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TextureCache: Extract BP enum check to VideoCommon.
We have TOO many video backends.
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@ -24,7 +24,7 @@ public:
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virtual void Shutdown() = 0;
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// Returns size in bytes of encoded block of memory
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virtual void Encode(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y,
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u32 memory_stride, PEControl::PixelFormat srcFormat,
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const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf) = 0;
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u32 memory_stride, bool is_depth_copy, const EFBRectangle& srcRect,
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bool isIntensity, bool scaleByHalf) = 0;
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};
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}
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