex(m_MemoryWindow));
else
m_NB1->RemovePage(m_NB1->GetPageIndex(m_MemoryWindow));
m_MemoryWindow->Hide();
}
}
}
//Toggle Sound Debugging Window
void CCodeWindow::OnToggleSoundWindow(bool Show, wxAuiNotebook * _NB)
{
//ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
if (Show)
{
#ifdef _WIN32
wxWindow *Win = GetWxWindow(wxT("Sound"));
if (Win && _NB->GetPageIndex(Win) != wxNOT_FOUND) return;
{
#endif
//Console->Log(LogTypes::LNOTICE, StringFromFormat("OpenDebug\n").c_str());
CPluginManager::GetInstance().OpenDebug(
GetParent()->GetParent()->GetHandle(),
//GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
PLUGIN_TYPE_DSP, true // DSP, show
);
#ifdef _WIN32
}
Win = GetWxWindow(wxT("Sound"));
if (Win)
{
//Console->Log(LogTypes::LNOTICE, StringFromFormat("AddPage\n").c_str());
_NB->AddPage(Win, wxT("Sound"), true, aNormalFile );
}
#endif
}
else // hide
{
#ifdef _WIN32
wxWindow *Win = GetWxWindow(wxT("Sound"));
if (Win)
{
if (m_NB0->GetPageIndex(Win) != wxNOT_FOUND)
m_NB0->RemovePage(m_NB0->GetPageIndex(Win));
else
m_NB1->RemovePage(m_NB1->GetPageIndex(Win));
}
#endif
// Close the sound dll that has an open debugger
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
PLUGIN_TYPE_DSP, false // DSP, hide
);
}
}
// Toggle Video Debugging Window
void CCodeWindow::OnToggleVideoWindow(bool Show, wxAuiNotebook * _NB)
{
//GetMenuBar()->Check(event.GetId(), false); // Turn off
if (Show)
{
#ifdef _WIN32
wxWindow *Win = GetWxWindow(wxT("Video"));
if (Win && _NB->GetPageIndex(Win) != wxNOT_FOUND) return;
{
#endif
// Show and/or create the window
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
PLUGIN_TYPE_VIDEO, true // Video, show
);
#ifdef _WIN32
}
Win = GetWxWindow(wxT("Video"));
if (Win) _NB->AddPage(Win, wxT("Video"), true, aNormalFile );
#endif
}
else // hide
{
#ifdef _WIN32
wxWindow *Win = GetWxWindow(wxT("Video"));
if (Win)
{
if (m_NB0->GetPageIndex(Win) != wxNOT_FOUND)
m_NB0->RemovePage(m_NB0->GetPageIndex(Win));
else
m_NB1->RemovePage(m_NB1->GetPageIndex(Win));
}
#endif
// Close the video dll that has an open debugger
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
PLUGIN_TYPE_VIDEO, false // Video, hide
);
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////