mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
replace alloca with malloc to fix windows builds
This commit is contained in:
2
Externals/soundtouch/FIRFilter.cpp
vendored
2
Externals/soundtouch/FIRFilter.cpp
vendored
@ -170,7 +170,7 @@ uint FIRFilter::evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint
|
||||
uint FIRFilter::evaluateFilterMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples, uint numChannels) const
|
||||
{
|
||||
uint i, j, end, c;
|
||||
LONG_SAMPLETYPE *sum=(LONG_SAMPLETYPE*)alloca(numChannels*sizeof(*sum));
|
||||
LONG_SAMPLETYPE *sum=(LONG_SAMPLETYPE*)malloc(numChannels*sizeof(*sum));
|
||||
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
// when using floating point samples, use a scaler instead of a divider
|
||||
// because division is much slower operation than multiplying.
|
||||
|
Reference in New Issue
Block a user