VideoCommon: remove Cache Displaylist

This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.

v2: also remove dlc_desc
This commit is contained in:
degasus
2014-01-30 15:51:20 +01:00
parent 72cc6431e5
commit 010a0d481a
24 changed files with 4 additions and 931 deletions

View File

@ -8,7 +8,6 @@
#include "Timer.h"
#include "Debugger.h"
#include "DLCache.h"
#include "EmuWindow.h"
#include "Fifo.h"
#include "OnScreenDisplay.h"
@ -950,7 +949,6 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangle& r
GFX_DEBUGGER_PAUSE_AT(NEXT_FRAME, true);
DLCache::ProgressiveCleanup();
TextureCache::Cleanup();
// Enable configuration changes