GLContext: Use destructor instead of Shutdown() to cleanup

Also uses the Initialize() method to make the context current.
This commit is contained in:
Stenzek
2018-10-03 23:03:33 +10:00
parent 4b8d1c2b42
commit 025e909773
16 changed files with 122 additions and 115 deletions

View File

@ -6,7 +6,7 @@
#include "Common/GL/GLInterface/EGL.h"
class GLContextEGLAndroid : public GLContextEGL
class GLContextEGLAndroid final : public GLContextEGL
{
protected:
EGLDisplay OpenEGLDisplay() override;