diff --git a/Source/Core/DolphinWX/Src/ISOProperties.cpp b/Source/Core/DolphinWX/Src/ISOProperties.cpp index 55500196b7..6c768900c6 100644 --- a/Source/Core/DolphinWX/Src/ISOProperties.cpp +++ b/Source/Core/DolphinWX/Src/ISOProperties.cpp @@ -318,7 +318,7 @@ void CISOProperties::CreateGUIControls(bool IsWad) SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); - UseZTPSpeedupHack = new wxCheckBox(m_GameConfig, ID_USEXFB, _("ZTP hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); + UseZTPSpeedupHack = new wxCheckBox(m_GameConfig, ID_ZTP_SPEEDUP, _("ZTP hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); UseZTPSpeedupHack->SetToolTip(wxT("Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game.")); // Hack Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Projection Hack for: "), wxDefaultPosition, wxDefaultSize); diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index c45d1ea1f9..5de291c0fa 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -148,6 +148,8 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.Get("Video", "ProjectionHack", &iPhackvalue); if (iniFile.Exists("Video", "UseNativeMips")) iniFile.Get("Video", "UseNativeMips", &bUseNativeMips); + if (iniFile.Exists("Video", "ZTPSpeedupHack")) + iniFile.Get("Video", "ZTPSpeedupHack", &bZTPSpeedHack); } void VideoConfig::Save(const char *ini_file)