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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
some work on zscale and zoffset, don't know if this is correct but at least it seem to fix one or two games.
thanks a lot to chaoscode he make possible to test this on nvidia. please test this a lot and give me feedback :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4468 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -333,7 +333,7 @@ void FramebufferManager::copyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight
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glGenTextures(1, &xfbTexture);
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#if 0 // XXX: Some video drivers don't handle glCopyTexImage2D correctly, so use EXT_framebuffer_blit whenever possible.
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#if 1 // XXX: Some video drivers don't handle glCopyTexImage2D correctly, so use EXT_framebuffer_blit whenever possible.
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if (m_msaaSamples > 1)
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#else
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if (s_bHaveFramebufferBlit)
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@ -373,7 +373,7 @@ void FramebufferManager::copyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight
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// Copy EFB to XFB texture
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#if 0
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#if 1
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if (m_msaaSamples <= 1)
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#else
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if (!s_bHaveFramebufferBlit)
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