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VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
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@ -17,7 +17,6 @@
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#include "HW/ProcessorInterface.h"
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#include "HW/GPFifo.h"
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#include "HW/Memmap.h"
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#include "DLCache.h"
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#include "HW/SystemTimers.h"
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#include "Core.h"
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@ -409,7 +408,6 @@ void Write16(const u16 _Value, const u32 _Address)
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{
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ResetVideoBuffer();
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}
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IncrementCheckContextId();
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DEBUG_LOG(COMMANDPROCESSOR,"Try to write to FIFO_RW_DISTANCE_HI : %04x", _Value);
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break;
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case FIFO_RW_DISTANCE_LO:
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@ -527,7 +525,6 @@ void SetCpStatus(bool isCPUThread)
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{
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INFO_LOG(COMMANDPROCESSOR, "Hit breakpoint at %i", fifo.CPReadPointer);
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fifo.bFF_Breakpoint = true;
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IncrementCheckContextId();
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}
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}
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else
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