mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Gameini database cleanup of "postprocessingshader" and additions/updates for FlingSmash, Rune Factory Tides of Destiny, The Legend of Zelda Twilight Princess for GC and Wii.
This commit is contained in:
@ -7,7 +7,6 @@ EmulationStateId = 4
|
|||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
[OnFrame]#Add memory patches here.
|
[OnFrame]#Add memory patches here.
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -302,6 +302,5 @@ PH_ZFar =
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBEmulateFormatChanges = True
|
EFBEmulateFormatChanges = True
|
||||||
|
@ -14,4 +14,4 @@ ProjectionHack = 0
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -17,5 +17,4 @@ PH_ZFar =
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
|
@ -17,5 +17,4 @@ PH_ZFar =
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
|
@ -13,4 +13,4 @@ ProjectionHack = 0
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -15,4 +15,4 @@ PH_ZNear =
|
|||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -22,4 +22,4 @@ $99 of some treasures
|
|||||||
040AE530 3F000063
|
040AE530 3F000063
|
||||||
$End Boss Has No HP
|
$End Boss Has No HP
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -101,4 +101,4 @@ SafeTextureCacheColorSamples = 512
|
|||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -557,5 +557,7 @@ PH_ZFar =
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
UseXFB = True
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
||||||
|
@ -15,4 +15,4 @@ PH_ZNear =
|
|||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -25,7 +25,7 @@ $Infinite Arrows
|
|||||||
$Infinite Lantern Oil
|
$Infinite Lantern Oil
|
||||||
024061C8 00005460
|
024061C8 00005460
|
||||||
$Have All Swords/Shields/Tunics
|
$Have All Swords/Shields/Tunics
|
||||||
04406290 FFFFFFFF
|
04406290 00005460
|
||||||
$All Hidden Skills Learned
|
$All Hidden Skills Learned
|
||||||
004069D9 0000000F
|
004069D9 0000000F
|
||||||
004069DA 000000F0
|
004069DA 000000F0
|
||||||
@ -622,7 +622,7 @@ $Link has the Medicine Scent (Twilight Spectre)
|
|||||||
$Have All 60 Poe Souls (Twilight Spectre)
|
$Have All 60 Poe Souls (Twilight Spectre)
|
||||||
004062CC 0000003C
|
004062CC 0000003C
|
||||||
$Have All 24 Golden Bugs (Twilight Spectre)
|
$Have All 24 Golden Bugs (Twilight Spectre)
|
||||||
044062A4 FFFFFFFF
|
044062A4 0000003C
|
||||||
$All Fish in Inventry (ZeldaFan07)
|
$All Fish in Inventry (ZeldaFan07)
|
||||||
0240632C 00056363
|
0240632C 00056363
|
||||||
0040634C 00000563
|
0040634C 00000563
|
||||||
@ -1488,6 +1488,7 @@ PH_ZFar =
|
|||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
|
EFBCopyCacheEnable = True
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = False
|
SafeTextureCache = False
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -21,8 +21,9 @@ PH_ZFar =
|
|||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
|
EFBCopyCacheEnable = True
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = False
|
SafeTextureCache = False
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -88,6 +88,7 @@ PH_ZFar =
|
|||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
|
EFBCopyCacheEnable = True
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = False
|
SafeTextureCache = False
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
22
Data/User/GameConfig/R22E01.ini
Normal file
22
Data/User/GameConfig/R22E01.ini
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# R22E01 - FlingSmash
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCache = True
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
[Wii]
|
||||||
|
DisableWiimoteSpeaker = 1
|
22
Data/User/GameConfig/R22J01.ini
Normal file
22
Data/User/GameConfig/R22J01.ini
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# R22J01 - Tataite Hazumu: Super Smash Ball Plus
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCache = True
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
[Wii]
|
||||||
|
DisableWiimoteSpeaker = 1
|
22
Data/User/GameConfig/R22P01.ini
Normal file
22
Data/User/GameConfig/R22P01.ini
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# R22P01 - FlingSmash
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCache = True
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
[Wii]
|
||||||
|
DisableWiimoteSpeaker = 1
|
@ -17,6 +17,5 @@ PH_ZFar =
|
|||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
@ -17,4 +17,4 @@ PH_ZFar =
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
[Wii]
|
||||||
|
@ -17,4 +17,4 @@ PH_ZFar =
|
|||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -17,4 +17,4 @@ PH_ZFar =
|
|||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -17,4 +17,4 @@ PH_ZFar =
|
|||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -17,7 +17,6 @@ PH_ZFar =
|
|||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -9,4 +9,4 @@ EmulationIssues = Needs an older rev to play like r6461. Set to 600 watermark ti
|
|||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -12,4 +12,4 @@ ProjectionHack = 0
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -12,4 +12,3 @@ ProjectionHack = 0
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -14,4 +14,3 @@ PH_ZNear =
|
|||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -20,6 +20,9 @@ PH_ZFar =
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
EFBCopyCacheEnable = True
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = False
|
SafeTextureCache = False
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -20,5 +20,9 @@ PH_ZFar =
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
EFBCopyCacheEnable = True
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = False
|
SafeTextureCache = False
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -20,5 +20,9 @@ PH_ZFar =
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
EFBCopyCacheEnable = True
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = False
|
SafeTextureCache = False
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = low FPS in big areas
|
EmulationIssues =
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
#Add memory patches to be loaded once on boot here.
|
#Add memory patches to be loaded once on boot here.
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
@ -20,5 +20,9 @@ PH_ZFar =
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
EFBCopyCacheEnable = True
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCache = False
|
SafeTextureCache = False
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -17,4 +17,4 @@ PH_ZFar =
|
|||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -17,4 +17,4 @@ PH_ZFar =
|
|||||||
EFBToTextureEnable = False
|
EFBToTextureEnable = False
|
||||||
EFBCopyEnable = True
|
EFBCopyEnable = True
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
@ -17,4 +17,4 @@ PH_ZFar =
|
|||||||
SafeTextureCache = True
|
SafeTextureCache = True
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
19
Data/User/GameConfig/SO3EE9.ini
Normal file
19
Data/User/GameConfig/SO3EE9.ini
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# SO3EE9 - Rune Factory: Tides of Destiny
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Direct 3d 11 fixes some texture glitches.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Wii]
|
||||||
|
DisableWiimoteSpeaker = 1
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
DlistCachingEnable = False
|
19
Data/User/GameConfig/SO3J99.ini
Normal file
19
Data/User/GameConfig/SO3J99.ini
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# SO3J99 - Rune Factory Oceans
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Direct 3d 11 fixes some texture glitches.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Wii]
|
||||||
|
DisableWiimoteSpeaker = 1
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
DlistCachingEnable = False
|
@ -17,4 +17,5 @@ PH_ZFar =
|
|||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
PostProcessingShader =
|
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user