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VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
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@ -17,7 +17,6 @@ namespace VertexLoaderManager
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int GetVertexSize(int vtx_attr_group);
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void RunVertices(int vtx_attr_group, int primitive, int count);
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void RunCompiledVertices(int vtx_attr_group, int primitive, int count, u8* Data);
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// For debugging
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void AppendListToString(std::string *dest);
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