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Disable pinned memory for AMD mesa drivers
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@ -356,8 +356,7 @@ std::unique_ptr<StreamBuffer> StreamBuffer::Create(u32 type, u32 size)
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{
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// pinned memory is much faster than buffer storage on AMD cards
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if (g_ogl_config.bSupportsGLPinnedMemory &&
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!(DriverDetails::HasBug(DriverDetails::BUG_BROKEN_PINNED_MEMORY) &&
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type == GL_ELEMENT_ARRAY_BUFFER))
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!(DriverDetails::HasBug(DriverDetails::BUG_BROKEN_PINNED_MEMORY)))
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return std::make_unique<PinnedMemory>(type, size);
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// buffer storage works well in most situations
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