VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal

This commit is contained in:
Pokechu22
2022-04-22 12:50:44 -07:00
parent 88134a6786
commit 04fdadd9d5
13 changed files with 96 additions and 91 deletions

View File

@ -1132,7 +1132,7 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos
if (per_pixel_lighting)
{
out.Write("\tfloat3 _norm0 = normalize(Normal.xyz);\n\n"
out.Write("\tfloat3 _normal = normalize(Normal.xyz);\n\n"
"\tfloat3 pos = WorldPos;\n");
out.Write("\tint4 lacc;\n"