TextureCache: Extract BP enum check to VideoCommon.

We have TOO many video backends.
This commit is contained in:
degasus
2016-12-26 20:54:37 +01:00
parent d07d9ba499
commit 04f319066d
23 changed files with 112 additions and 135 deletions

View File

@ -31,8 +31,8 @@ public:
void Init();
void Shutdown();
void Encode(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y,
u32 memory_stride, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf);
u32 memory_stride, bool is_depth_copy, const EFBRectangle& srcRect, bool isIntensity,
bool scaleByHalf);
private:
bool m_ready;
@ -42,16 +42,16 @@ private:
ID3D11Texture2D* m_outStage;
ID3D11Buffer* m_encodeParams;
ID3D11PixelShader* SetStaticShader(unsigned int dstFormat, PEControl::PixelFormat srcFormat,
bool isIntensity, bool scaleByHalf);
ID3D11PixelShader* SetStaticShader(unsigned int dstFormat, bool is_depth_copy, bool isIntensity,
bool scaleByHalf);
typedef unsigned int ComboKey; // Key for a shader combination
ComboKey MakeComboKey(unsigned int dstFormat, PEControl::PixelFormat srcFormat, bool isIntensity,
ComboKey MakeComboKey(unsigned int dstFormat, bool is_depth_copy, bool isIntensity,
bool scaleByHalf)
{
return (dstFormat << 4) | (static_cast<int>(srcFormat) << 2) | (isIntensity ? (1 << 1) : 0) |
(scaleByHalf ? (1 << 0) : 0);
return (dstFormat << 4) | (static_cast<int>(is_depth_copy) << 2) |
(isIntensity ? (1 << 1) : 0) | (scaleByHalf ? (1 << 0) : 0);
}
typedef std::map<ComboKey, ID3D11PixelShader*> ComboMap;