VideoBackend: Get rid of a boolean global

Also gets rid of global headers
This commit is contained in:
Lioncash
2016-01-02 15:01:12 -05:00
parent 066af14272
commit 01f99a04a2
26 changed files with 32 additions and 122 deletions

View File

@ -36,26 +36,21 @@ Make AA apply instantly during gameplay if possible
*/
#include <algorithm>
#include <cstdarg>
#include <memory>
#include <string>
#include <vector>
#include "Common/Atomic.h"
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
#include "Common/Thread.h"
#include "Common/GL/GLInterfaceBase.h"
#include "Common/GL/GLUtil.h"
#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/Host.h"
#include "VideoBackends/OGL/BoundingBox.h"
#include "VideoBackends/OGL/FramebufferManager.h"
#include "VideoBackends/OGL/PerfQuery.h"
#include "VideoBackends/OGL/PostProcessing.h"
#include "VideoBackends/OGL/ProgramShaderCache.h"
#include "VideoBackends/OGL/Render.h"
#include "VideoBackends/OGL/SamplerCache.h"
@ -68,10 +63,7 @@ Make AA apply instantly during gameplay if possible
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/MainBase.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/PixelEngine.h"
@ -79,7 +71,6 @@ Make AA apply instantly during gameplay if possible
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/VideoState.h"
namespace OGL
{
@ -139,14 +130,15 @@ static void InitBackendInfo()
g_Config.backend_info.AnaglyphShaders = GetShaders(ANAGLYPH_DIR DIR_SEP);
}
void VideoBackend::ShowConfig(void *_hParent)
void VideoBackend::ShowConfig(void* parent_handle)
{
if (!s_BackendInitialized)
if (!m_initialized)
InitBackendInfo();
Host_ShowVideoConfig(_hParent, GetDisplayName(), "gfx_opengl");
Host_ShowVideoConfig(parent_handle, GetDisplayName(), "gfx_opengl");
}
bool VideoBackend::Initialize(void *window_handle)
bool VideoBackend::Initialize(void* window_handle)
{
InitializeShared();
InitBackendInfo();
@ -167,7 +159,7 @@ bool VideoBackend::Initialize(void *window_handle)
// Do our OSD callbacks
OSD::DoCallbacks(OSD::OSD_INIT);
s_BackendInitialized = true;
m_initialized = true;
return true;
}
@ -206,7 +198,7 @@ void VideoBackend::Video_Prepare()
void VideoBackend::Shutdown()
{
s_BackendInitialized = false;
m_initialized = false;
// Do our OSD callbacks
OSD::DoCallbacks(OSD::OSD_SHUTDOWN);