Prepare for having different extensions dialogs

Just setting up a switch on the type so that different dialogs can be instantiated.  This also makes the extension type an enum because I don't see why not here and finally, it removes ControlGroupSizer.  This removal allows to not dynamically generate the UI, but instead, let the specialised constructors do the layout.
This commit is contained in:
aldelaro5
2016-11-20 00:49:31 -05:00
parent 00f680b830
commit 03e0cae9b7
2 changed files with 26 additions and 69 deletions

View File

@ -192,13 +192,6 @@ public:
double m_scale;
};
class ControlGroupsSizer : public wxBoxSizer
{
public:
ControlGroupsSizer(ControllerEmu* const controller, InputConfigDialog* const parent,
std::vector<ControlGroupBox*>* const groups = nullptr);
};
class InputConfigDialog : public wxDialog
{
public: