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Move last XFB size from Render to FramebufferManager.
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@ -71,9 +71,6 @@ int Renderer::s_backbuffer_height;
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float Renderer::xScale;
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float Renderer::yScale;
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unsigned int Renderer::s_XFB_width;
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unsigned int Renderer::s_XFB_height;
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int Renderer::s_LastEFBScale;
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bool Renderer::s_skipSwap;
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@ -121,14 +118,14 @@ void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRect
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VideoFifo_CheckSwapRequestAt(xfbAddr, fbWidth, fbHeight);
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XFBWrited = true;
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// XXX: Without the VI, how would we know what kind of field this is? So
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// just use progressive.
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if (g_ActiveConfig.bUseXFB)
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{
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FramebufferManagerBase::CopyToXFB(xfbAddr, fbWidth, fbHeight, sourceRc,Gamma);
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}
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else
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{
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// XXX: Without the VI, how would we know what kind of field this is? So
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// just use progressive.
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g_renderer->Swap(xfbAddr, FIELD_PROGRESSIVE, fbWidth, fbHeight,sourceRc,Gamma);
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Common::AtomicStoreRelease(s_swapRequested, false);
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}
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@ -323,13 +320,13 @@ void Renderer::CalculateXYScale(const TargetRectangle& dst_rect)
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if (g_ActiveConfig.b3DVision)
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{
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// This works, yet the version in the else doesn't. No idea why.
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xScale = (float)(s_backbuffer_width-1) / (float)(s_XFB_width-1);
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yScale = (float)(s_backbuffer_height-1) / (float)(s_XFB_height-1);
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xScale = (float)(s_backbuffer_width-1) / (float)(FramebufferManagerBase::LastXfbWidth()-1);
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yScale = (float)(s_backbuffer_height-1) / (float)(FramebufferManagerBase::LastXfbHeight()-1);
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}
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else
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{
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xScale = (float)(dst_rect.right - dst_rect.left - 1) / (float)(s_XFB_width-1);
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yScale = (float)(dst_rect.bottom - dst_rect.top - 1) / (float)(s_XFB_height-1);
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xScale = (float)(dst_rect.right - dst_rect.left - 1) / (float)(FramebufferManagerBase::LastXfbWidth()-1);
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yScale = (float)(dst_rect.bottom - dst_rect.top - 1) / (float)(FramebufferManagerBase::LastXfbHeight()-1);
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}
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}
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}
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