VideoCommon: remove Cache Displaylist

This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.

v2: also remove dlc_desc
This commit is contained in:
degasus
2014-01-30 15:51:20 +01:00
parent 72cc6431e5
commit 010a0d481a
24 changed files with 4 additions and 931 deletions

View File

@ -85,7 +85,6 @@
<ClCompile Include="VideoBackendBase.cpp" />
<ClCompile Include="VideoConfig.cpp" />
<ClCompile Include="VideoState.cpp" />
<ClCompile Include="DLCache_x64.cpp" />
<ClCompile Include="TextureDecoder_x64.cpp" />
<ClCompile Include="XFMemory.cpp" />
<ClCompile Include="XFStructs.cpp" />
@ -99,7 +98,6 @@
<ClInclude Include="CPMemory.h" />
<ClInclude Include="DataReader.h" />
<ClInclude Include="Debugger.h" />
<ClInclude Include="DLCache.h" />
<ClInclude Include="DriverDetails.h" />
<ClInclude Include="EmuWindow.h" />
<ClInclude Include="Fifo.h" />