diff --git a/Source/Core/VideoCommon/Fifo.cpp b/Source/Core/VideoCommon/Fifo.cpp index a3f056bcca..050eae6e57 100644 --- a/Source/Core/VideoCommon/Fifo.cpp +++ b/Source/Core/VideoCommon/Fifo.cpp @@ -19,7 +19,6 @@ #include "Core/HW/Memmap.h" #include "Core/HW/SystemTimers.h" #include "Core/Host.h" -#include "Core/NetPlayProto.h" #include "VideoCommon/AsyncRequests.h" #include "VideoCommon/CPMemory.h" @@ -504,14 +503,6 @@ void UpdateWantDeterminism(bool want) { case GPU_DETERMINISM_AUTO: gpu_thread = want; - - // Hack: For now movies are an exception to this being on (but not - // to wanting determinism in general). Once vertex arrays are - // fixed, there should be no reason to want this off for movies by - // default, so this can be removed. - if (!NetPlay::IsNetPlayRunning()) - gpu_thread = false; - break; case GPU_DETERMINISM_NONE: gpu_thread = false;