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Fixed some crashes in netplay, so it actually works :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3233 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -90,7 +90,7 @@ class ServerSide : public wxThread
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NetEvent *Event;
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u32 m_netvalues[3][2];
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bool m_data_received; // New Pad data received ?
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bool m_data_received; // New Pad data received ?
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unsigned char m_numplayers;
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int m_netmodel;
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@ -123,7 +123,7 @@ class ClientSide : public wxThread
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NetEvent *Event;
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u32 m_netvalues[3][2];
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bool m_data_received; // New Pad data received ?
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bool m_data_received; // New Pad data received ?
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unsigned char m_numplayers;
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int m_netmodel;
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