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Merge pull request #12064 from noahpistilli/wc24-standby
Remove force disable WC24 Standby
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commit
032c77b462
@ -69,17 +69,6 @@ void SaveToSYSCONF(Config::LayerType layer, std::function<bool(const Config::Loc
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}
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sysconf.SetData<u32>("IPL.CB", SysConf::Entry::Type::Long, 0);
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sysconf.SetData<u32>("IPL.CB", SysConf::Entry::Type::Long, 0);
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// Disable WiiConnect24's standby mode. If it is enabled, it prevents us from receiving
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// shutdown commands in the State Transition Manager (STM).
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// TODO: remove this if and once Dolphin supports WC24 standby mode.
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SysConf::Entry* idle_entry = sysconf.GetOrAddEntry("IPL.IDL", SysConf::Entry::Type::SmallArray);
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if (idle_entry->bytes.empty())
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idle_entry->bytes = std::vector<u8>(2);
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else
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idle_entry->bytes[0] = 0;
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NOTICE_LOG_FMT(CORE, "Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown");
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IOS::HLE::RestoreBTInfoSection(&sysconf);
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IOS::HLE::RestoreBTInfoSection(&sysconf);
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sysconf.Save();
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sysconf.Save();
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}
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}
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