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VideoCommon: Drop now unused efb2tex matrix generation.
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@ -316,7 +316,6 @@ private:
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virtual void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy,
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const EFBRectangle& src_rect, bool scale_by_half,
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unsigned int cbuf_id, const float* colmat,
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EFBCopyFormat dst_format, bool is_intensity) = 0;
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// Removes and unlinks texture from texture cache and returns it to the pool
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