ControllerInterface/Device: Make DetectInput() a const member function

This doesn't actually modify object instance state, so it can be made
const.
This commit is contained in:
Lioncash
2019-05-29 19:23:51 -04:00
parent 27346fee8a
commit 0263435050
2 changed files with 2 additions and 2 deletions

View File

@ -188,7 +188,7 @@ public:
bool HasConnectedDevice(const DeviceQualifier& qualifier) const;
std::pair<std::shared_ptr<Device>, Device::Input*>
DetectInput(u32 wait_ms, const std::vector<std::string>& device_strings);
DetectInput(u32 wait_ms, const std::vector<std::string>& device_strings) const;
protected:
mutable std::mutex m_devices_mutex;