TextureCache: Extract BP enum check to VideoCommon.

We have TOO many video backends.
This commit is contained in:
degasus
2016-12-26 20:54:37 +01:00
parent d07d9ba499
commit 04f319066d
23 changed files with 112 additions and 135 deletions

View File

@ -35,8 +35,8 @@ public:
// NOTE: Executes the current command buffer.
void EncodeTextureToMemory(VkImageView src_texture, u8* dest_ptr, u32 format, u32 native_width,
u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
PEControl::PixelFormat src_format, bool is_intensity,
int scale_by_half, const EFBRectangle& source);
bool is_depth_copy, bool is_intensity, int scale_by_half,
const EFBRectangle& source);
// Encodes texture to guest memory in XFB (YUYV) format.
void EncodeTextureToMemoryYUYV(void* dst_ptr, u32 dst_width, u32 dst_stride, u32 dst_height,