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Polish shader uid checking.
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@ -38,6 +38,9 @@ private:
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static VSCache vshaders;
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static const VSCacheEntry *last_entry;
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static VertexShaderUid last_uid;
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static UidChecker<VertexShaderUid,VertexShaderCode> vertex_uid_checker;
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static void Clear();
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public:
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