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Wiimote cleanup, especially for Roll & Pitch, now accelerometer axes should be correct.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4654 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -487,8 +487,8 @@ void WiimotePadConfigDialog::CreatePadGUIControls()
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m_TiltComboInput[i] = new wxComboBox(m_Controller[i], ID_TILT_INPUT, StrTilt[0], wxDefaultPosition, wxSize(100, -1), StrTilt, wxCB_READONLY);
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m_TiltComboRangeRoll[i] = new wxComboBox(m_Controller[i], ID_TILT_RANGE_ROLL, StrTiltRangeRoll[0], wxDefaultPosition, wxSize(75, -1), StrTiltRangeRoll, wxCB_READONLY);
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m_TiltComboRangePitch[i] = new wxComboBox(m_Controller[i], ID_TILT_RANGE_PITCH, StrTiltRangePitch[0], wxDefaultPosition, wxSize(75, -1), StrTiltRangePitch, wxCB_READONLY);
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m_TiltTextRoll[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Roll"));
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m_TiltTextPitch[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Pitch"));
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m_TiltTextRoll[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Roll L/R"));
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m_TiltTextPitch[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Pitch U/D"));
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m_TiltInvertRoll[i] = new wxCheckBox(m_Controller[i], ID_TILT_INVERT_ROLL, wxT("Invert"));
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m_TiltInvertPitch[i] = new wxCheckBox(m_Controller[i], ID_TILT_INVERT_PITCH, wxT("Invert"));
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@ -505,7 +505,7 @@ void WiimotePadConfigDialog::CreatePadGUIControls()
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// For additional padding options if needed
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//m_TiltHoriz[i] = new wxBoxSizer(wxHORIZONTAL);
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m_gTilt[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Roll and pitch"));
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m_gTilt[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Tilt and Swing"));
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m_gTilt[i]->AddStretchSpacer();
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m_gTilt[i]->Add(m_TiltComboInput[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
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m_gTilt[i]->Add(m_TiltGrid[i], 0, wxEXPAND | (wxLEFT | wxRIGHT), 5);
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