just some compiler warning cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-03-05 22:35:06 +00:00
parent 3f840806b3
commit 02a4b49df1
9 changed files with 25 additions and 20 deletions

View File

@ -85,7 +85,7 @@ void PixelShaderCache::SetShader()
bool HLSL = false;
const char *code = GeneratePixelShader(PixelShaderManager::GetTextureMask(), false, false, HLSL);
LPDIRECT3DPIXELSHADER9 shader = HLSL ? D3D::CompilePixelShader(code, strlen(code), false) : CompileCgShader(code);
LPDIRECT3DPIXELSHADER9 shader = HLSL ? D3D::CompilePixelShader(code, (int)strlen(code), false) : CompileCgShader(code);
if (shader)
{
//Make an entry in the table