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Merge pull request #9417 from Filoppi/input-1
Fix FPS counter and Game Window speed % breaking on pause/unpause
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@ -224,7 +224,7 @@ int main(int argc, char* argv[])
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return 1;
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}
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Core::SetOnStateChangedCallback([](Core::State state) {
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Core::AddOnStateChangedCallback([](Core::State state) {
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if (state == Core::State::Uninitialized)
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s_platform->Stop();
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});
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