PixelShaderGen: Remove unused num_texgens argument

It became unused in f039149198.
This commit is contained in:
Pokechu22
2021-04-17 09:57:16 -07:00
parent c3668e179c
commit 002ff4e4dd
3 changed files with 4 additions and 5 deletions

View File

@ -361,7 +361,7 @@ void ClearUnusedPixelShaderUidBits(APIType api_type, const ShaderHostConfig& hos
uid_data->bounding_box &= host_config.bounding_box & host_config.backend_bbox;
}
void WritePixelShaderCommonHeader(ShaderCode& out, APIType api_type, u32 num_texgens,
void WritePixelShaderCommonHeader(ShaderCode& out, APIType api_type,
const ShaderHostConfig& host_config, bool bounding_box)
{
// dot product for integer vectors
@ -546,8 +546,7 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos
uid_data->genMode_numtexgens, uid_data->genMode_numindstages);
// Stuff that is shared between ubershaders and pixelgen.
WritePixelShaderCommonHeader(out, api_type, uid_data->genMode_numtexgens, host_config,
uid_data->bounding_box);
WritePixelShaderCommonHeader(out, api_type, host_config, uid_data->bounding_box);
if (uid_data->forced_early_z && g_ActiveConfig.backend_info.bSupportsEarlyZ)
{