2013-04-17 21:09:55 -06:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2009-05-07 12:46:07 -06:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2009-05-07 12:46:07 -06:00
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2014-03-12 13:33:41 -06:00
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#include <string>
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2014-12-22 04:53:03 -07:00
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#include <unordered_map>
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2014-02-17 03:18:15 -07:00
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#include "VideoCommon/TextureDecoder.h"
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#include "VideoCommon/VideoCommon.h"
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2009-05-07 12:46:07 -06:00
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2014-12-22 04:53:03 -07:00
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class HiresTexture
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2009-05-07 12:46:07 -06:00
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{
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2014-12-22 04:53:03 -07:00
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public:
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static void Init(const std::string& gameCode);
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2009-12-21 23:47:42 -07:00
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2014-12-22 04:53:03 -07:00
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static HiresTexture* Search(
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const u8* texture, size_t texture_size,
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const u8* tlut, size_t tlut_size,
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u32 width, u32 height,
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int format
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);
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2014-12-22 14:33:38 -07:00
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static std::string GenBaseName(
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const u8* texture, size_t texture_size,
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const u8* tlut, size_t tlut_size,
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u32 width, u32 height,
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2015-01-14 13:25:33 -07:00
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int format, bool dump = false
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2014-12-22 14:33:38 -07:00
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);
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2014-12-22 04:53:03 -07:00
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~HiresTexture();
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struct Level
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{
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u8* data;
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size_t data_size;
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u32 width, height;
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};
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std::vector<Level> m_levels;
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static std::unordered_map<std::string, std::string> textureMap;
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private:
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HiresTexture() {}
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};
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