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PixelShaderGen: Remove unused num_texgens argument
It became unused in f039149198
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@ -158,7 +158,7 @@ using PixelShaderUid = ShaderUid<pixel_shader_uid_data>;
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ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& host_config,
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const pixel_shader_uid_data* uid_data);
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void WritePixelShaderCommonHeader(ShaderCode& out, APIType api_type, u32 num_texgens,
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void WritePixelShaderCommonHeader(ShaderCode& out, APIType api_type,
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const ShaderHostConfig& host_config, bool bounding_box);
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void ClearUnusedPixelShaderUidBits(APIType api_type, const ShaderHostConfig& host_config,
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PixelShaderUid* uid);
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