Merge pull request #4517 from stenzek/mp3-blotches

TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM
This commit is contained in:
Stenzek
2016-12-19 22:11:38 +10:00
committed by GitHub
6 changed files with 22 additions and 22 deletions

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@ -333,7 +333,7 @@ bool TextureCache::CompileShaders()
"\n"
"void main(){\n"
" vec4 texcol = texture(samp9, f_uv0);\n"
" texcol = round(texcol * colmat[5]) * colmat[6];\n"
" texcol = floor(texcol * colmat[5]) * colmat[6];\n"
" ocol0 = texcol * mat4(colmat[0], colmat[1], colmat[2], colmat[3]) + colmat[4];\n"
"}\n";