dolphin/Externals/libusb/libusb_static_2013.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>libusb-1.0 (static)</ProjectName>
<ProjectGuid>{349EE8F9-7D25-4909-AAF5-FF3FADE72187}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Source\VSProps\Base.props" />
<Import Project="..\..\Source\VSProps\ClDisableAllWarnings.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<!-- Ensure libusb sees it's own config.h first... -->
<AdditionalIncludeDirectories>.\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="libusb\core.c" />
<ClCompile Include="libusb\descriptor.c" />
<ClCompile Include="libusb\hotplug.c" />
<ClCompile Include="libusb\io.c" />
<ClCompile Include="libusb\os\poll_windows.c" />
<ClCompile Include="libusb\os\threads_windows.c" />
<ClCompile Include="libusb\os\windows_usb.c" />
<ClCompile Include="libusb\sync.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="libusb\hotplug.h" />
<ClInclude Include="libusb\libusb.h" />
<ClInclude Include="libusb\libusbi.h" />
<ClInclude Include="libusb\os\poll_windows.h" />
<ClInclude Include="libusb\os\threads_windows.h" />
<ClInclude Include="libusb\os\windows_common.h" />
<ClInclude Include="libusb\os\windows_usb.h" />
<ClInclude Include="libusb\version.h" />
<ClInclude Include="libusb\version_nano.h" />
<ClInclude Include="msvc\config.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>