VideoCommon: remove Cache Displaylist

This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.

v2: also remove dlc_desc
This commit is contained in:
degasus
2014-01-30 15:51:20 +01:00
parent 72cc6431e5
commit 010a0d481a
24 changed files with 4 additions and 931 deletions

View File

@ -40,11 +40,9 @@ set(SRCS BPFunctions.cpp
set(LIBS core png)
if(NOT _M_GENERIC)
set(SRCS ${SRCS} TextureDecoder_x64.cpp
DLCache_x64.cpp)
set(SRCS ${SRCS} TextureDecoder_x64.cpp)
else()
set(SRCS ${SRCS} TextureDecoder_Generic.cpp
DLCache_Generic.cpp)
set(SRCS ${SRCS} TextureDecoder_Generic.cpp)
endif()
if(NOT ${CL} STREQUAL CL-NOTFOUND)
list(APPEND LIBS ${CL})