Move SConscript files out from the Src subdirectories to be

consistent with the other build systems.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7282 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2011-03-03 19:44:56 +00:00
parent 1e2d922342
commit 05719ac81a
21 changed files with 534 additions and 528 deletions

View File

@ -6,63 +6,63 @@ import sys
from SconsTests import utils
if env['nowx']:
files = ['MainNoGUI.cpp']
files = ['Src/MainNoGUI.cpp']
else:
files = [
'AboutDolphin.cpp',
'ARCodeAddEdit.cpp',
'GeckoCodeDiag.cpp',
'ConfigMain.cpp',
'Frame.cpp',
'FrameAui.cpp',
'FrameTools.cpp',
'LogWindow.cpp',
'LogConfigWindow.cpp',
'GameListCtrl.cpp',
'HotkeyDlg.cpp',
'InputConfigDiag.cpp',
'InputConfigDiagBitmaps.cpp',
'ISOFile.cpp',
'ISOProperties.cpp',
'PatchAddEdit.cpp',
'PHackSettings.cpp',
'CheatsWindow.cpp',
'Main.cpp',
'MemcardManager.cpp',
'MemoryCards/GCMemcard.cpp',
'MemoryCards/WiiSaveCrypted.cpp',
'NetWindow.cpp',
'UDPConfigDiag.cpp',
'WiimoteConfigDiag.cpp',
'WXInputBase.cpp',
'WxUtils.cpp',
'Debugger/BreakpointDlg.cpp',
'Debugger/BreakpointView.cpp',
'Debugger/BreakpointWindow.cpp',
'Debugger/CodeView.cpp',
'Debugger/CodeWindow.cpp',
'Debugger/CodeWindowFunctions.cpp',
'Debugger/DebuggerPanel.cpp',
'Debugger/DebuggerUIUtil.cpp',
'Debugger/DSPDebugWindow.cpp',
'Debugger/DSPRegisterView.cpp',
'Debugger/JitWindow.cpp',
'Debugger/MemoryCheckDlg.cpp',
'Debugger/MemoryView.cpp',
'Debugger/MemoryWindow.cpp',
'Debugger/RegisterView.cpp',
'Debugger/RegisterWindow.cpp',
'VideoConfigDiag.cpp',
'Src/ARCodeAddEdit.cpp',
'Src/AboutDolphin.cpp',
'Src/CheatsWindow.cpp',
'Src/ConfigMain.cpp',
'Src/Debugger/BreakpointDlg.cpp',
'Src/Debugger/BreakpointView.cpp',
'Src/Debugger/BreakpointWindow.cpp',
'Src/Debugger/CodeView.cpp',
'Src/Debugger/CodeWindow.cpp',
'Src/Debugger/CodeWindowFunctions.cpp',
'Src/Debugger/DSPDebugWindow.cpp',
'Src/Debugger/DSPRegisterView.cpp',
'Src/Debugger/DebuggerPanel.cpp',
'Src/Debugger/DebuggerUIUtil.cpp',
'Src/Debugger/JitWindow.cpp',
'Src/Debugger/MemoryCheckDlg.cpp',
'Src/Debugger/MemoryView.cpp',
'Src/Debugger/MemoryWindow.cpp',
'Src/Debugger/RegisterView.cpp',
'Src/Debugger/RegisterWindow.cpp',
'Src/Frame.cpp',
'Src/FrameAui.cpp',
'Src/FrameTools.cpp',
'Src/GameListCtrl.cpp',
'Src/GeckoCodeDiag.cpp',
'Src/HotkeyDlg.cpp',
'Src/ISOFile.cpp',
'Src/ISOProperties.cpp',
'Src/InputConfigDiag.cpp',
'Src/InputConfigDiagBitmaps.cpp',
'Src/LogConfigWindow.cpp',
'Src/LogWindow.cpp',
'Src/Main.cpp',
'Src/MemcardManager.cpp',
'Src/MemoryCards/GCMemcard.cpp',
'Src/MemoryCards/WiiSaveCrypted.cpp',
'Src/NetWindow.cpp',
'Src/PHackSettings.cpp',
'Src/PatchAddEdit.cpp',
'Src/UDPConfigDiag.cpp',
'Src/VideoConfigDiag.cpp',
'Src/WXInputBase.cpp',
'Src/WiimoteConfigDiag.cpp',
'Src/WxUtils.cpp',
]
if sys.platform == 'win32':
files += ["stdafx.cpp"]
files += ['Src/stdafx.cpp']
elif sys.platform == 'darwin':
env['CPPPATH'] += ['#Externals']
env['FRAMEWORKPATH'] += ['Externals/Cg']
env['FRAMEWORKS'] += ['ApplicationServices', 'Carbon', 'Cocoa']
env['FRAMEWORKS'] += ['AudioUnit', 'IOBluetooth', 'IOKit', 'OpenGL']
env['FRAMEWORKSFLAGS'] = ['-Wl,-weak_framework,Cg']
env['FRAMEWORKSFLAGS'] = ['-Wl,-lazy_framework,Cg']
env['FRAMEWORKSFLAGS'] += ['-Wl,-weak_framework,OpenCL']
env['LIBS'] += ['iconv', 'z']
@ -127,7 +127,7 @@ elif sys.platform == 'darwin':
)))
else:
files += ['X11Utils.cpp']
files += ['Src/X11Utils.cpp']
exe = env['binary_dir'] + '/dolphin-emu'
if env['nowx']:
exe += '-nogui'