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DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard".
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@ -20,7 +20,11 @@ public:
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explicit Tilt(const std::string& name);
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ReshapeData GetReshapableState(bool adjusted) final override;
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ControlState GetGateRadiusAtAngle(double ang) const override;
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ControlState GetGateRadiusAtAngle(double angle) const final override;
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// Tilt is using the gate radius to adjust the tilt angle so we must provide an unadjusted value
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// for the default input radius.
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ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
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StateData GetState();
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