2010-06-03 12:05:08 -06:00
|
|
|
#ifndef _CONTROLLEREMU_H_
|
|
|
|
#define _CONTROLLEREMU_H_
|
|
|
|
|
|
|
|
// windows crap
|
|
|
|
#define NOMINMAX
|
|
|
|
|
|
|
|
#include "pluginspecs_pad.h"
|
|
|
|
#include "pluginspecs_wiimote.h"
|
|
|
|
//#include <CommonTypes.h>
|
|
|
|
#include <math.h>
|
|
|
|
|
|
|
|
#include <ControllerInterface/ControllerInterface.h>
|
|
|
|
#include "IniFile.h"
|
|
|
|
|
|
|
|
#include <vector>
|
|
|
|
#include <string>
|
|
|
|
#include <algorithm>
|
|
|
|
|
|
|
|
#define sign(x) ((x)?(x)<0?-1:1:0)
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
GROUP_TYPE_OTHER,
|
|
|
|
GROUP_TYPE_STICK,
|
|
|
|
GROUP_TYPE_MIXED_TRIGGERS,
|
|
|
|
GROUP_TYPE_BUTTONS,
|
|
|
|
GROUP_TYPE_FORCE,
|
|
|
|
GROUP_TYPE_EXTENSION,
|
|
|
|
GROUP_TYPE_TILT,
|
|
|
|
GROUP_TYPE_CURSOR,
|
|
|
|
GROUP_TYPE_TRIGGERS,
|
|
|
|
};
|
|
|
|
|
|
|
|
const char * const named_directions[] =
|
|
|
|
{
|
|
|
|
"Up",
|
|
|
|
"Down",
|
|
|
|
"Left",
|
|
|
|
"Right"
|
|
|
|
};
|
|
|
|
|
|
|
|
void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize);
|
|
|
|
|
|
|
|
class ControllerEmu
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
class ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
class Control
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
Control( ControllerInterface::ControlReference* const _ref, const char * const _name )
|
|
|
|
: control_ref(_ref), name(_name){}
|
|
|
|
public:
|
|
|
|
|
|
|
|
virtual ~Control();
|
|
|
|
ControllerInterface::ControlReference* const control_ref;
|
|
|
|
const char * const name;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class Input : public Control
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
Input( const char * const _name )
|
|
|
|
: Control( new ControllerInterface::InputReference, _name ) {}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class Output : public Control
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
Output( const char * const _name )
|
|
|
|
: Control( new ControllerInterface::OutputReference, _name ) {}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class Setting
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
Setting(const char* const _name, const ControlState def_value
|
2010-06-04 23:30:23 -06:00
|
|
|
, const unsigned int _low = 0, const unsigned int _high = 100 )
|
2010-06-03 12:05:08 -06:00
|
|
|
: name(_name)
|
|
|
|
, value(def_value)
|
|
|
|
, default_value(def_value)
|
|
|
|
, low(_low)
|
|
|
|
, high(_high){}
|
|
|
|
|
|
|
|
const char* const name;
|
|
|
|
ControlState value;
|
|
|
|
const ControlState default_value;
|
|
|
|
const unsigned int low, high;
|
|
|
|
};
|
|
|
|
|
|
|
|
ControlGroup( const char* const _name, const unsigned int _type = GROUP_TYPE_OTHER ) : name(_name), type(_type) {}
|
|
|
|
virtual ~ControlGroup();
|
|
|
|
|
2010-06-04 14:03:03 -06:00
|
|
|
void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
|
|
|
|
void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
|
2010-06-03 12:05:08 -06:00
|
|
|
|
|
|
|
const char* const name;
|
|
|
|
const unsigned int type;
|
|
|
|
|
|
|
|
std::vector< Control* > controls;
|
|
|
|
std::vector< Setting* > settings;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class AnalogStick : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
template <typename C>
|
|
|
|
void GetState( C* const x, C* const y, const unsigned int base, const unsigned int range )
|
|
|
|
{
|
|
|
|
// this is all a mess
|
|
|
|
|
|
|
|
ControlState yy = controls[0]->control_ref->State() - controls[1]->control_ref->State();
|
|
|
|
ControlState xx = controls[3]->control_ref->State() - controls[2]->control_ref->State();
|
|
|
|
|
|
|
|
ControlState deadzone = settings[0]->value;
|
|
|
|
ControlState square = settings[1]->value;
|
|
|
|
ControlState m = controls[4]->control_ref->State();
|
|
|
|
|
|
|
|
// modifier code
|
|
|
|
if ( m )
|
|
|
|
{
|
|
|
|
yy = (abs(yy)>deadzone) * sign(yy) * (m + deadzone/2);
|
|
|
|
xx = (abs(xx)>deadzone) * sign(xx) * (m + deadzone/2);
|
|
|
|
}
|
|
|
|
|
|
|
|
// deadzone / square stick code
|
|
|
|
if ( deadzone || square )
|
|
|
|
{
|
|
|
|
// this section might be all wrong, but its working good enough, i think
|
|
|
|
|
|
|
|
ControlState ang = atan2( yy, xx );
|
|
|
|
ControlState ang_sin = sin(ang);
|
|
|
|
ControlState ang_cos = cos(ang);
|
|
|
|
|
|
|
|
// the amt a full square stick would have at current angle
|
|
|
|
ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
|
|
|
|
|
|
|
|
// the amt a full stick would have that was ( user setting squareness) at current angle
|
|
|
|
// i think this is more like a pointed circle rather than a rounded square like it should be
|
|
|
|
ControlState stick_full = ( 1 + ( square_full - 1 ) * square );
|
|
|
|
|
|
|
|
ControlState dist = sqrt(xx*xx + yy*yy);
|
|
|
|
|
|
|
|
// dead zone code
|
|
|
|
dist = std::max( 0.0f, dist - deadzone * stick_full );
|
|
|
|
dist /= ( 1 - deadzone );
|
|
|
|
|
|
|
|
// square stick code
|
|
|
|
ControlState amt = dist / stick_full;
|
|
|
|
dist -= ((square_full - 1) * amt * square);
|
|
|
|
|
|
|
|
yy = std::max( -1.0f, std::min( 1.0f, ang_sin * dist ) );
|
|
|
|
xx = std::max( -1.0f, std::min( 1.0f, ang_cos * dist ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
*y = C( yy * range + base );
|
|
|
|
*x = C( xx * range + base );
|
|
|
|
}
|
|
|
|
|
|
|
|
AnalogStick( const char* const _name );
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class Buttons : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Buttons( const char* const _name );
|
|
|
|
|
|
|
|
template <typename C>
|
|
|
|
void GetState( C* const buttons, const C* bitmasks )
|
|
|
|
{
|
|
|
|
std::vector<Control*>::iterator i = controls.begin(),
|
|
|
|
e = controls.end();
|
|
|
|
for ( ; i!=e; ++i, ++bitmasks )
|
|
|
|
if ( (*i)->control_ref->State() > settings[0]->value ) // threshold
|
|
|
|
*buttons |= *bitmasks;
|
|
|
|
}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class MixedTriggers : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
template <typename C, typename S>
|
|
|
|
void GetState( C* const digital, const C* bitmasks, S* analog, const unsigned int range )
|
|
|
|
{
|
|
|
|
const unsigned int trig_count = ((unsigned int) (controls.size() / 2));
|
|
|
|
for ( unsigned int i=0; i<trig_count; ++i,++bitmasks,++analog )
|
|
|
|
{
|
|
|
|
if ( controls[i]->control_ref->State() > settings[0]->value ) //threshold
|
|
|
|
{
|
|
|
|
*analog = range;
|
|
|
|
*digital |= *bitmasks;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
*analog = S(controls[i+trig_count]->control_ref->State() * range);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
MixedTriggers( const char* const _name );
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class Triggers : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
template <typename S>
|
|
|
|
void GetState( S* analog, const unsigned int range )
|
|
|
|
{
|
|
|
|
const unsigned int trig_count = ((unsigned int) (controls.size()));
|
|
|
|
const ControlState deadzone = settings[0]->value;
|
|
|
|
for ( unsigned int i=0; i<trig_count; ++i,++analog )
|
|
|
|
*analog = S( std::max(controls[i]->control_ref->State() - deadzone, 0.0f) / (1 - deadzone) * range );
|
|
|
|
}
|
|
|
|
|
|
|
|
Triggers( const char* const _name );
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class Force : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Force( const char* const _name );
|
|
|
|
|
|
|
|
template <typename C, typename R>
|
|
|
|
void GetState( C* axis, const u8 base, const R range )
|
|
|
|
{
|
|
|
|
const float deadzone = settings[0]->value;
|
|
|
|
for ( unsigned int i=0; i<6; i+=2 )
|
|
|
|
{
|
|
|
|
const float state = controls[i+1]->control_ref->State() - controls[i]->control_ref->State();
|
|
|
|
if (abs(state) > deadzone)
|
|
|
|
*axis++ = (C)((state - (deadzone * sign(state))) / (1 - deadzone) * range + base);
|
|
|
|
//*axis++ = state * range + base;
|
|
|
|
else
|
|
|
|
*axis++ = (C)(base);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Tilt : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Tilt( const char* const _name );
|
|
|
|
|
|
|
|
template <typename C, typename R>
|
|
|
|
void GetState( C* const x, C* const y, const unsigned int base, const R range )
|
|
|
|
{
|
|
|
|
// this is all a mess
|
|
|
|
|
|
|
|
ControlState yy = controls[0]->control_ref->State() - controls[1]->control_ref->State();
|
|
|
|
ControlState xx = controls[3]->control_ref->State() - controls[2]->control_ref->State();
|
|
|
|
|
|
|
|
ControlState deadzone = settings[0]->value;
|
|
|
|
ControlState circle = settings[1]->value;
|
|
|
|
ControlState m = controls[4]->control_ref->State();
|
|
|
|
|
|
|
|
// modifier code
|
|
|
|
if ( m )
|
|
|
|
{
|
|
|
|
yy = (abs(yy)>deadzone) * sign(yy) * (m + deadzone/2);
|
|
|
|
xx = (abs(xx)>deadzone) * sign(xx) * (m + deadzone/2);
|
|
|
|
}
|
|
|
|
|
|
|
|
// deadzone / circle stick code
|
|
|
|
if ( deadzone || circle )
|
|
|
|
{
|
|
|
|
// this section might be all wrong, but its working good enough, i think
|
|
|
|
|
|
|
|
ControlState ang = atan2( yy, xx );
|
|
|
|
ControlState ang_sin = sin(ang);
|
|
|
|
ControlState ang_cos = cos(ang);
|
|
|
|
|
|
|
|
// the amt a full square stick would have at current angle
|
|
|
|
ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
|
|
|
|
|
|
|
|
// the amt a full stick would have that was ( user setting circular ) at current angle
|
|
|
|
// i think this is more like a pointed circle rather than a rounded square like it should be
|
|
|
|
ControlState stick_full = (square_full * (1 - circle)) + (circle);
|
|
|
|
|
|
|
|
ControlState dist = sqrt(xx*xx + yy*yy);
|
|
|
|
|
|
|
|
// dead zone code
|
|
|
|
dist = std::max( 0.0f, dist - deadzone * stick_full );
|
|
|
|
dist /= (1 - deadzone);
|
|
|
|
|
|
|
|
// circle stick code
|
|
|
|
ControlState amt = dist / stick_full;
|
|
|
|
dist += (square_full - 1) * amt * circle;
|
|
|
|
|
|
|
|
yy = std::max( -1.0f, std::min( 1.0f, ang_sin * dist ) );
|
|
|
|
xx = std::max( -1.0f, std::min( 1.0f, ang_cos * dist ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
*y = C( yy * range + base );
|
|
|
|
*x = C( xx * range + base );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Cursor : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize );
|
|
|
|
|
|
|
|
template <typename C>
|
|
|
|
void GetState( C* const x, C* const y, C* const forward, const bool adjusted = false )
|
|
|
|
{
|
|
|
|
const ControlState z = controls[4]->control_ref->State();
|
|
|
|
|
|
|
|
// hide
|
|
|
|
if (controls[5]->control_ref->State() > 0.5f)
|
|
|
|
{
|
|
|
|
*x = 10000; *y = 0; *forward = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
*forward = z;
|
|
|
|
float xx, yy;
|
|
|
|
GetMousePos(xx, yy, wiimote_initialize);
|
|
|
|
|
|
|
|
// use mouse cursor, or user defined mapping if they have something mapped
|
|
|
|
// this if seems horrible
|
|
|
|
if ( controls[0]->control_ref->control_qualifier.name.size() || controls[1]->control_ref->control_qualifier.name.size() )
|
|
|
|
yy = controls[0]->control_ref->State() - controls[1]->control_ref->State();
|
|
|
|
else
|
|
|
|
yy = -yy;
|
|
|
|
|
|
|
|
if ( controls[2]->control_ref->control_qualifier.name.size() || controls[3]->control_ref->control_qualifier.name.size() )
|
|
|
|
xx = controls[3]->control_ref->State() - controls[2]->control_ref->State();
|
|
|
|
|
|
|
|
// adjust cursor according to settings
|
|
|
|
if (adjusted)
|
|
|
|
{
|
|
|
|
xx *= ( settings[1]->value * 2 );
|
|
|
|
yy *= ( settings[2]->value * 2 );
|
|
|
|
yy += ( settings[0]->value - 0.5f );
|
|
|
|
}
|
|
|
|
|
|
|
|
*x = xx;
|
|
|
|
*y = yy;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const SWiimoteInitialize* const wiimote_initialize;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
class Extension : public ControlGroup
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Extension( const char* const _name )
|
|
|
|
: ControlGroup( _name, GROUP_TYPE_EXTENSION )
|
|
|
|
, switch_extension(0)
|
|
|
|
, active_extension(0) {}
|
|
|
|
~Extension();
|
|
|
|
|
|
|
|
void GetState( u8* const data, const bool focus = true );
|
|
|
|
|
|
|
|
std::vector<ControllerEmu*> attachments;
|
|
|
|
|
|
|
|
int switch_extension;
|
|
|
|
int active_extension;
|
|
|
|
};
|
|
|
|
|
|
|
|
virtual ~ControllerEmu();
|
|
|
|
|
|
|
|
virtual std::string GetName() const = 0;
|
|
|
|
|
2010-06-04 14:03:03 -06:00
|
|
|
void LoadConfig(IniFile::Section *sec, const std::string& base = "");
|
|
|
|
void SaveConfig(IniFile::Section *sec, const std::string& base = "");
|
2010-06-03 12:05:08 -06:00
|
|
|
void UpdateDefaultDevice();
|
|
|
|
|
|
|
|
void UpdateReferences( ControllerInterface& devi );
|
|
|
|
|
|
|
|
std::vector< ControlGroup* > groups;
|
|
|
|
|
|
|
|
ControllerInterface::DeviceQualifier default_device;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|