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Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
Please test this, I don't have any phones or whatever capable of communicating with it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6405 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1,42 +1,25 @@
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#ifndef UDPWRAPPER_H
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#define UDPWRAPPER_H
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#include "UDPWiimote.h"
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#if (defined(USE_UDP_WIIMOTE) && !defined(UDPWRAPPER_H))
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#define UDPWRAPPER_H
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#include "Common.h"
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#include "ControllerEmu.h"
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#include "IniFile.h"
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#include <string>
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/wx.h>
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#include <wx/listbox.h>
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#include <wx/textctrl.h>
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#include <wx/button.h>
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#include <wx/stattext.h>
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#include <wx/combobox.h>
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#include <wx/checkbox.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/spinctrl.h>
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#endif
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class UDPWrapper : public ControllerEmu::ControlGroup
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{
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public:
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UDPWiimote * inst;
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int index;
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bool updIR,updAccel,updButt,updNun,updNunAccel,udpEn; //upd from update and udp from... well... UDP
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bool updIR, updAccel, updButt, updNun, updNunAccel, udpEn; //upd from update and udp from... well... UDP
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std::string port;
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UDPWrapper(int index, const char* const _name);
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virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
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virtual void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
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virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "");
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virtual void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "");
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void Refresh();
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#if defined(HAVE_WX) && HAVE_WX
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void Configure(wxWindow * parent);
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#endif
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virtual ~UDPWrapper();
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};
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