VideoCommon: Move last EFB scale handling to CalculateTargetSize

This commit is contained in:
Stenzek
2017-03-04 16:42:27 +10:00
parent afc25fdca0
commit 00a0a91513
12 changed files with 11 additions and 41 deletions

View File

@ -865,7 +865,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
// Resize the back buffers NOW to avoid flickering
if (CalculateTargetSize() || xfbchanged || windowResized ||
m_last_efb_scale != g_ActiveConfig.iEFBScale ||
s_last_multisamples != g_ActiveConfig.iMultisamples ||
s_last_stereo_mode != (g_ActiveConfig.iStereoMode > 0))
{
@ -885,11 +884,8 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
UpdateDrawRectangle();
m_last_efb_scale = g_ActiveConfig.iEFBScale;
s_last_stereo_mode = g_ActiveConfig.iStereoMode > 0;
PixelShaderManager::SetEfbScaleChanged();
D3D::context->OMSetRenderTargets(1, &D3D::GetBackBuffer()->GetRTV(), nullptr);
g_framebuffer_manager.reset();