VideoCommon: remove Cache Displaylist

This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.

v2: also remove dlc_desc
This commit is contained in:
degasus
2014-01-30 15:51:20 +01:00
parent 72cc6431e5
commit 010a0d481a
24 changed files with 4 additions and 931 deletions

View File

@ -915,17 +915,6 @@ void VertexLoader::ConvertVertices ( int count )
#endif
}
void VertexLoader::RunCompiledVertices(int vtx_attr_group, int primitive, int const count, u8* Data)
{
auto const new_count = SetupRunVertices(vtx_attr_group, primitive, count);
memcpy_gc(VertexManager::s_pCurBufferPointer, Data, native_stride * new_count);
VertexManager::s_pCurBufferPointer += native_stride * new_count;
DataSkip(new_count * m_VertexSize);
VertexManager::AddVertices(primitive, new_count);
}
void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2)
{
VAT vat;