Clean up of OpenGL hacks.

Removed now useless code.
Also fixed a problem with the iso properties.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3215 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-05-13 13:28:49 +00:00
parent 0f9214bce5
commit 03b0936fa1
10 changed files with 13 additions and 68 deletions

View File

@ -281,7 +281,7 @@ void Flush()
Renderer::SetRenderMode(Renderer::RM_Normal);
// set global constants
VertexShaderManager::SetConstants(g_Config.bProjectionHax1, g_Config.bPhackvalue1, g_Config.fhackvalue1, g_Config.bPhackvalue2, g_Config.fhackvalue2, g_Config.bFreeLook);
VertexShaderManager::SetConstants(g_Config.bPhackvalue1, g_Config.fhackvalue1, g_Config.bPhackvalue2, g_Config.fhackvalue2, g_Config.bFreeLook);
PixelShaderManager::SetConstants();
// finally bind