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Fix lens flares in Mario Kart Wii.
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@ -156,6 +156,58 @@ int TexDecoder_GetPaletteSize(int format)
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}
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}
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// Get the "in memory" texture format of an EFB copy's format.
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// With the exception of c4/c8/c14 paletted texture formats (which are handled elsewhere)
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// this is the format the game should be using when it is drawing an EFB copy back.
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int TexDecoder_GetEfbCopyBaseFormat(int format)
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{
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switch (format)
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{
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case GX_TF_I4:
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case GX_CTF_Z4:
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case GX_CTF_R4:
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return GX_TF_I4;
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case GX_TF_I8:
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case GX_CTF_A8:
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case GX_CTF_R8:
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case GX_CTF_G8:
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case GX_CTF_B8:
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case GX_TF_Z8:
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case GX_CTF_Z8H:
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case GX_CTF_Z8M:
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case GX_CTF_Z8L:
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return GX_TF_I8;
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case GX_TF_IA4:
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case GX_CTF_RA4:
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return GX_TF_IA4;
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case GX_TF_IA8:
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case GX_TF_Z16:
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case GX_CTF_RA8:
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case GX_CTF_RG8:
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case GX_CTF_GB8:
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case GX_CTF_Z16R:
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case GX_CTF_Z16L:
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return GX_TF_IA8;
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case GX_TF_RGB565:
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return GX_TF_RGB565;
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case GX_TF_RGB5A3:
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return GX_TF_RGB5A3;
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case GX_TF_RGBA8:
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case GX_TF_Z24X8:
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case GX_CTF_YUVA8:
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return GX_TF_RGBA8;
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// These formats can't be (directly) generated by EFB copies
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case GX_TF_C4:
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case GX_TF_C8:
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case GX_TF_C14X2:
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case GX_TF_CMPR:
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default:
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PanicAlert("Unsupported Texture Format (%08x)! (GetEfbCopyBaseFormat)", format);
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return format & 0xf;
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}
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}
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void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center)
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{
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TexFmt_Overlay_Enable = enable;
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