Build fix for previous commit.

This commit is contained in:
Ryan Houdek
2013-10-11 21:45:44 -05:00
parent cf7521dc36
commit 0556193442
3 changed files with 5 additions and 3 deletions

View File

@ -7,6 +7,7 @@
#include "VertexShaderGen.h"
#include "OnScreenDisplay.h"
#include "GLFunctions.h"
#include "DriverDetails.h"
#include "TextureConverter.h"
#include "Render.h"
@ -66,7 +67,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms
// Create EFB target.
u32 depthType, rgbaType;
if (DriverDetails::HasBug(BUG_ISTEGRA))
if (DriverDetails::HasBug(DriverDetails::BUG_ISTEGRA))
{
depthType = GL_DEPTH_COMPONENT;
rgbaType = GL_RGBA;