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https://github.com/dolphin-emu/dolphin.git
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VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
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@ -20,7 +20,6 @@
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#include "Host.h"
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#include "Debugger/DebuggerPanel.h"
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#include "DLCache.h"
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#include "EmuWindow.h"
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#include "IndexGenerator.h"
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#include "FileUtil.h"
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@ -201,7 +200,6 @@ void VideoBackend::Video_Prepare()
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PixelShaderManager::Init();
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CommandProcessor::Init();
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PixelEngine::Init();
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DLCache::Init();
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// Tell the host that the window is ready
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Host_Message(WM_USER_CREATE);
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@ -219,7 +217,6 @@ void VideoBackend::Shutdown()
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s_swapRequested = FALSE;
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// VideoCommon
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DLCache::Shutdown();
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Fifo_Shutdown();
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CommandProcessor::Shutdown();
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PixelShaderManager::Shutdown();
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