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Polish shader uid checking.
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@ -52,6 +52,8 @@ private:
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static PSCache PixelShaders;
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static const PSCacheEntry* last_entry;
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static PixelShaderUid last_uid;
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static UidChecker<PixelShaderUid,PixelShaderCode> pixel_uid_checker;
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};
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} // namespace DX11
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