PixelShaderGen: Remove unused num_texgens argument

It became unused in f039149198.
This commit is contained in:
Pokechu22
2021-04-17 09:57:16 -07:00
parent c3668e179c
commit 002ff4e4dd
3 changed files with 4 additions and 5 deletions

View File

@ -64,7 +64,7 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
out.Write("// Pixel UberShader for {} texgens{}{}\n", numTexgen,
early_depth ? ", early-depth" : "", per_pixel_depth ? ", per-pixel depth" : "");
WritePixelShaderCommonHeader(out, ApiType, numTexgen, host_config, bounding_box);
WritePixelShaderCommonHeader(out, ApiType, host_config, bounding_box);
WriteUberShaderCommonHeader(out, ApiType, host_config);
if (per_pixel_lighting)
WriteLightingFunction(out);