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Use PanicAlert instead of PanicAlertT when appropriate
It means less work for the translators... But I'm not too sure about this, because most of these have already been translated.
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@ -614,7 +614,7 @@ void SetState(EState _State)
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Wiimote::Resume();
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break;
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default:
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PanicAlertT("Invalid state");
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PanicAlert("Invalid state");
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break;
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}
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}
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