Vulkan: Use correct source format to determine palette size

Fixes blur in fortune street fifologs.
This commit is contained in:
Stenzek
2016-10-06 21:51:11 +10:00
parent 3c822f2c55
commit 010514bd39
3 changed files with 5 additions and 5 deletions

View File

@ -29,7 +29,7 @@ public:
void ConvertTexture(StateTracker* state_tracker, VkCommandBuffer command_buffer,
VkRenderPass render_pass, VkFramebuffer dst_framebuffer,
Texture2D* src_texture, u32 width, u32 height, void* palette,
TlutFormat format);
TlutFormat format, u32 src_format);
private:
static const size_t NUM_PALETTE_CONVERSION_SHADERS = 3;