DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted

It's possible (but rare) for a WIA or RVZ file to support
this for some partitions but not all, and for the game and
the blob code to disagree on how large a partition is.
This commit is contained in:
JosJuice 2020-08-29 15:12:02 +02:00
parent 800b2480ec
commit 047bb80337
7 changed files with 72 additions and 34 deletions

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@ -70,7 +70,11 @@ public:
return Common::FromBigEndian(temp); return Common::FromBigEndian(temp);
} }
virtual bool SupportsReadWiiDecrypted() const { return false; } virtual bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const
{
return false;
}
virtual bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset) virtual bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset)
{ {
return false; return false;

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@ -406,25 +406,33 @@ bool DirectoryBlobReader::Read(u64 offset, u64 length, u8* buffer)
.Read(offset, length, buffer); .Read(offset, length, buffer);
} }
bool DirectoryBlobReader::SupportsReadWiiDecrypted() const const DirectoryBlobPartition* DirectoryBlobReader::GetPartition(u64 offset, u64 size,
u64 partition_data_offset) const
{ {
return m_is_wii; const auto it = m_partitions.find(partition_data_offset);
if (it == m_partitions.end())
return nullptr;
if (offset + size > it->second.GetDataSize())
return nullptr;
return &it->second;
}
bool DirectoryBlobReader::SupportsReadWiiDecrypted(u64 offset, u64 size,
u64 partition_data_offset) const
{
return static_cast<bool>(GetPartition(offset, size, partition_data_offset));
} }
bool DirectoryBlobReader::ReadWiiDecrypted(u64 offset, u64 size, u8* buffer, bool DirectoryBlobReader::ReadWiiDecrypted(u64 offset, u64 size, u8* buffer,
u64 partition_data_offset) u64 partition_data_offset)
{ {
if (!m_is_wii) const DirectoryBlobPartition* partition = GetPartition(offset, size, partition_data_offset);
if (!partition)
return false; return false;
auto it = m_partitions.find(partition_data_offset); return partition->GetContents().Read(offset, size, buffer);
if (it == m_partitions.end())
return false;
if (offset + size > it->second.GetDataSize())
return false;
return it->second.GetContents().Read(offset, size, buffer);
} }
bool DirectoryBlobReader::EncryptPartitionData(u64 offset, u64 size, u8* buffer, bool DirectoryBlobReader::EncryptPartitionData(u64 offset, u64 size, u8* buffer,

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@ -157,7 +157,7 @@ public:
DirectoryBlobReader& operator=(DirectoryBlobReader&&) = default; DirectoryBlobReader& operator=(DirectoryBlobReader&&) = default;
bool Read(u64 offset, u64 length, u8* buffer) override; bool Read(u64 offset, u64 length, u8* buffer) override;
bool SupportsReadWiiDecrypted() const override; bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const override;
bool ReadWiiDecrypted(u64 offset, u64 size, u8* buffer, u64 partition_data_offset) override; bool ReadWiiDecrypted(u64 offset, u64 size, u8* buffer, u64 partition_data_offset) override;
BlobType GetBlobType() const override; BlobType GetBlobType() const override;
@ -185,6 +185,8 @@ private:
explicit DirectoryBlobReader(const std::string& game_partition_root, explicit DirectoryBlobReader(const std::string& game_partition_root,
const std::string& true_root); const std::string& true_root);
const DirectoryBlobPartition* GetPartition(u64 offset, u64 size, u64 partition_data_offset) const;
bool EncryptPartitionData(u64 offset, u64 size, u8* buffer, u64 partition_data_offset, bool EncryptPartitionData(u64 offset, u64 size, u8* buffer, u64 partition_data_offset,
u64 partition_data_decrypted_size); u64 partition_data_decrypted_size);

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@ -171,11 +171,9 @@ bool VolumeWii::Read(u64 offset, u64 length, u8* buffer, const Partition& partit
return false; return false;
const PartitionDetails& partition_details = it->second; const PartitionDetails& partition_details = it->second;
if (m_reader->SupportsReadWiiDecrypted()) const u64 partition_data_offset = partition.offset + *partition_details.data_offset;
{ if (m_reader->SupportsReadWiiDecrypted(offset, length, partition_data_offset))
return m_reader->ReadWiiDecrypted(offset, length, buffer, return m_reader->ReadWiiDecrypted(offset, length, buffer, partition_data_offset);
partition.offset + *partition_details.data_offset);
}
if (!m_encrypted) if (!m_encrypted)
{ {

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@ -413,28 +413,55 @@ bool WIARVZFileReader<RVZ>::Read(u64 offset, u64 size, u8* out_ptr)
} }
template <bool RVZ> template <bool RVZ>
bool WIARVZFileReader<RVZ>::SupportsReadWiiDecrypted() const const typename WIARVZFileReader<RVZ>::PartitionEntry*
WIARVZFileReader<RVZ>::GetPartition(u64 partition_data_offset, u32* partition_first_sector) const
{ {
return !m_partition_entries.empty(); const auto it = m_data_entries.upper_bound(partition_data_offset);
if (it == m_data_entries.end() || !it->second.is_partition)
return nullptr;
const PartitionEntry* partition = &m_partition_entries[it->second.index];
*partition_first_sector = Common::swap32(partition->data_entries[0].first_sector);
if (partition_data_offset != *partition_first_sector * VolumeWii::BLOCK_TOTAL_SIZE)
return nullptr;
return partition;
}
template <bool RVZ>
bool WIARVZFileReader<RVZ>::SupportsReadWiiDecrypted(u64 offset, u64 size,
u64 partition_data_offset) const
{
u32 partition_first_sector;
const PartitionEntry* partition = GetPartition(partition_data_offset, &partition_first_sector);
if (!partition)
return false;
for (const PartitionDataEntry& data : partition->data_entries)
{
const u32 start_sector = Common::swap32(data.first_sector) - partition_first_sector;
const u32 end_sector = start_sector + Common::swap32(data.number_of_sectors);
if (offset + size <= end_sector * VolumeWii::BLOCK_DATA_SIZE)
return true;
}
return false;
} }
template <bool RVZ> template <bool RVZ>
bool WIARVZFileReader<RVZ>::ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, bool WIARVZFileReader<RVZ>::ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr,
u64 partition_data_offset) u64 partition_data_offset)
{ {
u32 partition_first_sector;
const PartitionEntry* partition = GetPartition(partition_data_offset, &partition_first_sector);
if (!partition)
return false;
const u64 chunk_size = Common::swap32(m_header_2.chunk_size) * VolumeWii::BLOCK_DATA_SIZE / const u64 chunk_size = Common::swap32(m_header_2.chunk_size) * VolumeWii::BLOCK_DATA_SIZE /
VolumeWii::BLOCK_TOTAL_SIZE; VolumeWii::BLOCK_TOTAL_SIZE;
const auto it = m_data_entries.upper_bound(partition_data_offset); for (const PartitionDataEntry& data : partition->data_entries)
if (it == m_data_entries.end() || !it->second.is_partition)
return false;
const PartitionEntry& partition = m_partition_entries[it->second.index];
const u32 partition_first_sector = Common::swap32(partition.data_entries[0].first_sector);
if (partition_data_offset != partition_first_sector * VolumeWii::BLOCK_TOTAL_SIZE)
return false;
for (const PartitionDataEntry& data : partition.data_entries)
{ {
if (size == 0) if (size == 0)
return true; return true;

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@ -59,7 +59,7 @@ public:
std::string GetCompressionMethod() const override; std::string GetCompressionMethod() const override;
bool Read(u64 offset, u64 size, u8* out_ptr) override; bool Read(u64 offset, u64 size, u8* out_ptr) override;
bool SupportsReadWiiDecrypted() const override; bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const override;
bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset) override; bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset) override;
static ConversionResultCode Convert(BlobReader* infile, const VolumeDisc* infile_volume, static ConversionResultCode Convert(BlobReader* infile, const VolumeDisc* infile_volume,
@ -224,6 +224,8 @@ private:
bool Initialize(const std::string& path); bool Initialize(const std::string& path);
bool HasDataOverlap() const; bool HasDataOverlap() const;
const PartitionEntry* GetPartition(u64 partition_data_offset, u32* partition_first_sector) const;
bool ReadFromGroups(u64* offset, u64* size, u8** out_ptr, u64 chunk_size, u32 sector_size, bool ReadFromGroups(u64* offset, u64* size, u8** out_ptr, u64 chunk_size, u32 sector_size,
u64 data_offset, u64 data_size, u32 group_index, u32 number_of_groups, u64 data_offset, u64 data_size, u32 group_index, u32 number_of_groups,
u32 exception_lists); u32 exception_lists);

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@ -29,10 +29,7 @@ WiiEncryptionCache::EncryptGroup(u64 offset, u64 partition_data_offset,
{ {
// Only allocate memory if this function actually ends up getting called // Only allocate memory if this function actually ends up getting called
if (!m_cache) if (!m_cache)
{
m_cache = std::make_unique<std::array<u8, VolumeWii::GROUP_TOTAL_SIZE>>(); m_cache = std::make_unique<std::array<u8, VolumeWii::GROUP_TOTAL_SIZE>>();
ASSERT(m_blob->SupportsReadWiiDecrypted());
}
ASSERT(offset % VolumeWii::GROUP_TOTAL_SIZE == 0); ASSERT(offset % VolumeWii::GROUP_TOTAL_SIZE == 0);
const u64 group_offset_in_partition = const u64 group_offset_in_partition =