VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal

This commit is contained in:
Pokechu22
2022-04-22 12:50:44 -07:00
parent 88134a6786
commit 04fdadd9d5
13 changed files with 96 additions and 91 deletions

View File

@ -73,7 +73,7 @@ void VertexFormat::MapAttributes()
for (uint32_t i = 0; i < 3; i++)
{
if (m_decl.normals[i].enable)
AddAttribute(SHADER_NORM0_ATTRIB + i, 0,
AddAttribute(SHADER_NORMAL_ATTRIB + i, 0,
VarToVkFormat(m_decl.normals[i].type, m_decl.normals[i].components,
m_decl.normals[i].integer),
m_decl.normals[i].offset);